- Jun 25, 2017
- 3,553
- 7,630
Probably near the end of the yearAny Updates incoming
Probably near the end of the yearAny Updates incoming
Facepalm...
Well, everyone is free to have his own opinion. But actually it looks like the most folks out there don't agree with yours.
Is my ... opinion ... wrong?
Hey, that's fine. It's an opinion - it's not right or wrong, but nobody has to agree with it. Opinions are like assholes - everyone has one, and nobody wants to see the other guys'!Well, everyone is free to have his own opinion. But actually it looks like the most folks out there don't agree with yours.
After one more update for AD.AD is a piece of shit. Lol.
I repeat my question - when FILF update? We don't want AD.
Maybe.Hey, that's fine. It's an opinion - it's not right or wrong, but nobody has to agree with it. Opinions are like assholes - everyone has one, and nobody wants to see the other guys'!
But seriously - someone replying to my opinion that "AD has a better story than FILF, so that makes it interesting to me" with "Facepalm..." is kind of odd.
hi ICC, well i already knows that "unhappy people" are comon, well for having made, a really long time game dev (and putting aside, due to the lack of time, then cancelled it due to hardware problem...scsi cards so far became damn expensive on recent hardware), i can totally understant lack of patience of some members, i still don't know how are workings the dev team here, well as long you keep informed your paid members, i don't really see the problem...Nothing has changed content wise. My promise is the same. The only change is that I decided to release my planned AD work into two separate updates. AD work has always been planned to end at the point I'm currently working towards. FILF will get updates as soon as AD V0.2 is out, which will be out MUCH faster than V0.1. You do know creating a game from the ground up takes A LOT more resources, right? Now that the base game is set, it's much faster to produce new scenes. Basically, getting to the V0.2 end point is faster than getting to the V0.1 end point.
Either way, that's all I'm going to say. FILF will continue as soon as AD 0.2 is out. Unfollowing my game threads as I rather put more effort into content work than sounding like a broken record. (Will not get notifications)
Also to note, it's rather funny to see people like lucky_dota actively tell people to stop playing this game, stop supporting the dev and such, but still comes here daily wanting a FILF update.
Thank you very much for the clarification! I - and probably quite a lot of the other fans out there - didn't know that the second update was originally meant to be part of the first update of AD.Nothing has changed content wise. My promise is the same. The only change is that I decided to release my planned AD work into two separate updates. AD work has always been planned to end at the point I'm currently working towards. FILF will get updates as soon as AD V0.2 is out, which will be out MUCH faster than V0.1. You do know creating a game from the ground up takes A LOT more resources, right? Now that the base game is set, it's much faster to produce new scenes. Basically, getting to the V0.2 end point is faster than getting to the V0.1 end point.
Either way, that's all I'm going to say. FILF will continue as soon as AD 0.2 is out. Unfollowing my game threads as I rather put more effort into content work than sounding like a broken record. (Will not get notifications)
Also to note, it's rather funny to see people like lucky_dota actively tell people to stop playing this game, stop supporting the dev and such, but still comes here daily wanting a FILF update.
ICCreations
Hello friend, I am a fan of your games especially F.I.L.F and I wanted to ask when we can hear about this wonderful game.