CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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4.90 star(s) 15 Votes

Yuri L

Active Member
Apr 28, 2017
558
1,078
Hi,

Yes, it is done by the MC, and unfortunately no, this part is not avoidable because setting wise it wouldn't make sense otherwise (the MC is not a good "human", and the girl is not a slut), and simply skipping them and pretending it never happened would unfortunately skipped some detail about the MC's nature (how he is being corrupted).

That is why this VN is very niche :)

Thanks! :D
So if I'm misunderstanding. Will there ever be a route where MC is good where he resists being corrupted once you have completed the current one?
 

garbage.kun

Member
Game Developer
Jun 8, 2018
228
415
So far, it shows potential - you picked nice music backgrounds, classy background tale, lets see how much experiments/ trainings/ corruption/ bdsm/ raw rape etc etc you'll add.

All the best in gamedev process - always a harsh road :)
Hi, Ralgo

Thank you! I'm very happy that you liked it :D yes...it is...a difficult path :D


So if I'm misunderstanding. Will there ever be a route where MC is good where he resists being corrupted once you have completed the current one?
Hi Yuri,

I don't want to mislead you, so : I do have plans for that, but this path by itself is still rather long and already quite difficult for a non writer like me to write, so i can't in good conscience really promise/give guarantee that a route like where the MC becomes "less evil" will ever be implemented or when it will be implemented, because it is still so far in the future

I'm sorry if this might make the story unenjoyable for you m(_ _)m

But still, thanks for visiting my thread! :)
 

Yuri L

Active Member
Apr 28, 2017
558
1,078
Hi Yuri,

I don't want to mislead you, so : I do have plans for that, but this path by itself is still rather long and already quite difficult for a non writer like me to write, so i can't in good conscience really promise/give guarantee that a route like where the MC becomes "less evil" will ever be implemented or when it will be implemented, because it is still so far in the future

I'm sorry if this might make the story unenjoyable for you m(_ _)m

But still, thanks for visiting my thread! :)
Hi, appreciate you being transparent. Not everything can be for everyone after all! It is completely understandable that you have a limited focus so that you know you can handle the scope of the project. :)
 
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garbage.kun

Member
Game Developer
Jun 8, 2018
228
415
XLIDAR

Hi :D

Thanks for the review :D 4 star is good enough for me :D

i know this won't really change the opinion of people who dislike the preferences screen and the save menu (or UI in general) because in the end its a matter of like/dislike. in short, its more because i'm more of a renderer than a writer, and i want to see pretty pictures:D
  • 4 slots per page : this is to give more space to the two girls on the left and right. in the save page, the girl on the left is smiling (because people who starts a new game would save first, instead of loading, see it and "ah, nice looking girl"). on the load page, she would become black, to illustrate that her looks is deceiving. but again, i understand that some people would dislike it :D
  • preferences divided into 3 : basically the same reason. the preferences is more to show the characters itself. so i decided only to use the space below it. the "mother" is depicted in the same room where we are being brainwashed, and her eyes would open from time to time, and she has two flowers with different color by her side. these have double meanings, hinting at their nature

the twins, especially the one on the right will have something appearing from under the table from time to time. this also hints at some of their other lies :D
but again, i understand your dislike for it, for it is prioritizing appearance rather than usability, and i'm not trying to change your rating hahah:D this is more to give the information to other player who might have missed those hints :p
i'm a bit confused about this one though : "There's also a semi-black graphical glitch at the top of the screen." could you send a screenshot of it ? i honestly have no idea that bug exists, and its definitely not intentional.​
Thanks! :D
 
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tha

Newbie
May 30, 2017
34
35
i played through the game for the first time and was deeply impressed. it has a really unique style and atmosphere that you don't often at all. the eldritch horror vibes are immaculate. stellar intro

the renders also look fantastic generally, with a ton of style, and the character designs are great. i really enjoyed the writing as well, you got me hooked really quickly. i can't wait to find out more about these characters and the lore behind it all.

shoutout to some really nice music choices as well :).

i can't wait for more content, but dev, please take your time and follow your own vision. clearly you're on to something good here.
 
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garbage.kun

Member
Game Developer
Jun 8, 2018
228
415
Any plans for anal?
Hi Cannabix :D

I don't have any concretely planned scenes for anal, but I am also not against it. For me, its more of a problem with the setting. the MC seeks to fulfil his his most base of instinct, and since those instincts are to procreate or to conquer, i will need to build a small subplot where :
  1. his desire to perhaps humilliate/conquer a girl is more than his desire to procreate
  2. he "knows" how anal works lol, since its not exactly instinctive. usually he gets it from the memories of others inside his head.
So i hope you understand that I can't promise it anytime soon (depends more on my writing skill), but its not something that i actively avoid to add.

Thanks!


i played through the game for the first time and was deeply impressed. it has a really unique style and atmosphere that you don't often at all. the eldritch horror vibes are immaculate. stellar intro

the renders also look fantastic generally, with a ton of style, and the character designs are great. i really enjoyed the writing as well, you got me hooked really quickly. i can't wait to find out more about these characters and the lore behind it all.

shoutout to some really nice music choices as well :).

i can't wait for more content, but dev, please take your time and follow your own vision. clearly you're on to something good here.
Hi tha :D

Wow...Thank you so much. your comment is a breath of fresh air hahah :D but seriously, yeah, the game is very niche, so i'm very grateful each time i found there are another person who liked it :D

I'm glad you liked the renders and music. for the latest chapter, the music are mostly AI generated, unlike the musics in the prologue. if you are interested in more of arts of the same style, or other AI generated music that are candidates for other chapter select BGM, feel free to see my WIPs in discord or patreon (all free :D). my subscribestar (also free) have different contents, which are not....friendly for other platform :D

Again, thank you very very much :D
 
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bitofaperv

Newbie
Dec 20, 2022
92
411
Beautiful looking game, even with the sepia post processing (which I usually hate, but here feels suitable).

I won't leave a review because I don't want to drag down the rating as I am a story-first person, and I just could not get into it.

Beginning the game with so much introspection, and description instead of action is a big turn-off for me, but the thing that really drives me out is just how passive the protagonist is to all these events.

I'm of the opinion that your first scene should always have the protagonist making decisions, expressing wants and needs, or wrestling actively with a conflict, so that you can get an idea of the person and place - and anchor to the core of the story.

This game doesn't have it, and leaves you adrift (with the MC literally floating amongst darkness, sensory deprivation aptly describing how I felt witnessing it) - relying on mystery that actually ends up having the opposite effect because it is so vague. If you also don't find the mystery of what is happening compelling (unfortunately the case with me), it is a pretty fatal combination.

However, despite this, I encourage the developer to continue because if their storytelling improves, their next project will be something to look out for. The level of professionalism in the presentation here is without equal amongst Honey Select AVNs, and a compelling story would surely lead to massive things.
 
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garbage.kun

Member
Game Developer
Jun 8, 2018
228
415
Beautiful looking game, even with the sepia post processing (which I usually hate, but here feels suitable).

I won't leave a review because I don't want to drag down the rating as I am a story-first person, and I just could not get into it.

Beginning the game with so much introspection, and description instead of action is a big turn-off for me, but the thing that really drives me out is just how passive the protagonist is to all these events.

I'm of the opinion that your first scene should always have the protagonist making decisions, expressing wants and needs, or wrestling actively with a conflict, so that you can get an idea of the person and place - and anchor to the core of the story.

This game doesn't have it, and leaves you adrift (with the MC literally floating amongst darkness, sensory deprivation aptly describing how I felt witnessing it) - relying on mystery that actually ends up having the opposite effect because it is so vague. If you also don't find the mystery of what is happening compelling (unfortunately the case with me), it is a pretty fatal combination.

However, despite this, I encourage the developer to continue because if their storytelling improves, their next project will be something to look out for. The level of professionalism in the presentation here is without equal amongst Honey Select AVNs, and a compelling story would surely lead to massive things.
Hi bitofaperv,

yeah, i felt the same way to be honest. i felt the MC begins in a passive way because he's mind controlled can be a bit of turn off. i'm not a writer, so i totally accept that criticism :D

will the story telling improve...i doubt it :D at least, not to your taste :D

thanks for giving it a try though :D

edit : i believe i might sound a bit dismissive of your criticism. It has been a ..rather tiring day, but i shouldn't have done that :) the reason why i said that it might not be to your taste was because, in my idea, and of course, with my limited skill in writing, that "passiveness" which i can't deny, is intentional, or at least, is required.

the reason that i said that it might not improve is because for multiple reasons. one is (and this is not trying to be give excuse), but i'm truly a coder first, and a renderer second. writing is totally out of my domain. the second is, i kinda like the story myself :D. which means..we have a totally different taste. so although i really respect your opinion, in the end i know that the end product will not be to your taste :)

I hope you will forgive my previous indiscretion and lack of manners.

Thank you again :)
 
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majdaddin

Member
Nov 29, 2019
351
401
Oh man the UI though. I can't even change the text speed?? Or disable animations/transitions? Yikes. That's why we love Renpy, because it has these options.

Unplayable.
 
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garbage.kun

Member
Game Developer
Jun 8, 2018
228
415
Oh man the UI though. I can't even change the text speed?? Or disable animations/transitions? Yikes. That's why we love Renpy, because it has these options.
Hi, you can change the text speed in the preferences :)

1735780723594.png

The transitions are another matter, i admit. the transitions are done using ATL, which doesn't play nice with skipping renpy skip transitions, which only affects standard transitions done using "with" keyword (its a bit technical)

Thanks for trying it anyway :D
 

majdaddin

Member
Nov 29, 2019
351
401
Hi, you can change the text speed in the preferences :)
My preferences don't have that. Every character has a fixed cps. You overrode every single Renpy function, feature and screen, who knows why. Why? And somehow a CTRL+R reload after hacking rpy doesn't even work (back to menu instead of reload). I don't want to figure out why. I'll try version 7. Hopefully with more standard Renpy.
 

Rodrigoofb

Professional Lurker
Uploader
Aug 24, 2020
812
4,716
Hi bitofaperv,

yeah, i felt the same way to be honest. i felt the MC begins in a passive way because he's mind controlled can be a bit of turn off. i'm not a writer, so i totally accept that criticism :D

will the story telling improve...i doubt it :D at least, not to your taste :D

thanks for giving it a try though :D

edit : i believe i might sound a bit dismissive of your criticism. It has been a ..rather tiring day, but i shouldn't have done that :) the reason why i said that it might not be to your taste was because, in my idea, and of course, with my limited skill in writing, that "passiveness" which i can't deny, is intentional, or at least, is required.

the reason that i said that it might not improve is because for multiple reasons. one is (and this is not trying to be give excuse), but i'm truly a coder first, and a renderer second. writing is totally out of my domain. the second is, i kinda like the story myself :D. which means..we have a totally different taste. so although i really respect your opinion, in the end i know that the end product will not be to your taste :)

I hope you will forgive my previous indiscretion and lack of manners.

Thank you again :)
I respect that you have a clear vision for the game and is willing to recognize that it will not be for everyone.
I really like what i see so far despite not understanding a lot of what's going on in the story. But your comments about the "passiveness" of the MC puzzled me a little. Is this going to be a thing for the entirety of the game? Because i don't think i'll be able to enjoy that. Playing a character that's no more than a puppet without will and a personality of his own will absolutely get tiring eventually. So i'm just hoping that this is not a permanent thing:ROFLMAO:
 
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garbage.kun

Member
Game Developer
Jun 8, 2018
228
415
I respect that you have a clear vision for the game and is willing to recognize that it will not be for everyone.
I really like what i see so far despite not understanding a lot of what's going on in the story. But your comments about the "passiveness" of the MC puzzled me a little. Is this going to be a thing for the entirety of the game? Because i don't think i'll be able to enjoy that. Playing a character that's no more than a puppet without will and a personality of his own will absolutely get tiring eventually. So i'm just hoping that this is not a permanent thing:ROFLMAO:
Hi rodrigoofB

the answer is definitely not :D update 1's point was to establish what he was like, in the chapter added to update 2, its starting to change
i'll put the dev comments that i put in my patreon :D
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Update 2 establish a condition where he can override his sister's mind control and the motivation on why he wants to do it, by "lying" to his sister to get what he wants

I don't like "permanently" passive characters. what i meant that i "like" is the way the story began (being mind controlled) and the end point of the story (where he decides by himself on what he wants and what he will do, perhaps to the detriment of the "mother" ) where i hope i can show how the MC change . its just that i needed to establish his starting point :) of course, this really depends on my weakest skill, which is writing. but passive character is not my end goal. and it wont happen in a snap of a finger

edit : i suppose my explanation to that person was unclear. i didn't specify my end goal, because, i don't think i can persuade him :)if hehas already played until the latest chapter, then i suppose he stil didn't find the gradual change in the MC to be enough, and there's nothing i can do

Thanks rodrigoofb :D
 
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4.90 star(s) 15 Votes