- Aug 5, 2019
- 306
- 937
Yeah it happening to me tooIs it me, or are menus and such broken?
Select a character and the bio for another appears, trys to spawn them in and they don't appear. things like that?
Yeah it happening to me tooIs it me, or are menus and such broken?
Select a character and the bio for another appears, trys to spawn them in and they don't appear. things like that?
Non-VR should be posted later on.Is not working, is this VR version only? What happens to non-VR version?
I'm on WMR and it's working fine for me. Try booting it again incase initialization was wrong or something.Tried it in VR, really bad double vision on a Quest 2. I notice that the vision from the right eye is warped, and if you tilted your head, the vision changes how warped it is. Left is fine. Anyone experience similar?
Brought it up in the discord and the dev fixed it and updated the file at the google drive link, seemed to be an issue of the Quest2 needing a different type of rendering.I'm on WMR and it's working fine for me. Try booting it again incase initialization was wrong or something.
I suppose it's probably because of how quest link works or something but it's nice that it's fixed for you now.Brought it up in the discord and the dev fixed it and updated the file at the google drive link, seemed to be an issue of the Quest2 needing a different type of rendering.
Oh, in that case, a little bit of patience won't hurt. Thanks for that.I heard next update will have non-VR version which means.....Next month
Probably since this is still a preview version and the dev is polishing new features. I've seen improvements on the newest thing compared to the private build so they're definitely putting some nice stuff in.Wasn't the first release both desktop and VR? Why the sudden change? was kinda looking forward to the update
Oh, that's even better news. I honestly hope for the best with this. I quite enjoyed the first release. Thanks for mentioning that. 2 good omens so far.Probably since this is still a preview version and the dev is polishing new features. I've seen improvements on the newest thing compared to the private build so they're definitely putting some nice stuff in.
Indeed it is. The dev has my respect for taking feedback and fixing bugsOh, that's even better news. I honestly hope for the best with this. I quite enjoyed the first release. Thanks for mentioning that. 2 good omens so far.
Shout out to you and shout out to Dev.this is message from Kenomo about 0.2a:
" Sorry, it's being added back in for the next update, this update focused a lot on the rigging and posability for the new characters so I didn't have time to update the non-vr controls to function with all the new additions. There is also a non-vr exclusive game I'm working that I'll be releasing the first version of after the 0.3 update, so look forward to that "
if yor using quest on some games openxr runtime need to be set active on oculus or steamTried it in VR, really bad double vision on a Quest 2. I notice that the vision from the right eye is warped, and if you tilted your head, the vision changes how warped it is. Left is fine. Anyone experience similar?