- Sep 28, 2017
- 96
- 47
I actually got them pretty fast so I don't understand why you complain about themOnce again, the convoluted flying "controls" need to go, they're not adding anything to this title.
I actually got them pretty fast so I don't understand why you complain about themOnce again, the convoluted flying "controls" need to go, they're not adding anything to this title.
Honestly I think I may just make it a one click thing.Once again, the convoluted flying "controls" need to go, they're not adding anything to this title.
Really? Hmm, I'll be releasing a full rebuild soon with simple controls!Will have to wait till next patch. Can't even get out of the ship after first encounter (i guess after end of intro)
so how can i discipline liu in this update. ( ͡° ͜ʖ ͡°)Thanks man!
Yes I could definitely do Jenny. I just plan to focus on one girl at a time so that players can really get a feel of the slave training aspect instead of adding multiple girls like many games do.
But honestly I'm just glad that I get the chance to make this sort of game. I live for Doctor Who haha.
TheUntitledOne said:I think you have an interesting concept, but the execution is a bit scrambled.
Now I only got to tool around with it for 30 minutes, before I got booted back to the menu, but the issues are pretty jarring for anyone who isn't familiar with the system, as the entire system isn't explained all too well other than going to Victoria who is huddled away in the corner of the ship. The overall landing control system is overly complex, there's no need for it to be this way as it is just confusing for the player, and will just put off any new player; graphics could of course use work as well (Jumps between straight up art and what seems like 16 bit art is a bit unsettling), but there's no reason to feel bad about it as you are still early in development. At the moment the game seems to push you to explore your options as everything is really vague early on and your only mission is, "Get the manual from the girl." , but it seems most anything you try to do is rather pointless as a lot of your actions only add a tick to a number that doesn't seem to affect much else. I stopped playing the game after I flew the ship back to Chinatown only to get booted back to the main menu with no explanation as to what was done wrong. Overall, confusing and a minor bit frustrating, but like I said you still have a really interesting concept that not a lot of people have tried tackling before, and if you can address these issues and user friendliness to your game you'll have an amazing game and story on your hands.
Anyways,I'll be looking forward to future updates.
Cheers a ton for the post mate!I posted a response on the other site you posted this on, but since it seems you're a bit more active on here I'll just quote it for you to make it easier.
What system are you running the game on? Windows?Ehm i dont know if this is normal but every decision i have to make is like this(if you cant see the image but all the text is only white, and is on the tardis console.
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Windows 10. 64What system are you running the game on? Windows?
Visit the parlour in China Town- Get Liu's expression to 10
How?