Aug 11, 2018
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Just wanted to thank you guys, @RomanHume with devs, because you've actually plucked out a "scene" from my mind and putting it in a context. All I can say, keep doing what you're doing with Lupita, cause I nearly did "an anime*" when I saw her.

* = Some dude shooting blood from his nose in excitement because hot female.
 

goobdoob

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Just wanted to thank you guys, @RomanHume with devs, because you've actually plucked out a "scene" from my mind and putting it in a context. All I can say, keep doing what you're doing with Lupita, cause I nearly did "an anime*" when I saw her.

* = Some dude shooting blood from his nose in excitement because hot female.
I think you misspelled some words when you said "blood" and "nose". :ROFLMAO:
 
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RomanHume

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Just wanted to thank you guys, @RomanHume with devs, because you've actually plucked out a "scene" from my mind and putting it in a context. All I can say, keep doing what you're doing with Lupita, cause I nearly did "an anime*" when I saw her.

* = Some dude shooting blood from his nose in excitement because hot female.
I am of course curious which scene you're talking about, or is it the Lupita scene you're referencing?
 
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Aug 11, 2018
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I am of course curious which scene you're talking about, or is it the Lupita scene you're referencing?
Going for the red route. I really enjoyed the whole conversation between the two, the hints being subtle but not so subtle, recognizing that both of them knows exactly what's going on and where their actions will lead them.
The scene I lost it at was at the end, when she "accidentally" dropped a book on the floor and contiuned her tease with pulling up the pantyhose.
So just the thought of all the future possible scenes with them two, MC staying at home from work like that asian chick told him and then the Maid working full time. Endless fun.

Can't wait and I'm most likely going to have to check out that patreon page of yours.
Also, sorry for not being as coherent, been a long day at work.

Cheers mate.
 
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RomanHume

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Going for the red route. I really enjoyed the whole conversation between the two, the hints being subtle but not so subtle, recognizing that both of them knows exactly what's going on and where their actions will lead them.
The scene I lost it at was at the end, when she "accidentally" dropped a book on the floor and contiuned her tease with pulling up the pantyhose.
So just the thought of all the future possible scenes with them two, MC staying at home from work like that asian chick told him and then the Maid working full time. Endless fun.

Can't wait and I'm most likely going to have to check out that patreon page of yours.
Also, sorry for not being as coherent, been a long day at work.

Cheers mate.
Hey, no worries. We appreciate you playing and letting us know what you think.

One thing I like about our story is the duality of all the characters. It makes them a lot of fun to write. I like the idea of Lupita being this lost helpless soul who is just struggling to make it in the world. A sympathetic soul that you just want to help out and see her life get better.

But I also like the idea of a Lupita who has never had it easy but is willing to do anything to survive. If seducing a rich man to be her secret sugar daddy is going to make her son's life better, well then she can play the part.

With our story you get to choose who she is through your interactions and I think that is one of the cool things we got going for us. It's not about what possible endings your choices create, but how your choices influence the actions and behaviors of other characters as well.

Glad to hear you're looking forward to more because we're definitely looking forward to bringing it! Cheers mate!
 
Aug 11, 2018
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One thing I like about our story is the duality of all the characters. It makes them a lot of fun to write. I like the idea of Lupita being this lost helpless soul who is just struggling to make it in the world. A sympathetic soul that you just want to help out and see her life get better.

But I also like the idea of a Lupita who has never had it easy but is willing to do anything to survive. If seducing a rich man to be her secret sugar daddy is going to make her son's life better, well then she can play the part.

With our story you get to choose who she is through your interactions and I think that is one of the cool things we got going for us. It's not about what possible endings your choices create, but how your choices influence the actions and behaviors of other characters as well.
Exactly, probably the first time I noticed direct change of tone in a character simply by choosing a different answer. Really impressed by your work, both the renders and story/conversation. A small change of a facial expression adds a whole lot more depth and mystery to the character, as if you're almost letting the choice breath a little.
The fact that you don't have to write everything on my nose, and still being able to show me the continuation of the story by just a simple render is to me second to none on this site.
I can appreciate the quality of the game a whole lot more when the writer have so much faith in their work, so that they don't have to spell everything out, trusting the player to pay attention, both on the conversation and on the renders.
 

RomanHume

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I like the game itself..

But the spelling errors really annoy me...

Still, thumbs up for the game..
Yeah, we're going back through and scrubbing old scenes to finally start cleaning them up. It's been on the to-do list, just not very high. The errors are usually the result of me either thinking faster than I can type, or we're rendering in the background and the screen refresh rate is lagging and I just keep rolling forward.

We're going to make a real effort to get better about it. I just have to start forcing myself to slow down while I type. :sneaky:
Still, I'm glad you're enjoying the game in spite of it. Salute!

Exactly, probably the first time I noticed direct change of tone in a character simply by choosing a different answer. Really impressed by your work, both the renders and story/conversation. A small change of a facial expression adds a whole lot more depth and mystery to the character, as if you're almost letting the choice breath a little.
The fact that you don't have to write everything on my nose, and still being able to show me the continuation of the story by just a simple render is to me second to none on this site.
I can appreciate the quality of the game a whole lot more when the writer have so much faith in their work, so that they don't have to spell everything out, trusting the player to pay attention, both on the conversation and on the renders.
Absolutely! We made the choice early on that we wanted this to be from Roger's perspective, since the idea is that he's telling the story to his therapist. We wanted the moods, attitudes and motivations of the other characters to come out in dialogue, body language and facial expression. We didn't ever want to have to "go into another characters thoughts" to drive the story forward or explain why they are doing things.

We love subtlety. And the facial tolerances in Daz give us a lot of room to play. You don't need to use major changes in the face to completely change an expression. By just notching up the eyebrows a bit and lower the eyelid a touch, you can go from casual to WTF! You don't need to render the whole "wide eyes gaping mouth" shocked look preset. We're happy that readers are picking up on these small signals. They're very intentional.

We try to stay away from too much exposition too. We want the story to come out through interaction and dialogue, not long passages about "how we got here or why so and so did that".

For example, Cassie's whole attraction to Roger and her attempts to seduce him(on the red path) has a very practical backstory. But rather than stop the story, take you into her head and lay it all out in a few paragraphs, we want the player to discover it through conversations with her. Let the pieces slowly fall together and discover it the way Roger will. It keeps the story moving forward and makes for some really great conversation.

The story is definitely at its best when the renders and the words work together to either reinforce or to clarify each other.
 

goobdoob

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Alright mate, you lost me, but keep doing you.
In World War 2 the Nazi party controlled Germany. Their allies the Italians were controlled by Mussolini and his Fascist party. The Fascists are considered to be not as bad as the Nazis, hence the term I coined "grammar fascist". Not as bad as a grammar nazi.
 
Aug 11, 2018
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In World War 2 the Nazi party controlled Germany. Their allies the Italians were controlled by Mussolini and his Fascist party. The Fascists are considered to be not as bad as the Nazis, hence the term I coined "grammar fascist". Not as bad as a grammar nazi.
Ofc, I just said that I don't understand where I fucked up when you said I most certainly did fuck up. Is all.
 

goobdoob

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Ofc, I just said that I don't understand where I fucked up when you said I most certainly did fuck up. Is all.
Oh...I don't think you fucked up. I'm just explaining why I didn't dis; you said that grammar nazis usually did. I was trying to be funny, saying I was more a grammar fascist, not a grammar nazi! :)

Key word - trying
 
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baconbacon

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Feb 6, 2018
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Do players want random pregnancy? Or is it assumed that if you turn pregnancy on, you simply want pregnancy, period!
If you're still looking for feedback on this—the way it's implemented is really good, honestly, the chance isn't too high or too low so if you want to aim for pregnancy on some and not others, it works, and it feels very realistic and unlike what other games do. However, with no immediate indicator (I ended up enabling console so I could check the variable after the scene), it can be kinda frustrating if you're *aiming* to get a character preggers so it wouldn't be a bad idea to either add an indicator whether you got them pregnant or not (less realistic), or have certain opportunities where you can guarantee it if you choose it.

I'm also curious, pregnancy is a huge deal, especially for the teenagers, and this game aims to be surprisingly realistic so as something that's optional and supposedly not very impactful to the story, how are you going to implement it like that? I feel like it's going to ruin a lot of their, and the MC's lives so here's hoping porn magic makes it all peachy in the end!

Also wanted to say, this was a pretty good game, the character models, expressions and dialogue/personality are all really well done and I'm excitedly waiting for it to be finished (like a bunch of others, QQ), good job.
 

blahblah25

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I need MORE but considering how much the devs seems to care to go back a make their previous work better I can wait...:cry: impatiently but I can wait all the same :ROFLMAO:
 
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RomanHume

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New Amanda Material Available.
We've just posted up a small update containing the next Amanda scene.

This update is available to all $5 patrons and will go live for $1 patrons on the 15th.

We missed our last Weekly Update scrambling to get this material done.

We'll have a new Weekly Report in the next 24 hours with some additional details and lots of good news.

Also, we are now including Android builds.

Salute for now friends!

<-------------------------------------->

And for the wonderful folks here at F95, I'll be back very soon to just scan for questions and throw out some responses. Cheers all!
 
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