I wasn't able to replicate this exception. If you can offer any additional information I'll be happy to track the bug down.
All's good! It's still one of my favorite games and I can't wait for the next update.Very sorry it wasn't as satisfying as previous installments. Hopefully in due time the introduced plot elements will make more sense and feel more integrated. We're still just scratching the surface and things will get a lot deeper from here.
For what it's worth, a lot of the enhancements were a good opportunity for me to spend much needed time with the game's code that I inherited from my predecessor. All the time I spent under the hood of this thing will go a long way in helping me keep things clean going forward.
All the same, I appreciate you taking a moment to detail your thoughts. Salute mate.
Thank you, this might help indeed. Fortunately I didn't discard the game yet.Well it's not unplayable but you can't use old saves
Oh, don't start that, or I'll have to actually go through the whole damn thing and send Roman a corrected dialogue file. There were a lot of grammar issues. I doubt I'd get them all, but the spelling really leapt out at me."it's my fault she got drug into this" should turn into dragged
RomanHume same for me, but with lola in the elevator, which is normal since you useIf you for example click on the red text and rollback to the choise scene then is the red option not there.
set
for this one.define
is an init statement, it don't have its place on a label, and will be created before the game start whatever place you put it. Plus, unlike default
, its a statement played only once and not saved unless its value change.define
by default
, or reset the value of ns0204_loba_choices
before the menu.renpy.config.skipping = None
. And you should do the same before showing the menu asking if the player want to continue or move on. This because if the skip feature is on, then choosing to move on will automatically present the choice to cum inside or outside, a choice that will not be take in count, and the last scene will repeat itself.Appreciate the info.RomanHume same for me, but with lola in the elevator, which is normal since you useset
for this one.
But you did it wrong, therefore the choice didn't showed up in my second play.
define
is an init statement, it don't have its place on a label, and will be created before the game start whatever place you put it. Plus, unlikedefault
, its a statement played only once and not saved unless its value change.
Therefore, when loading the save game, it kept the value of the previous play and there were nothing to show in this menu.
Either you replace thedefine
bydefault
, or reset the value ofns0204_loba_choices
before the menu.
Also, your mechanism for the sex-scene is totally incompatible with the skip feature. It choose for you if the player is skipping when the scene start. And like there's no choice defined, while the "cum" button still appear, boom, the game will crash because the label you try to reach do not exist.
You should stop the skipping before starting the scene, withrenpy.config.skipping = None
. And you should do the same before showing the menu asking if the player want to continue or move on. This because if the skip feature is on, then choosing to move on will automatically present the choice to cum inside or outside, a choice that will not be take in count, and the last scene will repeat itself.
Edit: Forgot to say it, but obviously the problem probably also concern the auto-advance feature.
renpy.choice_for_skipping()
when the menu method of the smc was called. This was to stop the skipping when the menu appeared (never really occurred to me that once the menu was up someone would punch the skipping button immediately .)renpy.config.skipping = None
will do the trick though since I need to turn it on and off outside of an init statement. But it looks like dropping in the store variable _skipping = True/False
where I need it is going to do the trick."if everyone picks up a stone and puts it down in a row then eventually there will be a road"-me, right now (or some smarter guy some millennia earlier, it's not exactly a unique concept)Oh, don't start that, or I'll have to actually go through the whole damn thing and send Roman a corrected dialogue file. There were a lot of grammar issues. I doubt I'd get them all, but the spelling really leapt out at me.
Yes, old saves won't work. It's also mentioned in the changelog.Okay, I'm late to the party with this update, I forgot to bookmark this thread and check for updates. So, past saves are no longer valid/working with this new update, am I correct in my skimming pages and possibly seeing this? Would that explain the following exception occurrence:
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Thank you for the answer. I also noticed that my saves were a smaller screenshot size than the one I just did when starting the game from the beginning. IDK if that means it wasn't going to work, but it looked like an indication that the saves wouldn't work. I normally don't look at the change logs unless I am needing to know if something that I had experienced (bug) had been fixed. And since I never had one from this game, until now, I didn't bother to read it.Yes, old saves won't work. It's also mentioned in the changelog.
The same is happening to me. I am using the incest patch linked in the first page. I don't know if that helps.There is a small issue, even though I changed the name of the MC, Nanami still calls me Roger. But before the meeting she called me by the name I chose. It does show the name I chose when the MC speaks, but she still calls me Roger.