I keep having this error randomly poping up. Every 5 minutes or so....
View attachment 1582974
crashes all the time cause some bitmap didnt load or whatever, i dont know :/ sucks cause the game seemed fun
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has anyone solved the bitmap problem and freezes?
I'm not a very technologically advanced person but I can give it a try.
Do you mind if I ask? What link did you use to download it so I can try to replicate the issue?
the error is pretty much inconsistent. its a certain chat textbox
I've made a simple 'fix' for the failed to create bitmap problem.
It seems the game is overloading rpgmaker with creating bitmap images for sprites every single frame and there is a chance that rpgmaker will fail to create them sometimes which leads to the bitmap error.
The fix is basically, ignore the error and don't close the game. A few images will be missing for the next few seconds but it won't crash and it should not affect the gameplay too much.
Just out of curiosity there is a version that also spits out a dialoge box info showing which image failed to load if anyone wants that. (it'll spit a few dozen image load failed errors but the game get itself together working again).
The freezing problem I can't debug it but someone said on the page before that it should be a codec problem, the LAV filters being overloaded with requests? Uninstalling k-lite seems to solve it? Maybe updating k-lite or disabling features might help if that is really the problem.
I've tried this:
Open 'Code Tweak Tool' -> At codec and filter management
Directshow(x86) -> disable 'ffdshow RAW audio processor', 'OptimFROG decodes', 'Tracker decoder'
ACM/VFW (x860 ->disable 'Lame MP3 codec', 'AC3 ACM codec'
It seems to help? I didn't have another freeze so far but did not play that much.
Also remember to reactivate them sometime later if you want the codecs to work again as these are global options for all 32bit programs.
To use the fix:
Just extract to the game folder and override the file.
PS: I've made my script based on the japanese version so if there is anything translated in the scripts you might lose that (not sure there are)
Anyways, if you want to edit the script yourselves here is the fix: