PaxHadrian17

Well-Known Member
Sep 8, 2020
1,784
8,776
I may have missed this, what rework again? Just further improvement or any major changes/reduction to scenes? If it had been talked about, please let me know.
The dev is redoing some of the older content (no scene removal from what I know but I also don't intend to do a comparative playthrough) while working on adding new content.

I plan on a full replay in late Dec 2024 so I can check out the reworked scenes and the repeatable events that were/are being added to make for a more immersive experience.

Cheers!! :coffee:
 

Nulldev

Well-Known Member
Nov 28, 2017
1,574
2,801
I may have missed this, what rework again? Just further improvement or any major changes/reduction to scenes? If it had been talked about, please let me know.
So far what I noticed is some pictures got recreated in better quality or from different camera position. For example first scene when you go hard on Asha, her head does not hit a rock but the side of the car. No story change afaik.
 
  • Like
Reactions: dbain

DarkDemon7

New Member
Nov 11, 2023
1
0
Can't save/load
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/screens.rpy", line 498, in execute
  File "game/scripts/screens.rpy", line 498, in execute
  File "game/scripts/screens.rpy", line 502, in execute
  File "game/scripts/screens.rpy", line 512, in execute
  File "game/scripts/screens.rpy", line 512, in execute
  File "game/scripts/screens.rpy", line 516, in execute
  File "game/scripts/screens.rpy", line 427, in execute
  File "game/scripts/screens.rpy", line 427, in execute
  File "game/scripts/screens.rpy", line 430, in execute
  File "game/scripts/screens.rpy", line 433, in execute
  File "game/scripts/screens.rpy", line 438, in execute
  File "game/scripts/screens.rpy", line 441, in execute
  File "game/scripts/screens.rpy", line 472, in execute
  File "game/scripts/screens.rpy", line 516, in execute
  File "game/scripts/screens.rpy", line 522, in execute
  File "game/scripts/screens.rpy", line 523, in execute
  File "game/scripts/screens.rpy", line 524, in execute
  File "game/scripts/screens.rpy", line 524, in keywords
  File "game/scripts/screens.rpy", line 525, in <module>
NameError: name 'UploadSync' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "_layout/screen_load_save.rpymc", line 35, in script
  File "renpy/ast.py", line 928, in execute
  File "renpy/python.py", line 2247, in py_exec_bytecode
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
  File "renpy/ui.py", line 298, in interact
  File "renpy/display/core.py", line 3371, in interact
  File "renpy/display/core.py", line 3783, in interact_core
  File "renpy/display/core.py", line 568, in visit_all
  File "renpy/display/core.py", line 568, in visit_all
  File "renpy/display/core.py", line 568, in visit_all
  File "renpy/display/screen.py", line 436, in visit_all
  File "renpy/display/core.py", line 3783, in <lambda>
  File "renpy/display/screen.py", line 447, in per_interact
  File "renpy/display/screen.py", line 637, in update
  File "game/scripts/screens.rpy", line 498, in execute
  File "game/scripts/screens.rpy", line 498, in execute
  File "game/scripts/screens.rpy", line 502, in execute
  File "game/scripts/screens.rpy", line 512, in execute
  File "game/scripts/screens.rpy", line 512, in execute
  File "game/scripts/screens.rpy", line 516, in execute
  File "game/scripts/screens.rpy", line 427, in execute
  File "game/scripts/screens.rpy", line 427, in execute
  File "game/scripts/screens.rpy", line 430, in execute
  File "game/scripts/screens.rpy", line 433, in execute
  File "game/scripts/screens.rpy", line 438, in execute
  File "game/scripts/screens.rpy", line 441, in execute
  File "game/scripts/screens.rpy", line 472, in execute
  File "game/scripts/screens.rpy", line 516, in execute
  File "game/scripts/screens.rpy", line 522, in execute
  File "game/scripts/screens.rpy", line 523, in execute
  File "game/scripts/screens.rpy", line 524, in execute
  File "game/scripts/screens.rpy", line 524, in keywords
  File "game/scripts/screens.rpy", line 525, in <module>
NameError: name 'UploadSync' is not defined
 

Irrfan007

Member
May 9, 2020
192
102
View attachment 3698230 View attachment 3698231

Dev log 02.06.2024

Hi everyone, the first draft of the script is mostly written, Shani's training session now has a happy ending and I am ready to work on filling out the gaps and starting to animate.

I have to admit though, my predictions were a bit off this time, I need about 10 more days for the update. That is because the Queen will get another necessary small scene, this time for herself. You will be able to visit the Queen a few times this update for Lirah's questline, so to get at least some content with the Queen herself, I am adding a spicy one to the list, slowly advancing her corruption.

This should really be it for the update. Sorry to keep you waiting for a few more days. I can't wait to get the update out as well, but there is still spice and salt to be added. And oregano.

Render progress:
Queen / Lirah / Talia: 100%
Date with Zahra: 90%
Igor visits Kateryna: 90%
Queen's bedroom: 20%

Short repeatables:
Emilia's kitchen service: 100%
Ain's wakeup service: 100%
Shani's workout happy ending: 100%

Reworks:
First return home / Ain's introduction (d1c): 100%
Shani's introduction (d1d): 100%
Kyra in basement (d4a): 100%
Shani's workout (d4c + d5a): 100%
Ain's new room (d4f): 100%
Short distant Ivy cutscene (d4h): 100%
Lirah brings Emilia (d5h): 100%

Animations: 0%
Coding: 75%
After Ain, Queen is my favorite character, I love her a lot
 

mahin007

Member
Sep 1, 2022
118
77
View attachment 3698230 View attachment 3698231

Dev log 02.06.2024

Hi everyone, the first draft of the script is mostly written, Shani's training session now has a happy ending and I am ready to work on filling out the gaps and starting to animate.

I have to admit though, my predictions were a bit off this time, I need about 10 more days for the update. That is because the Queen will get another necessary small scene, this time for herself. You will be able to visit the Queen a few times this update for Lirah's questline, so to get at least some content with the Queen herself, I am adding a spicy one to the list, slowly advancing her corruption.

This should really be it for the update. Sorry to keep you waiting for a few more days. I can't wait to get the update out as well, but there is still spice and salt to be added. And oregano.

Render progress:
Queen / Lirah / Talia: 100%
Date with Zahra: 90%
Igor visits Kateryna: 90%
Queen's bedroom: 20%

Short repeatables:
Emilia's kitchen service: 100%
Ain's wakeup service: 100%
Shani's workout happy ending: 100%

Reworks:
First return home / Ain's introduction (d1c): 100%
Shani's introduction (d1d): 100%
Kyra in basement (d4a): 100%
Shani's workout (d4c + d5a): 100%
Ain's new room (d4f): 100%
Short distant Ivy cutscene (d4h): 100%
Lirah brings Emilia (d5h): 100%

Animations: 0%
Coding: 75%
do we have to play from beginning to see those reworks? or there will be some other options?
 

The Senior Perv

Active Member
May 4, 2022
986
5,121
pb-139.png d16b-240.png d16b-244.png

Dev log 09.06.2024

I can finally say it: This is the final devlog before the Beta hits sometime next week.
There are only a few gaps left to fill and lines to add. I have been crunching for the past couple of weeks and it's all coming together during the next few days.
We are currently sitting at over 1,100 renders of new content (with a tiny bit more to come as I'm still adding missing expressions and stuff), including a number of NSFW scenes, a full side quest for Lirah that has 2 distinct paths, plus the first shipment of 400 reworked early game renders.
Thank you all for giving me the time to work on it a little longer than what I predicted, it helped feel more at ease knowing that you were okay with it in the comments.
See you during the releases! And have an enjoyable next week.
Render progress:
Queen / Lirah / Talia: 100%
Date with Zahra: 90%
Igor visits Kateryna: 100%
Queen's bedroom: 100%

Short repeatables:
Emilia's kitchen service: 100%
Ain's wakeup service: 100%
Shani's workout happy ending: 100%

Reworks:

First return home / Ain's introduction (d1c): 100%
Shani's introduction (d1d): 100%
Kyra in basement (d4a): 100%
Shani's workout (d4c + d5a): 100%
Ain's new room (d4f): 100%
Short distant Ivy cutscene (d4h): 100%
Lirah brings Emilia (d5h): 100%
Animations: 70%
Coding: 80%
 

Tulrek

Well-Known Member
Oct 25, 2020
1,699
3,721
View attachment 3720848 View attachment 3720847 View attachment 3720846

Dev log 09.06.2024

I can finally say it: This is the final devlog before the Beta hits sometime next week.
There are only a few gaps left to fill and lines to add. I have been crunching for the past couple of weeks and it's all coming together during the next few days.
We are currently sitting at over 1,100 renders of new content (with a tiny bit more to come as I'm still adding missing expressions and stuff), including a number of NSFW scenes, a full side quest for Lirah that has 2 distinct paths, plus the first shipment of 400 reworked early game renders.
Thank you all for giving me the time to work on it a little longer than what I predicted, it helped feel more at ease knowing that you were okay with it in the comments.
See you during the releases! And have an enjoyable next week.
Render progress:
Queen / Lirah / Talia: 100%
Date with Zahra: 90%
Igor visits Kateryna: 100%
Queen's bedroom: 100%

Short repeatables:
Emilia's kitchen service: 100%
Ain's wakeup service: 100%
Shani's workout happy ending: 100%

Reworks:
First return home / Ain's introduction (d1c): 100%
Shani's introduction (d1d): 100%
Kyra in basement (d4a): 100%
Shani's workout (d4c + d5a): 100%
Ain's new room (d4f): 100%
Short distant Ivy cutscene (d4h): 100%
Lirah brings Emilia (d5h): 100%
Animations: 70%
Coding: 80%
observing.gif
 

AlienEDM

Well-Known Member
Oct 2, 2018
1,230
2,472
View attachment 3720848 View attachment 3720847 View attachment 3720846

Dev log 09.06.2024

I can finally say it: This is the final devlog before the Beta hits sometime next week.
There are only a few gaps left to fill and lines to add. I have been crunching for the past couple of weeks and it's all coming together during the next few days.
We are currently sitting at over 1,100 renders of new content (with a tiny bit more to come as I'm still adding missing expressions and stuff), including a number of NSFW scenes, a full side quest for Lirah that has 2 distinct paths, plus the first shipment of 400 reworked early game renders.
Thank you all for giving me the time to work on it a little longer than what I predicted, it helped feel more at ease knowing that you were okay with it in the comments.
See you during the releases! And have an enjoyable next week.
Render progress:
Queen / Lirah / Talia: 100%
Date with Zahra: 90%
Igor visits Kateryna: 100%
Queen's bedroom: 100%

Short repeatables:
Emilia's kitchen service: 100%
Ain's wakeup service: 100%
Shani's workout happy ending: 100%

Reworks:
First return home / Ain's introduction (d1c): 100%
Shani's introduction (d1d): 100%
Kyra in basement (d4a): 100%
Shani's workout (d4c + d5a): 100%
Ain's new room (d4f): 100%
Short distant Ivy cutscene (d4h): 100%
Lirah brings Emilia (d5h): 100%
Animations: 70%
Coding: 80%
Well, the update release is close, atleast. looks like I need to start a new gameplay just to check the new paths.
ACOrigins01.jpg
 
4.80 star(s) 582 Votes