Yes, there is.
Most body traits are implemented via shape blending. This means that
traits can be mixed. You can give a character
both "Perky Breasts" and "Saggy Breasts"; the game will render something in-between (which vaguely resembles a 1960s-era bullet bra).
This technique does not apply to appendages: you
cannot obtain a hybrid wolf-cat tail, because your character will grow two separate tails instead (these will wag around independently... and frequently clip through each other).
Traits can also be stacked. You'll need to experiment in order to find combinations which suit your tastes; many results will be comically deformed. You can probably stack a few "Narrow Waist" traits onto the right character, but I find that any more than 1 instance of "Wide Hips" causes the inner thighs to squash together into a mess of ugly clipping. If you happen to be a short king, be sure to give yourself the most CHAD jawline imaginable.
The game will try to avoid all of these shenanigans. Applying a trait to a character (via potion) will automatically remove any duplicate/conflicting traits. We could patch out the relevant section of code... or you can just
edit your savegame file. Edits are reasonably stable; they'll persist across save-load operations and normal gameplay (combat, interactions, etc). Of course they'll be lost/overridden if you attempt to add a conflicting trait. Basically:
after you've customized a character, avoid feeding that guy any potions. Editing instructions:
- Saved games are not stored in APPDATA. You'll find them in the normal game folder (where you extracted the game archive). Game_Folder\Dungeon Keep Her_Data\Saves
- Backup your savegame file
- Open your savegame file. It's plaintext; any text editor will work
- Ctrl+F for your character name (for example: "Enanatuma" is the default name of the player character)
- Ctrl+F for "statusEffects".
- There will be several such blocks in the file.
- We're looking for the first one which appears after (below) your character's name.
- Tinker as needed
- Trait names can be found in the Codex. I can provide a complete list if people haven't unlocked them yet.
- Trait names must be formatted exactly as they appear in the Codex. The names are case-sensitive. Many trait names include internal spaces; don't omit those (don't try to replace them with underscores either).
- Remember that traits added to the end of the list will blend with the preceding traits instead of overriding them.
- In some cases you might wish to keep your character's "Medium Breasts" trait and add "Huge Breasts" as an intentional mixture. In other cases you might want to remove/replace the default traits.
- Order is potentially significant. I haven't tested carefully enough to know whether "Gaunt Face"+"Round Face" is equivalent to "Round Face"+"Gaunt Face". Some combinations of Breast shapes give different results based on priority within the list. If a particular pairing gives disappointing results, you may get a more satisfactory outcome by reversing the elements.
- Remember that this feature was notintended for clumsy tinkering by end-users. The game lacks fault-tolerance logic.
- If you botch a trait name (e.g. "Innie Pussy" instead of "Innie Vagina") then loading will fail; your character will appear as a slender and featureless white 'ghost'.
- Don't panic. Your savefile is still intact; nothing has been corrupted. Just double-check your spelling, fix the error, save your changes, and try again.
- It's not necessary to restart the game; just load the (re-edited) savefile once more.
Limitation: The game
assumes that
each character will possess only one Body Shape trait. It therefore grabs the
first one from the list when it needs to calculate animation offsets.
(in order to align your partner's genitals with your own, the game needs to know how tall you are - how much distance is there between your junk and your feet?) If you stack and combine a lot of body traits, characters may get posed incorrectly and sex scenes will look silly. But silliness is probably unavoidable when you ask a 2xShortstack guy to fuck a 5xThick amazonian.
Note: Penises are appendages, so
you cannot create a hyperphallus merely by stacking traits. I've tested some crude geometry edits ... but the rigging sucks. It looks bad when erect (due to stretched textures) and if you bring it into an interaction then it will clip through the skin mesh of sexual partners (unless they're
extremely thick). It would probably require hours of tedious work before this thing would behave even half-decently. If you want larger genital options, wait for the dev to implement them properly. If you want
smaller genitals then
those are already available - just do the usual savefile editing. Replace "Average Penis" with "Small Penis" or "Tiny Penis".