Let's see, I think I have seen all that the game has to offer so gonna give a bit of feedback:
-First of all related to the starting part of the game related to disable stuff: To the question if I want to disable farting I said yes but I still saw stuff of that content, on the other hand I didn't disable futanari and never saw a futanari scene, so I felt kinda weird about that stuff, even more I would recommend to add urination and vore to that list, they tend to be quite strong for normal people.
-Second we kinda need a trader of some sorts, there are many items (mostly equipment) that I would love to sell or throw away as fast as possible. If you oppose having a trader which I understand then we can go into the other way, which is to add some crafting system, it would be interesting to be able to recycle all that equipment and be able to make stuff like lockpicks or perhaps use the scraps we get to upgrade armor/weapons or make new items.
-Third I have to say that out of all the enemies I fought the slimes need a bit of loving, they were a really boring fight unfortunately, on the other hand the legion succubi are quite interesting and with a few tweaks they are fine, overall their setting is to be relatively weak when fighting solo but that can easily become a problem if they multiply, here are two things that I would change:
*Dungeon areas related to enemies that are based on breeding should get a population value that determines how many mobs spawn on the area:
1. Extreme: You can encounter with a high chance pregnant enemies, even more any pregnant enemy has a chance to breed two legion rather than one.
2. High: High chance to encounter 2 legion per fight at the very least, even 3 on deeper areas.
3. Medium: Normal level, enemies spawn as usual.
4. Low: You will find easier fights and it's much more probable to find just a single enemy.
The point is to make the dungeons a bit more alive and feel like there is an influence based on us, at the start the population we will have to fight it off until we can rescue the father, because if not it can become quite extreme over time, a way to reduce the population in an easy way is to focus on the starting areas of the dungeon to kill legions and have easier fights compared to more advanced areas.
*Reinforcements: In deeper areas the Legion succubi groups should be able to alert near parties and if you take too long they will join into the fight.
Overall in general that is the stuff I would say we need.
P.D: There are a few bugs to solve:
1. Rare bug: Sometimes during a fight it's possible that an image will stay overlapping the whole fight, it can be solved by save/load after the fight thought.
2. Breeding bug: When I did breed some legion on the rooms of the dungeon it ended up messing the game up so that now it crashes when I try to enter that room, even more the middle room of the three has a legion trapped that cant be fought.
Here is what happens now when I try to go into that direction:
Another bug albeit not too important is that when you load a game this happens:
It solves itself when I change the area after I load the game.
P.D: It seems that breeding too much in any area will cause the game to crash when you try to go back into that area.