- Feb 22, 2018
- 126
- 153
I played some of it before. But I stopped, because I found a very strange sequence break? Something about the story arc during the Aunt's house, where the dialogue referenced things I didn't do, and then jumped again to some scenes that made no sense due to lack of context.Mah Dude, that's a feature.
There are some good bits of this game. And that's all I'm interested in revisiting. I'm doing research for my own game. So I'm just looking over some things for design reasons, and also how to avoid cringe dialogue by removing player agency. I just find it funny that the game allowed me to do so much with some characters, but there was never any reward for the narrative investment.