colobancuz
Member
- Aug 11, 2019
- 498
- 1,244
Oh, every developer has their own style when it comes to writing code. And while I have nothing against a dense code like Caribdis, sometimes reading the comments is more interesting than the game itself! But this game is definitely not one of them.Wow, that is really compact. I'm the complete opposite. Every single change of camera angle or change of speaker is double spaced and I have comments everywhere for sound cues to implement.
I've always wondered how the game time is calculated. Is there an unwritten standard for how long it takes to read a certain number of words, or is it determined by a test run?With that: 3387 lines of code is about 45 mins of play, so we're looking at quite a bit if Caribdis works so compactly and with no comments.