I played this a couple of years ago and remember thinking the writing was great, few games can hold your interest when it's just text on text on text but this did. However coming back to it and restarting there's something that irks me that I feel a lot of writers do. In an effort to incorporate lore in a natural way and not just exposition dump they instead sprinkle it into conversation which can be great and is not inherently an issue. What is not great is when that dialogue feels unnatural. The opening conversation really took me out of it.
Imagine if you were hiking with your friend and you ask if there are any dangerous animals and they answer something like "There hasn't been any sight of dangerous animals here since 1954 when your grandfather John Dawn loosened the general hunting laws in national wildife refuges". No one talks like that it sounds like a tour guide. I'm not a writer and I'm certain writing natural sounding dialogue is no simple feat but this has annoyed me a lot lately across multiple mediums and I needed to vent
Imagine if you were hiking with your friend and you ask if there are any dangerous animals and they answer something like "There hasn't been any sight of dangerous animals here since 1954 when your grandfather John Dawn loosened the general hunting laws in national wildife refuges". No one talks like that it sounds like a tour guide. I'm not a writer and I'm certain writing natural sounding dialogue is no simple feat but this has annoyed me a lot lately across multiple mediums and I needed to vent