3.30 star(s) 58 Votes

Kybro

New Member
Feb 9, 2024
5
11
Part 2 walkthrough mod link needs to be changed to dot (ps) instead of dot (is)
 

cxx

Message Maestro
Nov 14, 2017
70,878
36,088
Part 2 walkthrough mod link needs to be changed to dot (ps) instead of dot (is)
report op and tell tell it to mods.

Having the same issue, checked and the font is definitely in there but I am still getting the error on startup and anytime I attempt to access the menus. Pls help
1. don't multipost
2. put errors behind spoilers (white flag) or attach traceback.txt on your post
3. did you install mod before starting game?
4. tried re-dl and re-extract (to a diff. folder)?
 
  • Like
Reactions: aguidedwanderer

aguidedwanderer

New Member
Oct 4, 2022
2
0
report op and tell tell it to mods.



1. don't multipost
2. put errors behind spoilers (white flag) or attach traceback.txt on your post
3. did you install mod before starting game?
4. tried re-dl and re-extract (to a diff. folder)?
My bad, Long time listener pretty much first time poster.

I may have initially tried to install prior to opening the game. but have done plenty of deletes and re-downloads with starting the game and then trying to install the mod. Normally don't have an issue but this one is just giving me a hard time lol
 

cxx

Message Maestro
Nov 14, 2017
70,878
36,088
I may have initially tried to install prior to opening the game. but have done plenty of deletes and re-downloads with starting the game and then trying to install the mod. Normally don't have an issue but this one is just giving me a hard time lol
yea it works until doesn't work so 1st extract dl then install mods etc (replaces files when asked) and then start game.
 
  • Like
Reactions: aguidedwanderer

moistmoyra

Newbie
Sep 30, 2024
28
27
View attachment 1975900
Doors [v1.0.1 Part 1 / v0.3.6 Part 2] Walkthrough & Cheats ModMod
Check features to learn more about the Mod.


Download Part 1: - -
ANDROID by estrada777
Download Part 2:
- - ANDROID by estrada777

As always, if you like the game, please show your support for the Dev,
.
If you like my work, please consider supporting me on my or , check my .
If the Download Part 2 mixdrop link isn't working for you, just change the domain from .is to .ps
 

Toukebri

Member
Jan 24, 2023
193
115
I think the path is forked incorrectly here for those who have chosen to stay more for Luna's massage. If you leave, the value 'luna_d' is assigned and when the scene in the screenshot comes, it checks either for the value 'joe' or 'luna' indicating that the third path is the one that should have the value 'luna_d' and even the dialog alludes to it. The problem now, is that the game treats it as if I left the massage and automatically chooses the third path like the screenshot because the p2d2massage variable should've been assigned the value 'luna' but it didn't or rather the script doesn't even have an instruction for it I assume.
EDIT: I took a look at the script file, It seems that if you're not playing the bisexual route and haven't done anything with Joe, then the non-bisexual route gets called for obviously in the script but there was no instruction like this $ p2d2massage = "luna" in that path. Granted if you still choose Luna in the bisexual route the script fires up correctly. The solution is that I just added that line just before the the dialog begins and right after the 'else' statement and now it works and the scene in the screenshot proceeds with the first forked path like 'intended'.
 
Last edited:
3.30 star(s) 58 Votes