Unity Completed Escape From The Mansion [v2024-01-04] [KonekoBokushi]

3.20 star(s) 15 Votes

TheUberstuff

Well-Known Member
Jul 28, 2020
1,646
2,402
428
It may be a small thing to most people but I strongly dislike games where to have any sound at all I have to listen to the often times way to loud and annoying music. Please people let people turn of the F***ing music but still have the sound effects. I also think the aiming is terrible.
 

ChupacabraGonzales

Active Member
Jun 19, 2018
897
1,477
305
Does the final boss lady have any kind of H-animation?
I keep getting the step on head grapple, but when the timer runs out she just lets go.
 

misakik1

Member
Jan 14, 2020
168
245
117
The first time I saw this game on the Latest Games page, I didn't have any interest because, for one, I don't like horror, and I'm not really into giant ladies. However, after playing the second game (The Knight Girl and Dungeons) from the developer, I was very happy about that one and decided to give this a try, and I have to say this game is nowhere near as complete as the second one.

First, this game is horribly optimized. The good thing is that it's made in Unity. I was lucky enough to get a playable frame rate with some command-line switches: -window-mode borderless -screen-width 1280 -screen-height 720 -screen-quality performant

I could play the second game with the balanced preset at 1080P, but for this one I had to go as low as possible on my potato. Nice to see that the developer has learned how to optimize games.

Second, I haven't played long enough to say anything about the game mechanisms, but what I've experienced so far is already very annoying: the slow walking speed and horrible camera that keeps pushing my view around corners into the MC like this:

CAMERA.png

However, seeing how well the second game is compared to this one, I'd say the developer is excellent at learning, which makes me very looking forward to his next game to come.

EDIT: Just beat the game in under 30 minutes. Welp, that was short - much shorter than the second game from the developer. My strategy was: shoot the dogs, knives the rest to save ammo, unload all ammo at the giant boss lady and the game is cleared.

The game isn't difficult, and the camera isn't as bad as I thought it would be. It's still a problem around narrow corridors, but luckily there isn't really too much of that. The combat part is ... well, manageable. Also, the game is so dark that half the time I have no idea what I picked up.

I suppose there isn't a gallery mode? I really don't enjoy the idea of going through the game again and losing on purpose.

Also, the game has cheats built in: (numpad)
num0 - reset clothes
num1 - ammo
num2 - potion
num3 - money
num9 - stamina
 
Last edited:

Mekh11

Newbie
May 9, 2022
94
32
53
Well after getting my good PC back, since the backup one ran like 9 FPS, I gotta say its not bad but far from good. If I step aside from unpolished animations and overall general stuff the sex scenes are like... boring. There is probably only like 3 scenes for general enemy, one which I dont count since its far from sexual (the boss) and one for human dog. This last thing is actually most disapointing. If you ever want to include some canine enemy with sexual animations, please do it properly or do not put it at all. Dog with humanshaped dildo instead of penis looks just cringe.
 

SweetCupcake

Newbie
Mar 2, 2020
33
33
53
The first time I saw this game on the Latest Games page, I didn't have any interest because, for one, I don't like horror, and I'm not really into giant ladies. However, after playing the second game (The Knight Girl and Dungeons) from the developer, I was very happy about that one and decided to give this a try, and I have to say this game is nowhere near as complete as the second one.

First, this game is horribly optimized. The good thing is that it's made in Unity. I was lucky enough to get a playable frame rate with some command-line switches: -window-mode borderless -screen-width 1280 -screen-height 720 -screen-quality performant

I could play the second game with the balanced preset at 1080P, but for this one I had to go as low as possible on my potato. Nice to see that the developer has learned how to optimize games.

Second, I haven't played long enough to say anything about the game mechanisms, but what I've experienced so far is already very annoying: the slow walking speed and horrible camera that keeps pushing my view around corners into the MC like this:

View attachment 3725681

However, seeing how well the second game is compared to this one, I'd say the developer is excellent at learning, which makes me very looking forward to his next game to come.

EDIT: Just beat the game in under 30 minutes. Welp, that was short - much shorter than the second game from the developer. My strategy was: shoot the dogs, knives the rest to save ammo, unload all ammo at the giant boss lady and the game is cleared.

The game isn't difficult, and the camera isn't as bad as I thought it would be. It's still a problem around narrow corridors, but luckily there isn't really too much of that. The combat part is ... well, manageable. Also, the game is so dark that half the time I have no idea what I picked up.

I suppose there isn't a gallery mode? I really don't enjoy the idea of going through the game again and losing on purpose.

Also, the game has cheats built in: (numpad)
num0 - reset clothes
num1 - ammo
num2 - potion
num3 - money
num9 - stamina
Sweet pancakes! Adding -screen-quality performant made the game smooooooooooth!
 

DocRipper

Engaged Member
Donor
Dec 27, 2021
2,874
3,759
396
Zero is CUE spammer.:D



You can use it for most Unity games, it may not work for games made on old versions of the engine and some IL2CPP . I recommend using the BepInEx plugin, with BepInEx you can also use other plugins like uncensors, auto-translators, etc. (typical solution for Japanese games from Dlsite).
 
3.20 star(s) 15 Votes