And now lets wait a few days until they finished patching the game.
yeah, their current WIP game is in line with Celesphonia in terms of setting so I'm definitely looking forward to that oneI like it as you can see the dev improve with each one of his new releases with both art and game mechanics and for the fact that even 10-15 hours in you can find new stuff to jack off to. There is passion behind his work
I prefer to shoot myself in my dick before spending money on a game with MTL, I tolerate MTL because they are free, if someone dares to sell games with machine translation(which already exist and I hope that their sales suffer from using this method) they will never see a penny of mine- GPT MTL > Human Manual Translator.
- Speed with mediocre quality > Quality in slow development
A.I taking over translation services is inevitable in the future.
Set Windows Scaling to 100% if it isn't already. Fucks with pretty much anything that doesn't use the API to handle High DPI Awareness if it is set to anything else. Compat settings sometimes works around it, but more often than not either makes things worse or doesn't change anything.Does anyone know how to get rid of the stupid scrolling bars that appear on the bottom and side of the window when you resize the game in windowed mode? Its unbelievably annoying because the game's screen gets cut off when you resize the window to any size other than the default maximum size.
While it doesn't specifically touch the dice pull, MV Cheat Menu plugin can edit the amounts of the items for movement or just give yourself plenty of money to buy max stack of each whenever you encounter the merchant that sells them and the keys. Preferably my edit as it prevents the God Mode cheats from breaking saves.Is there a mod/cheat to control the dice pull?
Game is generally on par with the past 2 Shimobashira games, except for the HORRIBLE decision to make the exploration dungeons/maps a board with dice throws for movement.
While that makes the development easier and adds some tension/uncertainty, it also turns trying to trigger some events into a crapshoot. Doubly so because you are at the mercy of 2 RNG's, the dice roll to land on the space where an event happens, and the fact that said event's are random.
I have been reloading for a while to get the events of the heart spaces, and more times then not, I end up missing them and running out of throws. And when I do land on it, it usually ends up being an event that I have already seen.
I really hope that for the next one the dev either goes back to a more traditional system, or adds an option of somewhat free movement, once you have beat the level, because I hate trying to pull gacha for events.
clearly you haven't looked around on this site enough if you think this is bad art.the art looks awful and cheap. Is there a reason this game has 51 positive reviews
Art style opinion are subjective, but unless you give some examples of your good art, I'll say this is one of the top 10-20% of this site.the art looks awful and cheap. Is there a reason this game has 51 positive reviews
Said bullshit being what, exactly? You don't even have to register there to download patches. They're just there, free for anyone to downloadbut don't want to deal with KG site bullshit to download