Sternenklair

New Member
May 2, 2023
4
12
The core fetish behind the game has always been cursed loot, rather than porn in general. Of course, due to the lack of H-games - especially non-RPGMaker, non-VN ones - the audience is a lot broader than that niche. So that's why is there so much equipment, so many debuffs and so much complexity. I've recently started adding more in-combat grapples due to popular demand, but it never was the original focus and isn't my strength as a developer.
I'll be honest, with the current game I can't see the appeal at all. There's another game which the name is Kinky Dungeon that, in my opinion, has a better execution. Ero Dungeon main flaw for me is the unnecessary complexity that does more harm than good. It does not need this complexity. The quantity of status effect is so absurd that I constantly need to check the manual just to see what does what. It would be healthier to the game to unify those into major status effects similar to darkest dungeon, and some as status - like protection -, again, like darkest dungeon.

At last, yet quite important is the porn. Is no coincidence that in-combat grapples are popular demand, that's what people are expecting from your game. I believe the current formula is not ideal and does not delivery at least what the name suggests. On top of that, the difficult is too extreme to enjoy the content.

Your game has great potential, it definitely has a solid base, the problem and analogy I make is: Your game is a car, it has that ferrari engine, now it needs some wheels, suspension and so forth. Polish the combat then tune-down the difficult if necessary, focus on content like grapples and see how it goes.

I know that is not an easy task, but is what I can do as a player xd, hope it helps
 

Raindancer

Newbie
Dec 21, 2017
69
111
There is a very simple truth: When a player is trying to blow off steam he can't think straight and plan strategically, and this game is trying to force the player to plan strategically. Another reason why this game evokes rather emotions of anger and annoyance.
 

Lindazana

Newbie
Sep 16, 2018
94
119
Honestly? This may be an unpopular opinion here, but I think you should keep the game the path it's been going. I, for one, am part of the combat-grapples (maybe a countdown timer before the mob cums in someone?) crowd, BUT, I've seen way too many games that had a solid following change course abruptly due to "popular demand", that ends up changing the core of the game and pissing off the people that were there and supporting from the start and liked how it was going. And many times, the game sort of half-asses both sides of what people ask/want, and no one is happy. Or it's too hard or too much work and gets abandoned due to constant negative feedback.

This is a pretty niche genre as far as actual interact-able games go. It's still fun for me, erotic and naughty. I'm not gonna get off to it, but I mean, why would I NEED to? There is SO MUCH content everywhere that I can find my exact niche wants somewhere else. This is just some perverse fun. And for the people that DO love this content wholeheartedly in every way, I wouldn't want to steal that away from them after supporting it for so long.
 

MasterN64

Member
Apr 29, 2020
200
581
The game should absolutely stay as it is without deviating course. Games like this that are truly gameplay first are rare and that makes it stick out from the mass of lazy CG hunters. Of course you gotta do some things the community wants and all that but whats been added because of that is pretty simple to add stuff like extra animations or small features and not some kind of massive overhaul that is gonna derail the project. If you really want to derail the project then the best way to do that would be to do a heel turn right now and add in a massive CG hunter or VN aspect.

Stay the course and concentrate on what makes the game great which is the gameplay. My main wishlist for the game is all gameplay stuff like more equipment and mutators like cursed classes only. Maybe a new dungeon type for the bunny class.
 

xellos616

Active Member
May 5, 2020
927
648
The author about the audience.
Now a niche of people has formed who need the following:
A super powerful and invincible heroine, better than several heroines.
Which can only be defeated by a crowd and then having weakened her with erostatuses and BDSM.
Cunning traps that put girls at a disadvantage before the fight.
1. Slavery
Slavery should consist of:
1.1 Hard BDSM, the girl is tied up and fucked in battle (battlefuck). When she loses strength or is simply kidnapped in the process - she is taken to the enemy base.
It is desirable that while she is being led on a chain or rope to the base, she also has the opportunity to try to fight back.
When the girl is tied up, she should become weaker, and not the other way around, like you, that the strongest tank is the slave, and he also does good damage.
Slaves are unarmed and fight with their feet (with weapons, the character must be stronger.
There they break her and make her a sex slave.
She can be made into a four-legged animal, or a horse, especially for goblins.
Also, a brainwashed girl can go over to the enemy's side and attack other girls, as well as help brainwash other girls.
The girl should have the opportunity to escape, albeit small.
It is also desirable that other girls could save her, who will also try to capture her during an attempt to save her.
2. There should also be erostatuses in the game.
3. I would add another tickle strip and a pain strip (for painful torture such as slaps and clamps (including the Spanish horse.
3. Tentacles, parasites, tentacles BDSM.
4. Girls should be able to give birth to tentacles and goblins.
5. The game should not have cruelty.
You can't maim or kill girls, my psyche can't stand it.
Spanking and slapping are ok.
In all the games I've played before, there's usually one thing, but you need everything together.
 

Llynethil

Newbie
Oct 7, 2018
31
23
Honestly? This may be an unpopular opinion here, but I think you should keep the game the path it's been going.
Feel the same way.

It's a bit to wrap your head around at first, but the more you play, the easier it gets.

I'm on my second run now, utilising the destiny points I earned first time around, it's so much easier this time.

Haven't even gotten to first boss yet and already have multiple elite level characters, fully upgraded stables, everything else also has tons of upgrades already, it just takes a little time to get used to the game that's all.

And you're not supposed to full clear each dungeon, it's cool when you can, but all you gotta do is beeline a free path for the exit tile, then go back and do as many fights for loot as you think you can handle, and get out, rinse repeat.

It's overall fine as it is and should keep doing what it does now, just more loot/enemies/mechanics, which every patch adds.

If you want more H stuff, just mod it, seedbed pack, curiosities, dollification, plenty of mods add more H elements to the game.
 
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foofoo3344

Well-Known Member
Dec 5, 2017
1,448
1,174
Haven't visited this forum for a while. I notice there's some changes to the 1st page decor. Guess it's past Alpha now.
 

deviantartaaa

Newbie
Sep 21, 2019
98
27
The current direction the game is taking is super fine
That said I also would enjoy more lewd stuff happening in battles
More lewd animations for enemy attacks, for example the goblin with the dildos coud definitelly use them on the girl's holes for example
And maybe more stuff that replaces player attacks for lewd attacks? Being forced to strip/masturbate is fun but it'd also be interesting to get more lewd versions of normal attacks

This would probably mean lots of dev time so I understand if it not happens tho
 
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Nov 7, 2020
96
93
Personally, I'd prefer more classes and class modifying equipment over more H-content.
It's rare to find an H-Game that actually has fun gameplay, making it feel like an actual game and not a glorified porno with extra steps.
Kinky Dungeon got mentioned earlier, and I completely disagree with the statement that it's better executed than Ero Dungeons.
Both are fun in their own way, but Kinky Dungeon is one that gets boring extremely fast and honestly is leagues more confusing to figure out.
At least in Ero Dungeons I understand how to get stronger and actually feel like my girls are improving, while in Kinky Dungeon, I really have no idea what I'm doing or how to even improve. It's extremely vague.
 

Thedabisme

Newbie
Feb 15, 2020
25
13
Random strat i found is that you want to let a couple of new recruits be captured. this will let them be more useful in the camp than just sitting around doing nothing. Some classes are also quite good like prisoner because of how tanky it is. Why am i putting this here? Idfk
 

MasterN64

Member
Apr 29, 2020
200
581
You dont have to get them capured to make them a cursed class. Just send them into the dungeons without equipment.
 

Dooder

Member
Aug 21, 2017
259
647
I really like this game because its more what I wanted the Lustiest lair mod for Darkest Dungeon to be.
 
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Kyoka

Member
May 5, 2019
163
234
the dev realy hates hetero sex it seems everything is lesbian, mechanical, futa or dildo...... can we get normal sex enemies or its just too much to ask....
 

Agent_Froggy

Newbie
Mar 29, 2021
15
8
It might be more engaging if (some? all?) completed combat grapples resulted in a piece of cursed gear being equipped, rather than the character being ko'd/taking a ton of damage.
 

singularbox

Newbie
Jun 1, 2021
31
104
Valid points all around, but I'm a simple man: more ratkin content please :3
"Cute snouts and delicious ears"-supremacy is what this game is all about...which is a bit weird, seeing as I don't tolerate furries.

If the game mechanics actually made it possible, I'd even advocate for ratkin events in town. Possibly even involving the guild master...who we all know is female and the biggest and most degenerate perv of all the game's characters.
 

qwanonymoose

New Member
Apr 20, 2020
4
7
I know game communities are always a bit annoying, but this thread is really making it a prime example of every single toxic behaviour from whining, through demanding, up to "I know better how you should design the game then you, as I'm the player".

Madodev you are the first and only so far nsfw dev I'm supporting on patreon and I quite enjoyed following your updates - and the direction you have been taking worked well. Looking at the game and your development speed I'm suspecting also some very solid engineering you are doing there. Best of luck and please remember most players just silently enjoy the game.
 
4.10 star(s) 61 Votes