just one thing that i want to point out. i think the dev should only animate a few scenes and the rest should be be cg instead. we know that the dev couldnt keep working because his art style became too tedious to work on at the pregnancy scenes.
i would like it if the portraits stay animated i.e. the special h tiles (what should i even call them?) like the ones that apply nipple piercings, golden ball insertions and the h enemies like the worms and gropers.
to be honest, i really like his art style and i see the passion and work behind it but i play the game mostly for the particular fetishes this game has like the ones i mentioned above. i think the scenes in the real world should have been cg instead of being animated, or alteast have far lesser frames instead.
i think we have hints that this game was unfinished, i am disappointed that he couldnt be thorough with pregnancy.
now that i think about it, the animation style really enhances content efectively. i might have suggested making the real world animations into cg instead because i dont place much significance into them but that might be unfair to the rest of the content.
Agree with this sentiment. I too don't really care about full-screen CGs or even real world scenes, but have fun exploring battle levels and find all sorts of little knick-knacks that are displayed on heroine's standing picture.
This is just another illustration of the Pareto principle: only a fraction of development effort made this game interesting for me, other 80% gone into animating full-screen CGs and such.
what should i even call them?
Special tiles that cause something to happen when you stand on them are called H-traps (not that kind), heroine's portrait are usually called "standing image", "standing portrait" or, sometimes, "paper doll".
just press z in front of the "short" adults...There are no shota in this game...
Press F to pay respects.
How do I use a save I have downloaded, also how to I keep my saves because when ever I close the game all of my saves are gone.
Make sure what game's directory have write permission set.
In Windows: right click on the directory and click on bottom menu entry ("Properties"). In dialog window make sure that "Read-only" checkbox is NOT checked. Click OK. If another dialog window pops up, select "Apply changes to this folder, subfolders and files" and click OK.
Try to start a new game, reach first save point, create a new save and check that a new file ('file1.rpgsave') appeared in 'www\save' directory.
To use a save file you got from someone else, just name it properly ("file${N}.rpgsave", where N is small positive integer) and put it in 'www\save' directory.