You start play.. go to midde teleport.That first named succubus beats me and then I die, and then I don't have any of my equipment, what am I supposed to do.
You start play.. go to midde teleport.That first named succubus beats me and then I die, and then I don't have any of my equipment, what am I supposed to do.
That's a big oof, but surely understandable. The dialogues are something to improve upon, same goes for skipping them. I have added "surrender" so those who want scenes only will get to pick them. Just so my curiosity is satiated, what do you mean by nightmare-inducing? Could you point me to a rpg maker mv game that uses daz3d and has good art in your opinion?The art is nightmare-inducing, but maybe that's just me.
The dialogue quality subpar, but again, subjective.
Dialogue skip is severely lacking, it takes forever to progress through it.
Combat is annoying. You are prey to RNG in order to see the scenes, and while there's little to no real tactical choices you still need to worry about being killed. It disappoints if you either want just to see sex stuff only or if you want an actual combat mechanic.
At least it has a decent amount of content, for those that are into it.
Nah.can you choose more traits after continuing in the story or nah?
These are some good ideas. I hope the dev implements them into the game.One suggestion for character creation:
- Instead of having to choose at least two weaknesses, you choose weaknesses and aversions. You have to select two more weaknesses than aversions. You get a bonus to evade moves utilizing a fetish you are averse to.
This way, players are able to better avoid content they don't wanna see, and it is properly easier to implement code-wise and gameplay- / balance-wise than a hard toggle of certain content.
Enemy AI:
- Currently some moves only increase arousal. AI also uses those moves if your arousal is already at 100, making them effectively wasting their turn.
AI should either not use such moves in those circumstances, or the move continues with a followup move if your arousal is 100 at the beginning / at the end of the move.
Also stuck here,Hi all, I'm stuck at Infested Ruins - can't get to the catacombs. Does this circle work? Is there a way around?
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Don't think that stuff is implemented yet in this version.Also stuck here,
I've rested, visited the orb, etc but nothing works.
Don't think that stuff is implemented yet in this version.
This is an alternate route exit that randomly opens up when the player rests. You can reach the place when the rubble in the room before with a boss is not there. I need to think of a way to let the player access the place without praying to RNGesus.Also stuck here,
I've rested, visited the orb, etc but nothing works.
Ah right, found it!This is an alternate route exit that randomly opens up when the player rests. You can reach the place when the rubble in the room before with a boss is not there. I need to think of a way to let the player access the place without praying to RNGesus.
The problem I'm having is I don't know how to give the orb to the goddess or if I take it home how to leave home since the recall stone won't work. So I'm at a dead end here.Open menu, go to journal.
It will tell you want you need to do.
iirc you need to use the teleportation stone.
that sounds familiar, since i had that issue as well the first time, with a greyed out recall stone stuck at the base. afaik giving her the orb isn't a working option right now. now how did i fix it? honestly, i don't really know. i did the same thing again and that time it worked. i may have done something a tiny bit different, but i don't recall there being too many options or something. maybe just try again and pray?The problem I'm having is I don't know how to give the orb to the goddess or if I take it home how to leave home since the recall stone won't work. So I'm at a dead end here.
That's great. Does it allow you to see all the scenes you would see if you partook in combat? Such as the enemy attacks.I have added "surrender" so those who want scenes only will get to pick them.
That was an unfair comment from me, so feel free to disregard. I don't think I could point to a good example of good art in that style. Personal preference, really.Just so my curiosity is satiated, what do you mean by nightmare-inducing? Could you point me to a rpg maker mv game that uses daz3d and has good art in your opinion?
You are supposed to teleport Home form the Dimensional Rift portal.What are you supposed to do once you have the orb? I'm stuck
Surrender is a move you can select in battle, it enables you to choose which move the enemy uses. However, it prevents you from using other moves ultimately guaranteeing defeat as the name might suggest. If the battle treats the loss as a possible outcome of the battle then yes, you can progress the story. Although there are some cases already which require you to win like the Bellatrix fight or the whole Legion gauntlet at the start.That's great. Does it allow you to see all the scenes you would see if you partook in combat? Such as the enemy attacks.
And will it allow you to progress through the story?
No problem, we all like different things and that's ok.That was an unfair comment from me, so feel free to disregard. I don't think I could point to a good example of good art in that style. Personal preference, really.
Good luck on the game making.
There is in the download as well as on my discord in announcements.Is the changelog included in the download of the game?
I can't find it anywhere...