A slight fix might be to have specific scenes at specific times of day, like showing the Sophia her room, I did it at night yet the sun was shining.
Detective using shorthand on his phone seems out of the norm for his speech.
Is there a reason the speaking portion are naked busts of the characters?
A bunch of typos (like the following) (should probably get a proofreader or some grammar/spell checking software)
"in the premises" should be "on the premises" (this is said multiple times)
"on the lose" should be "on the loose"
"can a spear diving the" should be "divine"
"would chatise me" should be "chastise"
"They're yours tonight [mc_name]." (This was in a response from player typing with Catherine)
MC mentioned something about a nail in the library, but he hadn't found that yet. You may want to make it so things are required to have them mentioned.
The right click menu where it says preferences slightly hangs over the separator
Sounds should cut off if you are past the text, so if you hold ctrl to go through something you have seen it auto cuts it rather than continually running.
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So far the game is interesting and good, was slightly more a fan of the story prior to
. But it is still okay now.