He's going out of his way to squeeze every bit of money out of the players
This is one of the most stupid comparison i have ever seen in my fucking life, do i have to pay money to create an uplay account?It's their method of linking the player to the online world. Just like if you buy a Ubisoft game, on Steam, you still use an Ubisoft game to play it. They do have Ubisoft devs working for them so it makes sense as to why they picked this route.
they make voice chat too. so you can listen to other players... This game sure going to be a hit!So if I understand this correctly they said "Fuck these early backers of our project, fuck these people who just want a porn game"
Now its gonna be multiplayer because of boy nothing like being idle in the game jerking it while something rapes your character. So everybody will be AFK everytime something sexy happens and you and the other person will both know that both of you are jerking off to whatever is happening. Not awkward at all.
Can't wait for the ingame chat to go "u finished?" before both of you just abandon the game.
In my opinion a porn game has no right to even consider asking for an internet firewall permission. We are dancing on the edge of privacy already as it is.
Unless you got the game for free, yes. The uplay development maintenance cost is figured into the price of game. Essentially uplay isn't free.This is one of the most stupid comparison i have ever seen in my fucking life, do i have to pay money to create an uplay account?
you have to pay to have a Patreon account ???This is one of the most stupid comparison i have ever seen in my fucking life, do i have to pay money to create an uplay account?
Almost any time I want. There, the body parts move as they please and spin (you need to download the pro version). For a person who has just got acquainted with the game, this is not obvious. But there is almost complete freedom of poses (by the set)can you really put them in any position? no fucking way, right? are there actually games like this?
Uplay and Steam are free. Period. You're not paying extra for the privilege of using them. The only comparable system is MMO subscriptions.Unless you got the game for free, yes. The uplay development maintenance cost is figured into the price of game. Essentially uplay isn't free.
valve really doesn't do much and they take a lump sum of every sale, which part of that funds the development and maintenance of everything related to Steam.
I am not defending the idea of needing a Patreon account to play. I think it's stupid but if it's how I get into CBT then sure.
Bro, Valve takes portion of all sales. Part of the money they make goes to the Steam developers and the infrastructure. Don't be silly, you know that cost money. If you buy a game you're paying for Steam to exist.Uplay and Steam are free. Period. You're not paying extra for the privilege of using them. The only comparable system is MMO subscriptions.
I made my payment and that's the end of it. How they split that payment up internally is irrelevant to me. This is like paying for a plane ticket and then being told it was just a ticket to sit in the plane, and to actually fly you need to buy another ticket.Bro, Valve takes portion of all sales. Part of the money they make goes to the Steam developers and the infrastructure. Don't be silly, you know that cost money. If you buy a game you're paying for Steam to exist.
Just like I'm a developer at an airline. You buy a ticket and you're paying my salary, the hardware/software infrastructure, etc. You're even paying Amazon for our cloud portion of the environment. The website is "free" to use but you're still paying for it if you fly with us.
Your own post which started this argument said you need an active Patreon account to play online. If not a subscription I don't know what else you could have meant by "active".You only need to make one payment. Part of that cost covers everything. It doesn't only cover the publisher and developer. I don't understand why you think this cost more than $36 USD. Anything else they sell is optional and there isn't anything wrong with it.
It's Patreons automatic system, not ProjectH. A hand full of people is nothing for Patreon to loose. For a small developer, 20 people is a lot.
Some devs are afraid of piracy because they know their games are bad, and having someone "try" their game through piracy removes the cash grab strategy some devs depend on. On the other hand, when a game is so good, even if someone pirated it, theyd rather just pay for it then redownload a game they actually enjoy for every update, on of my main personal examples was Beat Saber, i pirated it, and just ended up buying it for the convenience since i liked it so much along with the ease of use for the modding toolTheir piracy "concerns" are a simple excuse to justify their shady practices.
At no point throughout the whole of gaming history, spanning now some 50 years, has anyone been able to definitely prove that piracy causes any actual financial harm to a company. People that weren't going to buy the game aren't going to do so just because said game is not obtainable illegally - they'll just move on and find something else to pirate.
As many others have stated, my main concern is that the developers expect us to buy a game where the majority of the content is server-side, and when they permanently shut the servers down you don't have access to all the content you've paid for (and trust me, you'll be paying a lot for new characters, sets, costumes, animations etc.).
And these guys are no EA or Ubisoft that have the cash and infrastructure to keep servers up and running for years to come, they're a minuscule studio that struggles to even release looping animations in a timely manner (reminder, the last official release is now 7 months old).
If their MTX scheme doesn't work out, how long are they going to be able to keep paying for the servers to stay on? And what happens when they decide to pull the plug?
Yeah, Gabe Newell made a pretty good argument when he said - and I'm paraphrasing - that the issue with piracy boils down to convenience. If you can offer working adults access to games with as little hassle as possible, they'll more than willing to pay.I feel like a lot of people have this perception that piracy is inherently a bad thing because people play "for free" even though its more like a test run. If i wasnt going to even try a game in the first place, me pirating it to try it is one step closer to me buying it than before. Its the same concept with free to play titles, if you get people hooked on the game, theyre more likely to pay for cosmetics/etc.
yup, and considering that from what i read, its only going to have the original 3 characters, itll just become that much more repetitive, i like this project but the sheer amount of unfulfilled statements theyve put out is just a turn off.Yeah, Gabe Newell made a pretty good argument when he said - and I'm paraphrasing - that the issue with piracy boils down to convenience. If you can offer working adults access to games with as little hassle as possible, they'll more than willing to pay.
And that's exactly what he did with Steam, and why I buy games on the platform. I don't have to hunt down cracks, I don't have to hunt around for the newest patch and then find a crack for it, I don't have to go through dozens of forums posts all over the internet trying to figure out why my specific pirated copy, from a specific cracking group, isn't working.
I just have Steam download the game, updated to the newest version, along with all the necessary supporting software and press play.
I was perfectly willing to buy this game if they had stuck with the original premise, but I sure as fuck am not going to buy the game for the privilege of grinding (or paying even more money) a bunch of looping animations with minimal interactivity, especially considering the dubious (and nearly non-existent) track record of the developers.
And, ultimately, I predict the game will fail to hold anyone's attention for long. Besides watching a bunch of animations what else is there to do? Chat with random strangers on the internet while engaging in a literal cirelejerk?
And no, the game is not comparable to Illusion titles. At least there you have modding and character customization to play around with - here you don't even have that.
I imagine the vast majority of people will boot up the game, rub one out, and then promptly quit, and repeat this as many times as it takes them to look through all the animations and grow bored with them - and then realize there's really nothing else to do but grind like an idiot.