3.80 star(s) 63 Votes

loler69

Member
Jan 13, 2020
239
341
so netflix is evil too? :eek: :eek: u too like the trees but not the forest
btw u totally missed the conversation here
I think the context here is extremely important, when you compare netflix or any other big streaming service that has actual use for subscriptions with consumers actually spending their time using the service, with a small dev team porn game, its pretty obvious why people are mad.

Operation Lovecraft was meant to be a pay once and play whenever game, and the people who supported them on patreon honestly were kind of in a weird situation, where the dev team kept saying "next month we'll release an update" and the patreons basically said "ok, ill wait", rinse and repeat about 6 months back from June to today, they've forced their patreons to adopt an online only game that they were also forced to wait for an unneeded 5 extra months, considering those extra months were dealing with steams beta test keys problem.

Comparing an actual service like Netflix which already has content and reason to spend money and more importantly time on, to an indie porn game that not only made their consumers wait for a feature no one asked for nor was advertised 6 months ago, but to also make them spend even MORE time to rack up ingame currency to even play the damn animations, its a spit in the face to their community, if you cant see whats wrong with that, then you should might as well pay for it and see for yourself.
 

taboge9459

Member
Nov 16, 2021
238
643
Damn dude the discord is so dead after the ban waves. Like so many of the long time supporters/talkers are now either banned or keeping quiet to avoid one. Snooping this discord feels like watching an empty parking lot.

Now that they stopped pruning the negative steam posts that's also a pretty good place to watch people hate on the game I guess. I'd like to think they'll look at the backlash and address it, though really I just see them retreating further into their discord only mindset.
 
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taboge9459

Member
Nov 16, 2021
238
643
Also I'm sure this will surprise pretty much no one but the mod patreons all still have 1 supporter or less on the ones we can see.
 

Mr. Slave

Member
Jan 17, 2018
177
413
Damn dude the discord is so dead after the ban waves. Like so many of the long time supporters/talkers are now either banned or keeping quiet to avoid one. Snooping this discord feels like watching an empty parking lot.

Now that they stopped pruning the negative steam posts that's also a pretty good place to watch people hate on the game I guess. I'd like to think they'll look at the backlash and address it, though really I just see them retreating further into their discord only mindset.
Pretty much their discord since i joined
farp,small,wall_texture,product,750x1000.u2.jpg
 

Taak

Newbie
Jun 21, 2017
82
262
so netflix is evil too? :eek: :eek: u too like the trees but not the forest
btw u totally missed the conversation here
Yeah, why not compare a SINGLE product with a PLATFORM. Netflix subscription gives you variety, it's a platform for multiple products in multiple genres, if you don't want to watch Scandinavian crime drama you can watch some Naked Director or some anime. In the case of FD:OL it's a subscription for one product that not only has 0 variety (it is just a gallery porn game duh) but also limits in time that you can use this product (stamina).
So yeah, do not compare incomparable.
 

Izalith

Newbie
Sep 15, 2019
93
280
netflix = watch thousands of movies, no locked tiers, watch from comfort of home by yourself, family plans
fallen doll = one "game", locked features to fk and back, no ability to watch alone, gotta fap with everyone else, no sharing or guest keys

fallen doll (with the monthly mtx) is prolly gonna be more expensive than netflix lol.
dev is literally creating the piracy problem he claims to hate, by introducing the scummiest DRM and monetization models out there.
 

StevieJobs

Member
Oct 6, 2018
115
234
if its a closed beta i dont see nothing wrong,simply people can buy closed beta access through patreon
steam allow devs to playtest their games using closed betas
the passes are not online so all good there too
What you see is irrelevant to what it's actually happening. I'll try to explain it to you again:

-FD:OP multiplayer mode can only be played IF purchased outside the Steam store.
-Steam doesn't recieve any kind of economic compensation for this transaction.
-PH pretty much alleged to have 70k keys that Steam GAVE AWAY TO THEM TO GIVE TO PEOPLE TO ENTER THE BETA.
-PH is SELLING those keys now via Patreon.

Let's not confuse "supporting" with scamming Valve, shall we?
 

por12

Active Member
Nov 22, 2020
527
780
What you see is irrelevant to what it's actually happening. I'll try to explain it to you again:

-FD:OP multiplayer mode can only be played IF purchased outside the Steam store.
-Steam doesn't recieve any kind of economic compensation for this transaction.
-PH pretty much alleged to have 70k keys that Steam GAVE AWAY TO THEM TO GIVE TO PEOPLE TO ENTER THE BETA.
-PH is SELLING those keys now via Patreon.

Let's not confuse "supporting" with scamming Valve, shall we?
beta keys can be sold outside steam
also its pretty stupid to think valve doesnt know about the the game business model in the first place
 

MrOnche

Newbie
Nov 25, 2017
91
126
You don´t really need a PhD in anything to see that you can profit off the impatience of people or wanting something exclusive, e.g. buying early access/beta. I doubt that for example express delivery in contrast to standard delivery or paying to get exclusive access to a VIP lounge in a club was invented by scientists.
You're missing the point.
Psychology and neurosciences allow to understand these mechanisms and refine possible manipulations.

Look up the concept of supernormal stimulus.

At this point, for the entertainment and food industries, we're not much more than mice wired to a button causing intense pleasure which motivates us to do anything (like giving them money or playing their simili-addictive games), resulting in them getting a fat load of cash.

The only positive thing I can say about the subject is that at least in my country, using neurosciences to make research on marketing (and by extension neuromarketing) is illegal. But I don't know how true that is in China for instance... nor even in the US
Scratch that, it's not even true. Well I guess we're fucked anyway
 

taboge9459

Member
Nov 16, 2021
238
643
beta keys can be sold outside steam
also its pretty stupid to think valve doesnt know about the the game business model in the first place
Dude, just google. That's literally the opposite of what steam has in bold on their page. AFAIK they're using release override since playtests and early access both allow steam users to either apply for access or download the game respectively.

1639651357399.png
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
Yeah, why not compare a SINGLE product with a PLATFORM. Netflix subscription gives you variety, it's a platform for multiple products in multiple genres, if you don't want to watch Scandinavian crime drama you can watch some Naked Director or some anime. In the case of FD:OL it's a subscription for one product that not only has 0 variety (it is just a gallery porn game duh) but also limits in time that you can use this product (stamina).
So yeah, do not compare incomparable.
The Porn Industry itself had to learn making it attractive and not so much exploiting and they learned fast (Network Connections) seems we are yet to dumb and still in the uber greedy phase.


You're missing the point.
Psychology and neurosciences allow to understand these mechanisms and refine possible manipulations.

Look up the concept of supernormal stimulus.

At this point, for the entertainment and food industries, we're not much more than mice wired to a button causing intense pleasure which motivates us to do anything (like giving them money or playing their simili-addictive games), resulting in them getting a fat load of cash.

The only positive thing I can say about the subject is that at least in my country, using neurosciences to make research on marketing (and by extension neuromarketing) is illegal. But I don't know how true that is in China for instance... nor even in the US
Scratch that, it's not even true. Well I guess we're fucked anyway
It's great to see people still understand no one of us can escape it we have to live with it if you and you're mind go against it (forces it by logic and rebels it) you endup in the trash bin, people are way to trained into this System and they do everything to protect it.
It was us in the first place who created this as a solution.
Though the Problem is rather it's expansion it grows and grows and there is only 1 possible logic assumption where this going to end.
 
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Mr. Slave

Member
Jan 17, 2018
177
413
You're missing the point.
Psychology and neurosciences allow to understand these mechanisms and refine possible manipulations.

Look up the concept of supernormal stimulus.

At this point, for the entertainment and food industries, we're not much more than mice wired to a button causing intense pleasure which motivates us to do anything (like giving them money or playing their simili-addictive games), resulting in them getting a fat load of cash.

The only positive thing I can say about the subject is that at least in my country, using neurosciences to make research on marketing (and by extension neuromarketing) is illegal. But I don't know how true that is in China for instance... nor even in the US
Scratch that, it's not even true. Well I guess we're fucked anyway
We were talking about the origins of early access/buy in betas which is common or mostly started on crowdfunding platforms in order to fund indie games. Big game publishers traditionally do not release unfinished versions of their game(*cough* Battflefield 2042*cough*) to the public in order the prevent piracy and whatnot because they have the means and funding for inhouse testing. Early access does alleviate two common problems for small indie developers without publishers: testing and funding.

Early access started with small indie games without publishers where the source of funding for development is not as readily available therefore OP´s argument that scientists invented and implemented the concept of early access and buy in betas does not really hold true.
You are wrong it was invented and pushed into by connections between Psycho Doctors who where holding lectures at Game Dev conferences about it special companies that promoted actually "Use Manipulation to reach higher efficiency" many of the Game Shemes you seeing are coming from those it started with Achievements (What would you give the Dog to make him happy for this action, right a goodie and now the Dog will want a goodie all the time so he will stay involved getting them)

Gacha, lootboxes, Cards all these Psycho Manipulations followed

And some are really not aware that they are being Manipulated
We did Games for Fun not to expect certain reactions for maximum selling efficiency, many mega talents left after this started into other endeavors.
If there is any doubt feel free to google on how minecraft started.

Now please explain to me what exactly have I missed in the discussion on how early access in the gaming industry started.
 
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user0609

Member
Dec 17, 2018
406
1,247
So, any progress on this front?
Passing steam and logging in to main menu with a fake account is one thing, passing the lobby (elevator) is something else, it's hard to crack the game if you don't know how this game works, that's why this guy asked to access the Steam account with this game installed.
 

StevieJobs

Member
Oct 6, 2018
115
234
Passing steam and logging in to main menu with a fake account is one thing, passing the lobby (elevator) is something else, it's hard to crack the game if you don't know how this game works, that's why this guy asked to access the Steam account with this game installed.
That's gonna be hard to come by. Unless someone is willing to buy him a beta key, that is.
 

por12

Active Member
Nov 22, 2020
527
780
Dude, just google. That's literally the opposite of what steam has in bold on their page. AFAIK they're using release override since playtests and early access both allow steam users to either apply for access or download the game respectively.

View attachment 1547629
release override keys can be awarded to crowdfunding projects
so im right and u all wrong
i repeat that it was weird in the first place that steam got tricked so easily
 
3.80 star(s) 63 Votes