Unity Onhold Dr. Deviant [Release 21] [Dr. Deviant]

3.70 star(s) 10 Votes

Faraon Ra

Newbie
Jul 7, 2018
45
1
The stream of urine is not visible. Is there sound. But the quality of the liquid is not the same as in the video. Does everyone have it?
 

RandyJMarsh

Pat the kitty
Game Developer
Dec 19, 2019
412
1,347
Could someone put up a mega link or similar for ver 26 the link above comes up with an error saying source file could not be read. Thanks.
 

darlic

Well-Known Member
Feb 27, 2017
1,831
3,118
I'm pretty sure this game can be awesome on VR, but with regular controls, this is simply unplayable. I'll keep it under my watch, maybe the dev will eventually make it work using keyboard+mouse.

I think this picture summarizes pretty well my overall experience with this game without using a proper VR set:
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jm0n

Member
Dec 6, 2017
182
101
doesnt seem like keyboard controls would be that hard,
for the most part just need to be able to interact with a few more items,
and the ability to rotate held objects
 
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Vicrad

New Member
Jun 22, 2021
4
1
Maybe the question will sound strange ... But, in the comments there are already updated versions, why not update the post itself for convenience. I do not in any way want to offend the work of the people whom Jesus himself sent us in the comments, but still ...
 

F95phex

Newbie
Jun 17, 2018
87
67
You need to touch the start button with your hand.
I noticed the arrow keys and the Num Arrow ones act differently and with Num Pad you can get close to the menu to touch it and start the game.
But it's so hard to pick any option so you might thank at least the game starts with random options. Plus the options can fall off the menu when hit too hard (damn physics, what are they doing there :D )

EDIT: I'm not sure anymore if they are different. If you move with WASD towards the menu and back, adjust height with Q and E you get closer and have a chance to push start

PS I hope the dev will remove the damn door and add some wall colliders
Oof, thank for clarifying that, was so frustrating, that i almost desist to try anymore, finally pressed enter as you said not click but seems that was with the hand.

This is extremely similar to Xstoryplayer, i'm in the forum there and i checked from time to time, last time was there i read the the developer / coder died, and i don't know if the family or who keeps the rights. Was a super good and promising game, i hope someday could have new versions or someone creates a better one.

Greetings.
 

F95phex

Newbie
Jun 17, 2018
87
67
View attachment 646763

Overview:
A VR fetish porn simulation under construction. Be Dr. Deviant himself and be in charge of what is going to happen. In most other porn games you watch others do the action. Here you have to do the action yourself. The game runs on a VR headset with controllers and SteamVR.

Thread Updated: 2021-02-10
Release Date: 2021-01-24
Developer: Dr. Deviant -
Censored: No
Version: Release 21
OS: Windows, HTC Vive, Oculus Rift, Valve Index
Language: English
Genre:
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Installation:
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Changelog:
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Game can be played without VR.

DOWNLOAD
Win: - - - -

Thanks to Darper for the share!

View attachment 646766 View attachment 646767 View attachment 646768 View attachment 646769 View attachment 646770 View attachment 646771 View attachment 646772
How can i do actions in non VR?...

Can we bind the keys to a keyboard and mouse?

With the mouse i can only grab.

Thanks in advance. Greetings.
 

pajamapanda

Newbie
May 10, 2020
90
82
This thread is filled with similar contentions about the choice to scrub non-vr from the game's user base (and cash flow potential) but at this point they've stuck to their choice. Is anyone aware of a 'Unity injector' or some third party way to add keyboard+mouse functionality to games without it? Or rather than add it from scratch, is there something out there that edits the existing assignments where an overhaul would be possible? From working with Unreal Engine I am fully aware it's not that simple, a button's functionality exists in many different places within the code base sometimes. Regardless these are my only ideas to solve this problem for everyone. Any thoughts?
 
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hammond-fish

Newbie
Aug 5, 2020
52
27
This thread is filled with similar contentions about the choice to scrub non-vr from the game's user base (and cash flow potential) but at this point they've stuck to their choice. Is anyone aware of a 'Unity injector' or some third party way to add keyboard+mouse functionality to games without it? Or rather than add it from scratch, is there something out there that edits the existing assignments where an overhaul would be possible? From working with Unreal Engine I am fully aware it's not that simple, a button's functionality exists in many different places within the code base sometimes. Regardless these are my only ideas to solve this problem for everyone. Any thoughts?
I wish.. I tried a few but none worked.
 
3.70 star(s) 10 Votes