sorry for the late responses, im still away from home and uni is coming up, and also the last week i was working on a side project that is now mostly finished and in a final state, just gonna plug that in case it might come in useful for stabilizing smut too xD
its a web app for stabilizing and smoothening shaky video footage right inside the browser, fully clientside so no data is sent anywhere, and also means no queues or restrictions. available here
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and code is available here for those interested
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found a bug
*me ripping my hair on how this happens*
I'm getting the same thing.
probably a silly list index went wrong somewhere. added to tracker and will look into it
View attachment 2014129
Getting this error, tried the latest version, tried the version before that.
Any fixes on this? (Running macOS 12.5 Monterey)
known issue on macos, still not sure what causes it (well i know the cause but not the reason), progress (which is currently stuck) is being tracked here
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I just have one feature request which would fit my use-cases even better: Allow the Last Played field to be edited. Actually adding a button in the context menu with "Set last played to today" or something like that would be enough.
Currently I manually set a last played dated in the Notes field, which isn't really ideal....
Edit:
I guess for now I just set dummy executable so I can hit the play button to set the LastPlayed field
will consider this, but its very low priority. yes that is the ideal workaround for now
Either I'm not seeing how to do it, or it just straight up ain't possible.
I'm trying to filter out completed games I played vs those I've not yet played...
in other words, removing the played completed games except those not completed (regardles of status) AND except the completed NOT YET played.
Since every order of adding the filters and combination of invert yields the same result, I'm guessing it can't be done (yet?)
ill need to sit down and play around with it to understand exactly what you mean (not that you explained badly, just that its a complex filter setup xD) but yeah that seems complex enough that the current filter system might not be able to do that... not sure yet if ill add it in since that would require a substantial rework but we'll see, im not crossing anything out
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been like this for 3 days, some games get updated, but I dont think all of them are
that message only relates to update checking for the tool itself. the issue is likely that github has for some strange reason blacklisted your ip / provider / whatever else and is therefore giving garbage responses. if thats the only error message youre getting, then the games themselves are all being checked successfully. id suggest maybe trying with a vpn, or refreshing less often to get unblacklisted from github. also restarting your router might get you a new ip, so that might do it.
@WillyJL Love the new version. Good job.
You may have a few bugs to squash, but consider the size of the program now. Would almost be weird if there were none.
All the necessary + more works flawlessly it seems. The updates of all my games are consistent with what I've seen on mobile while I've been away.
<3