Great, thanks for replying.
I like the game idea (going for the slave route personally), and am looking forward to the next installment.
A few suggestions that you can take or leave of course:
- Remove the non-implemented locations from the map for the time being, stops alot of speculative clicking.
- Sometimes if I visit a place at the wrong time of day it says "Not implemented" but actually the time I visited was wrong so I thought no point in ever clicking it again, maybe instead say something like "Try again at another time of day".
- Remove the things people shouldn't do yet. Related to my original question - Should there even be options to talk about the project with Dr Frost....if not then hide them for now. No idea how easy that is to do.
- If you can't do the above, having the walkthrough or preferably a quest log ingame would make it much easier to swallow.
Well done so far on it, I tried the original one and this is a good improvement.