- Sep 28, 2019
- 33
- 36
just as heads up, playing the compressed version is playing v1.2 with the scripts of v1.05.Divine Adventure [v1.2] [Masquerade] Compressed
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Ok. Thanks for pointing out,will redo it. Have used the version that is linked in the op for the repack. Have you any hint how to fix this.just as heads up, playing the compressed version is playing v1.2 with the scripts of v1.05.
the progress indicator (the variable BulmaQ) stops at 19.2, in v1.2 it ends at 25.
not to mention all the missing changed character and side image definitions.
tl;dr you will not see any new content added since v1.05.
sure, just use the scripts already present in the release and don't extract scripts.rpa.Ok. Thanks for pointing out,will redo it. Have used the version that is linked in the op for the repack. Have you any hint how to fix this.
Ok thanks. Will write it on the list for not unpacking the script.rpa .sure, just use the scripts already present in the release and don't extract scripts.rpa.
You can speak to your divine dragon on Zorat to change your name, although this seems impossible after a certain point in the story...How do you change the names of certain characters and yourself?
Skipped through the remaining Draco segments (but that's par for the course, just not interested.) I'm glad to see that finally the MC is telling it how it is. I'm getting to the point that I don't think there isn't a person that doesn't annoy me now, the only exception is (I think) the guards. They are the only ones I can still actually tolerate which is ironic because, it would seem that all their lines of dialogue are bugged, in this latest update. It is somewhat cereal for me though however, I can relate to the MC on so many levels. I've spent the whole game trying to be the good guy and I've caught a never ending amount of flack for it and now the pendulum has swung for me, I've got no tolerance for anything now. There is a scene with the MC in the latest update where you finally catch up with the "Juuls" character after your search for your daughter and after his "pity me pity me" monologue I still killed him because, I ended up just thinking to myself "whatever" I just don't care anymore. I was actually angry that I couldn't punish the grand daughter character for this whole nonsense and found it equally frustrating that the MC just let go the whole "oh look who we found just wondering around outside, conveniently after you just happened to kill all our enemies" I've actually really started enjoying making examples of everyone, which is as I've said, the polar opposite of how I've tried to play up to the betrayal arc.what yall think about this update
it was clearly a "course correction" update but aside from that there was no other content really. so i think "meh" sums it up nicelywhat yall think about this update
fr though, why does the MC have to be on EVERYONE'S SHIT LIST? It does feel like many characters have acute memory loss and only recall the betrayal arcSkipped through the remaining Draco segments (but that's par for the course, just not interested.) I'm glad to see that finally the MC is telling it how it is. I'm getting to the point that I don't think there isn't a person that doesn't annoy me now, the only exception is (I think) the guards. They are the only ones I can still actually tolerate which is ironic because, it would seem that all their lines of dialogue are bugged, in this latest update. It is somewhat cereal for me though however, I can relate to the MC on so many levels. I've spent the whole game trying to be the good guy and I've caught a never ending amount of flack for it and now the pendulum has swung for me, I've got no tolerance for anything now. There is a scene with the MC in the latest update where you finally catch up with the "Juuls" character after your search for your daughter and after his "pity me pity me" monologue I still killed him because, I ended up just thinking to myself "whatever" I just don't care anymore. I was actually angry that I couldn't punish the grand daughter character for this whole nonsense and found it equally frustrating that the MC just let go the whole "oh look who we found just wondering around outside, conveniently after you just happened to kill all our enemies" I've actually really started enjoying making examples of everyone, which is as I've said, the polar opposite of how I've tried to play up to the betrayal arc.