Dropped for the same reason can't call this a damn adventure or anything but a cheap ass dating sim with no guide. You just wander around for fucking hours trying to find something new. You can't call that an adventure game as there is no damn story progression to be an adventure game you have to have a guide/hints to follow and the story has to carry on with it. Demon Hearth is a good example of this.
So no thanks to this dropped as another random wander around for hours to progress type of shit sandbox.
Art: 4/5
Sound: 4/5
UI: What UI there is nothing but clicking on locations
Playability: 1/5 (random walk around to progress type of shit so no story because you can't carry a story like this. So basically a fancy dating sim that will have you wasting hours of time as you have no guide on where to go but just go to a bunch of random places in hopes of seeing something new)
Hey hi!
I never said this was an an adventure game, though I suppose you could call it a (rather subjective) fun romp and adventure through trauma and mental health!
There's actually a built in hints guide for Detached, made based on feedback from the community. It's actually mentioned in the game once the pseudo-sandbox opens up.
In the in-game menu, go to:
Events > Main Events
In the Main Events screen, you have bunch of events and hints telling you how/when to launch them. An important note is that Main Events will play automatically on specific days once the requirements are met.
The character events are much the same, except:
Events > Chracter Events > Main/Side Character > (Character) > Events (to the right with a render)
RED/PURPLE are (potential) lewd events.
I do have plans on including overlays on the sandbox part that will show when character events are available on a given day, but I am trash at coding (I am 100% a noob at it) and need to figure out how to do this before I can implement it.
I hope this helps clears some things up!