True and we don't have much an alternative. Keep in mind that if you lose a fight in this realm, you are likely become dead or slave.
Already discussed how constant game overs are a terrible idea in visual novels. It is like devs who put in menu choice with only one option to select. The end result is going to be the same, you are just postponing the inevitable with more busywork mouse-clicking.
You could make more capable opponents to challenge MC.. We already have Lord Abrax who seems like a badass but not much screen time yet this early in story. Must wait and see on that front. We also have our bitchy queen whom you can be subservient to if you need to get your beta fix that badly. Fangs also can hold her own from what we have seen. The decayed could prove very deadly if they ever gather and concentrate feu d'enfer to attack in force.
We also talked about including more non-fatal options (ex. good, bad, ugly outcomes), but as previously stated that requires a lot more writing, rendering, coding for each branch. Will that extra work add that much more entertainment value? I don't know maybe, but this game already has a high entertainment level with quick turnaround. One of the few high rated games with regular sub 6 month intervals.