- Mar 2, 2017
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1. the il2cpp versions of autotranslate don't have a gui yet, they are bare bones. If you want to change anything you have to go through config.iniWell, this most certainly is going to give me a headache...
So, I'm just troubleshooting here: can anyone access the XUnity UI with ALT+0 while running (any version) of the game with the demosaic and autoTL mod?
At any rate... Sadly, my fear was warranted as the uncen from funog1 in https://f95zone.to/threads/magic-sword-incubus-mtl-final-brianode.71065/page-6#post-6371818 is not working anymore (skipped through to the scene in the prologue, and...nope) for v1.03.
2. just tried my old decenor on the version above and it works fine in the gallery and the 1st set of mobs in the game, so I don't see where the problem is.
Again Alt+0 will not work because there is no gui. If it's not translating at all you probably still have a folder/file name in japanese, which melonloader won't read.My locale is Japan and I can't get the auto translator to work on v1.03.
I try the ALT + 0 shortcut but nothing appears.
Not quite.If you edit the col mask to float = 0, it screws up the R-18 content. Somewhere there is a check up on the col mask values, probably.
If you edit anything in a .bundle the game no longer recognizes that entire .bundle. Meaning it skips the whole thing. I have yet to figure out a way to get .bundle editing to work, hence the melonloader plugin...
