Dorfnutter
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- May 21, 2017
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Either that or mods? Idk I didn't use HS in years but I remember mods being the solution for most problems in that game.
Or maybe those who encounter the issue meant "can't handle more than 3 actors with all the texture/graphics mods and complicated lighting turned on." But if that's the case...well, the focus will likely be on Orion for the most part, and jump cuts exist for a reason, lol.An excellent question that I don't have answer to. I'm going off what I'd read elsewhere, so totally could be wrong.
Perhaps it's not a hard limit, but a "soft" limit based on capabilities or stability for high-complexity animations and models. Or perhaps that's a composite video made from multiple different animation renders. Or newer mods?
But yeah, it's also possible that newer mods/builds of HS2 have alleviated the issue somewhat. Probably.