- Jun 21, 2017
- 93
- 301
Ah... That's what I thought after being unable to find it.they removed it.
as you do, with a perfectly good working feature, then replace it with garbage that barely works that nobody wanted..
What a stupid fucks.
Ah... That's what I thought after being unable to find it.they removed it.
as you do, with a perfectly good working feature, then replace it with garbage that barely works that nobody wanted..
same, the old version not working i guess?uhhh guys, the Harem mode told that its need to be updated, how can i solve this?
How I got it to work in Harem mode.
- Download 0.45
- Delete the certificate file under "\Paralogue\Binaries\Win64"
- right click "Mindflayer.Desktop.exe" and run as administrator. That's it. Now I have access to Harem mode.
BTW its a total disappointment.
It not that it dose not load. Its just like what egikmaniac described.Guide how to get Harem working:
Didn't work for me. Still dropping to main menu after "Searching for Players". It loads to the moment when I can move camera around while everything is still blured. Then some text starting to appear at the center of the screen and right at this moment game drops to main menu.
Tried different things. Like moving the game, cleaning all Paralogue files in AppData folder, checking Permissions and Read only parameter, deleting certificate file and certificate with certmgr.msc, blocking outgoing connections from FallenDoll.exe and FallenDollLauncher.exe and Paralogue.exe to Public Network. Oh, and registering steam_api64.dll.
Is that very new?... Because i checked the last version paks and that is not there. Oh, how it that from 0.34?typical fallen-doll-discussion
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btw, meet nightgaunt!
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This screenshot is from old Patreon build, 0.34?, interesting...
This can be the most complex thing you'll ever do just compare the Polygon Count of a Subverse Scene you mentioned with one of the Paralogue Scenes it is hardly comparable, only their own Animations would be but those are so so.I've played so many alphas and closed betas in my life and NOOONEEE was as shit as this one. Even star..something (that game with blocky ships in space, that was pretty shit) was soooo much better than this.
For starters it ran damn well even though it was constantly rendering huge masses of fully customisable voxels including ones that were fighting destroying eachother creating more and more pieces. All the while this game struggles to render a few entities with animations.
And mind you my pc was SHIT when playing that other game.
they removed it.
as you do, with a perfectly good working feature, then replace it with garbage that barely works that nobody wanted..
lmao
I think you are going kinda wild here now. They obviously got separate build for offline testing models, they made fork at some point and are just using it. The patreon massage doesn't mean anything. Window name is "Paralogue game preview standalone (64/PCD3D_SM5)" what does 0.34 even say there?Model is not available yet, but this screenshot is from an older version, this message
View attachment 1606426
has been removed from the Steam version. This model was probably ready for release ... ~one year ago? before this multiplayer gacha nonsense.
I used 0.34 as a reference because it's definitely not a new model, same for Galatea and sea horse, you all want Galatea so it's definitely the last thing you'll get. The hype around Galatea is so big, and Steam is now the savior, Helius can blame Steam for blocking her for as long as they want.I think you are going kinda wild here now. They obviously got separate build for offline testing models, they made fork at some point and are just using it. The patreon massage doesn't mean anything. Window name is "Paralogue game preview standalone (64/PCD3D_SM5)" what does 0.34 even say there?
That said they most certainly have a lot of stuff that they are holding onto since they decided to go the online route. There was this preview of animation like year ago for the "big mouth" monster that would hold girls head in his mouth. We can hope that among stuff they are hiding is also campaign stuff.
LOL my brain cant decide if thats an edgy evil Mewtwo with wings and no eyes or a hipster variant of Argosax from DMC 2!btw, meet nightgaunt!
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I was just pointing out to not assume it's old screenshot because of the patreon message.I used 0.34 as a reference because it's definitely not a new model, same for Galatea and sea horse, you all want Galatea so it's definitely the last thing you'll get. The hype around Galatea is so big, and Steam is now the savior, Helius can blame Steam for blocking her for as long as they want.
I'm not understanding why you think Game Trigger has anything to do with Studio Trigger. Because they use a trigger in the logo? Studio Trigger is a long standing major Japanese animation studio. Game Trigger is a Chinese investment company. They are not related.This can be the most complex thing you'll ever do just compare the Polygon Count of a Subverse Scene you mentioned with one of the Paralogue Scenes it is hardly comparable, only their own Animations would be but those are so so.
Still Project Helius are bloody Amateurs nobody can tell me they have any Low Level Industry Experience.
They just smash this together with no Idea what they doing really.
Or overall this whole Project is way above their Skill Level as a Team.
It is mostly QI WU who holds everything together and he expanded it but he pokers way to high if he was also doing all these outside funding decissions and the returns they have to bring for those funders.
Though so far it seems they smashed down every bigger possible influence outside of APAC.
Who knows who is behind "Game Trigger" ?
i only find these guys
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There is one very heavy indication that they are actually a subsidiary of them
Look Closely at their LOGO
View attachment 1606520
Very Familiar
I wouldn't be surprised if they are actually the main Shareholder of Project Helius by Now with Game Trigger as the subsidiary to move their Brand into the Gaming Space.
And i guess we will also see Anya, Alet, Erika not only as Game Characters in the Future
And i think Qi WU worked for them on Anime projects.
InterestingI'm not understanding why you think Game Trigger has anything to do with Studio Trigger. Because they use a trigger in the logo? Studio Trigger is a long standing major Japanese animation studio. Game Trigger is a Chinese investment company. They are not related.
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A simple Google search will tell you everything you need to know about Game Trigger.