- Mar 7, 2019
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- 1,121
Very much out of scopegrabbing app info from github how it does with f95zone.
í dont know if thats even doable or out of scope thats why "?" is used.
Very much out of scopegrabbing app info from github how it does with f95zone.
í dont know if thats even doable or out of scope thats why "?" is used.
Meh, I added that download functionality purely for it to exist, didn't intend for it to be actually used... maybe, idkDisplay download progress for Inregrated Browser
Plannedmaking the exe dir the default path for all games upon you can enter a relative path to the exe itself. This way it'll be possible to move all games to a bigger hard drive without re-entering all path to the games again.
No, the idea is that you keep folders with just game name so that when you udpate you swap the files but the executable path is the same, so play button still worksGrabbing local version of the game from file title
Implemented in beta versionRemember Filter from last session
It already does that, it gets the banners for every game you have added. I plan to eventually support all game images, but banners are already a thingBatch download game banners
Implemented in betaBeing able to set completed status to imported apps outside of f95zone
Seems your default browser, LibreWolf, is slightly misconfigured. If you look into that file (cat or nano or whatever) you will most likely find two (or more) lines starting with Type where only one is expected. For an executable it should have only one lineconfigparser.DuplicateOptionError: While reading from PosixPath('/usr/share/applications/librewolf.desktop') [line 9]: option 'type' in section 'Desktop Entry' already exists
Type=Application
.Just like you said, there was a duplicate Type as well as a Comment, deleted those and now it seems to work fine. Thanks! Honestly the solution seems obvious in hindsight but I didn't think to open an executable file in a text editor.Seems your default browser, LibreWolf, is slightly misconfigured. If you look into that file (cat or nano or whatever) you will most likely find two (or more) lines starting with Type where only one is expected. For an executable it should have only one lineType=Application
.
Other than .lnk shortcuts from windows, .desktop files have way more payload.
GNOME?so, i got the same error as someone a couple of pages ago but i didnt see any answers
"(F95Checker-Debug:147701): GLib-CRITICAL **: 18:39:31.742: g_main_context_push_thread_default: assertion 'acquired_context' failed"
im running endeavouros
Cinnamon is a fork of Gnome. You are getting this error because you are running on Wayland(Mutter, Muffin, whatever), and there is no good solution yet. The only thing you can do is run X server instead of Wayland compositor. I know it's possible to switch between them on the login screen in Gnome, maybe you can do that in Cinnamon too.i dont use gnome, im running cinnamon
what other DEs would work than?Cinnamon is a fork of Gnome. You are getting this error because you are running on Wayland(Mutter, Muffin, whatever), and there is no good solution yet. The only thing you can do is run X server instead of Wayland compositor. I know it's possible to switch between them on the login screen in Gnome, maybe you can do that in Cinnamon too.
Hmmmm, I've just installed the latest Endeavour with Cinnamon and It seems to be using X11 by default, F95Checker works without any issues. What the following command returns for you?what other DEs would work than?
echo "$XDG_SESSION_TYPE"
x11Hmmmm, I've just installed the latest Endeavour with Cinnamon and It seems to be using X11 by default, F95Checker works without any issues. What the following command returns for you?
Bash:echo "$XDG_SESSION_TYPE"
I've managed to recreate it, it only happens when I'm trying to open an integrated browser. However, the login window opens and functions just fine, which is weird because it's also using Qt. Can you confirm that it's only happening when you are trying to open integrated browser window? Have you been able to log in?
Then I guess your only option is to switch to an external browser for now, until this issue is resolved. Thank you for providing good feedback, I was convinced that this problem was connected to the Wayland in some way up until now.the integrated browser aint working, login is fine
guess ill stay wiht the browser for now and check up on the next version, thanks (how about the whole DE thing? anyhting else that could possible work?)Then I guess your only option is to switch to an external browser for now, until this issue is resolved. Thank you for providing good feedback, I was convinced that this problem was connected to the Wayland in some way up until now.
No, nothing will be missing, everything is stored in 'f95checker' folderpart 2 of me migrating to a new computer, I'm trying to understand how to transfer my data from f95checker and, from memory, I think I can just transfer the content of D:\Users\%username%\AppData\Roaming\f95checker so it will contain the data of the game and images. Kind of better than only the thread links from the Manage option on the app itself.
Is there anything that would be missing and would have to be done manually like Notes, Tags, Exes directory or custom games?