3.80 star(s) 63 Votes

5532738

New Member
Mar 15, 2019
3
0
You have Nvidia card, why the hell do you copied atidxx64.dll comewhere xD?? Did you try common stuff, like installing the last video drivers, cleaning paralogue temp files?
Sorry my bad, can you teach me how to cleaning paralogue temp files? Cause I installing all the last video drivers but still see fatal error after start game
 
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GastonX

Member
Jul 22, 2017
111
77
The game is still in development so it unstandable graphics setting and UI is the least of the focus. Many fully released AAA games of there don't even have graphics customization either. Metro game or many of japanese console port for example.
Beside the graphics setting work fine for me. There is plenty of option already. What else do you want to change? Turn off motion blur? There is DOF and HDR, ambient occlusion, AA in the setting menu. Sure it can use some improvement but for a early in development game, that is good enough.
1 - No it's not understandable, it IS completely trivial to give options, and it's a dick move to lock anything. It's actually work to lock settings. The alternative of NOTHING would be far better. Options can be forced on at a driver level regardless, but often not off. People who pretend otherwise as if they've ever developed anything or have any actual knowledge need to be taken to the volcano.

2 - No there aren't "plenty" of options, that aren't pre-packaged. The options are mostly superficial, like tone, and no that isn't actually what HDR is. That's not how it works, that's not how any of it works. So why the fuck are you saying plenty? What do I want? How about individual options, and no asshole frame lock? How about the very basic options that have been around since the 90s like AF? You're using the Japanese, the notoriously worst of the worst, known for arbitrarily locking everything, intentionally, and making PC ports look worse than console ports, as an example to say it's okay? What the fuck?

3 - No it's not good enough even if it was in pre-alpha. It has shit settings put in, which is work to do, while fucking the user; that's not acceptable at any stage, it makes no sense. If it was good enough it wouldn't have bullshit superficial settings running that murder a high end PC while giving shit frame rates and stuttering even if the frame rate was perfect. Good enough implies acceptable functionality, this isn't even close. Some of the locked settings are part of what tank the performance when it's less work to not do that.

4 - If people don't make it clear to the dev, that what he's doing is retarded, he will never change it. It has nothing to do with the stage it's in, read above.

5 - You're missing a key point. If the dev wants more support, he needs to make the game, you know, WORK, on more PCs and not infuriate what are supposed to be customers. I'm not supporting him unless he changes and I'm far from the only one. And again, I'm going to keep repeating it because I know what you're going to say, being in X stage is NOT an excuse for the locks. Even if it was, which it's not, he's had an eternity to remove them.

People with the "it's good as it is/for now" attitude are why companies get away with being progressively more and more dogshit. The bar is constantly lowered and people still eat up anything and aggressively defend X or Y entity no matter how easy it is for X/Y to NOT be so shit.

You used Japanese ports, the laughing stock of the PC world, as a defense? A frame lock is NEVER acceptable. Locks of any kind are almost never acceptable. For people with eyes things like motion blur and DoF are especially offensive; I'd even take a lower frame rate to disable them. Maybe it's just a bug on my end, but DoF which is my most hated effect, can't be completely turned off. If I wanted my content to look like smudgy blurry shit, I'd get a $40 monitor, not use GPU power to simulate it.
 
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NukaCola

Engaged Member
Jul 1, 2017
3,811
4,409
1 - No it's not understandable, it IS completely trivial to give options, and it's a dick move to lock anything. It's actually work to lock settings. The alternative of NOTHING would be far better. Options can be forced on at a driver level regardless, but often not off. People who pretend otherwise as if they've ever developed anything or have any actual knowledge need to be taken to the volcano.

2 - No there aren't "plenty" of options, that aren't pre-packaged. The options are mostly superficial, like tone, and no that isn't actually what HDR is. That's not how it works, that's not how any of it works. So why the fuck are you saying plenty? What do I want? How about individual options, and no asshole frame lock? How about the very basic options that have been around since the 90s like AF? You're using the Japanese, the notoriously worst of the worst, known for arbitrarily locking everything, intentionally, and making PC ports look worse than console ports, as an example to say it's okay? What the fuck?

3 - No it's not good enough even if it was in pre-alpha. It has shit settings put in, which is work to do, while fucking the user; that's not acceptable at any stage, it makes no sense. If it was good enough it wouldn't have bullshit superficial settings running that murder a high end PC while giving shit frame rates and stuttering even if the frame rate was perfect. Good enough implies acceptable functionality, this isn't even close. Some of the locked settings are part of what tank the performance when it's less work to not do that.

4 - If people don't make it clear to the dev, that what he's doing is retarded, he will never change it. It has nothing to do with the stage it's in, read above.

5 - You're missing a key point. If the dev wants more support, he needs to make the game, you know, WORK, on more PCs and not infuriate what are supposed to be customers. I'm not supporting him unless he changes and I'm far from the only one. And again, I'm going to keep repeating it because I know what you're going to say, being in X stage is NOT an excuse for the locks. Even if it was, which it's not, he's had an eternity to remove them.

People with the "it's good as it is/for now" attitude are why companies get away with being progressively more and more dogshit. The bar is constantly lowered and people still eat up anything and aggressively defend X or Y entity no matter how easy it is for X/Y to NOT be so shit.

You used Japanese ports, the laughing stock of the PC world, as a defense? A frame lock is NEVER acceptable. Locks of any kind are almost never acceptable. For people with eyes things like motion blur and DoF are especially offensive; I'd even take a lower frame rate to disable them. Maybe it's just a bug on my end, but DoF which is my most hated effect, can't be completely turned off. If I wanted my content to look like smudgy blurry shit, I'd get a $40 monitor, not use GPU power to simulate it.
I don't understand what you are saying. 60fps isn't enough for you? This game have the best graphics in all of the adult games I play so far. And its running smoothly on my mid end PC with core i3 9100f and gtx 1050ti. If the lacking of some graphics option is that much bother to you then maybe this game isn't for you. go play call of duty or something.
 

GastonX

Member
Jul 22, 2017
111
77
I don't understand what you are saying. 60fps isn't enough for you? This game have the best graphics in all of the adult games I play so far. And its running smoothly on my mid end PC with core i3 9100f and gtx 1050ti. If the lacking of some graphics option is that much bother to you then maybe this game isn't for you. go play call of duty or something.
I'm sorry I actually explained anything to you as if you understand words. I should have known you're an NPC when when you said it's "understandable".

And no, I haven't used a 60 fps monitor in half a decade. If you could read you'd understand why that'd make no difference regardless. On top of all those points, even if I did use 60 fps, attempting to frame smooth something to 60 is pointless for several reasons, and even if it was a functional step it often ends up backfiring and causing worse performance.

Sorry, there I went again explaining things, to someone who thinks this game "have the best graphics in all of the adult games I play so far".
 

NukaCola

Engaged Member
Jul 1, 2017
3,811
4,409
I'm sorry I actually explained anything to you as if you understand words. I should have known you're an NPC when when you said it's "understandable".

And no, I haven't used a 60 fps monitor in half a decade. If you could read you'd understand why that'd make no difference regardless. On top of all those points, even if I did use 60 fps, attempting to frame smooth something to 60 is pointless for several reasons, and even if it was a functional step it often ends up backfiring and causing worse performance.

Sorry, there I went again explaining things, to someone who thinks this game "have the best graphics in all of the adult games I play so far".
I guess you're one of these pc master race folk who is all about frame rate and resolution. All I see is you complaining about performance while the game is running fine on mid end PC. It's perfectly playable and I don't see anything wrong with the graphics option.
 

BananaJK

Newbie
May 15, 2018
59
69
Why you need framerate more than 60 if what you actually do is just watch and fap? I don't see any porn that have 60+ framerate too.
 
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TheFirstAxel

Newbie
Apr 21, 2018
24
44


It would have been less work to not lock the frame rate, and removing it is no issue for any dev no matter the type of lock.
Unlocking the frame rate requires extra testing and development. There isn't just a line that says "Lock FrameRate to make that one guy cry" that they can delete and make it go away. There are, quite often, other issues, especially in games that have physics and fluid simulation, that have to be resolved before the FPS can be unlocked. It is much easier to develop with fewer variables (like that one guy in 10000 that absolutely must run every game at 8000 FPS on MEGA ULTRA SUPER DOOPER HIGH UBER QUALITY and if he can't turns into a sniveling toddler. Idk if that guy is you or not, but whatever), and frame rate is one of those variables that can and will change with each user. And that requires time and money that could be spent on actual content. For now I'd rather have them spend their time making new and interesting content than satisfying the one or two guys who will whine about some unimportant BS.
 
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GastonX

Member
Jul 22, 2017
111
77
Out of pure curiosity, what are your specs? Not looking to get into the argument because honestly I couldn't give less of a shit, but your rant has made me curious. This has ran fine for me at a solid 60 fps, and I'm running it at 1440p on a 144hz monitor. Granted I have a 1080 and an i5-75500, but an i5 honestly isn't really impressive, especially given that 9th gen chips and even the i9 exist now.
1440p 144Hz, 1080 Ti, R9 3900X, 16GB DDR4-3600.

It's not just a matter of frame rate as I said before. When things like frame smoothing or other wonky settings aren't working properly they can introduce stuttering. I could be getting 10000 fps average and it wouldn't mean it's a good experience if it has microstutters constantly making it feel worse than 30 fps. And no that hardware can't get 140 fps with the settings turned up. As I initially said, they're criminally inefficient.

Working fine for some people? Great. That doesn't mean it's working fine for others. One of the things these guys don't want to grasp.
Unlocking the frame rate requires extra testing and development. There isn't just a line that says "Lock FrameRate to make that one guy cry" that they can delete and make it go away. There are, quite often, other issues, especially in games that have physics and fluid simulation, that have to be resolved before the FPS can be unlocked. It is much easier to develop with fewer variables (like that one guy in 10000 that absolutely must run every game at 8000 FPS on MEGA ULTRA SUPER DOOPER HIGH UBER QUALITY and if he can't turns into a sniveling toddler. Idk if that guy is you or not, but whatever), and frame rate is one of those variables that can and will change with each user. And that requires time and money that could be spent on actual content. For now I'd rather have them spend their time making new and interesting content than satisfying the one or two guys who will whine about some unimportant BS.
What you're describing is true in the cases where it's made ground up like that and isn't the herculean task you're describing to to deal with if necessary.

Yes, there often is a single line that can be changed on their end. In this case it was literally a single line to disable the default setting: bSmoothFrameRate=false. That's it, and no the game doesn't implode, physics don't break as nothing is tied. One line which wouldn't even have been necessary if it wasn't forced on to begin with.

There went your argument of physics and fluid simulation which are pretty much always the same engine, and again, only causes issues like that if it's designed from the ground up to be like that. I hear that retarded excuse every time "Why is X /Y locked?" is mentioned for a Japanese game, the white knights stream in babbling about this shit which they know nothing about. Resolution arbitrarily locked? "Who cares, not important, this is not for you then" - what japanese game white knights say 99% of the time when it's something that can't be excused as "tied to physics".

Stop saying things you're guessing as if they're facts. Not sure? Think it's possible? Then say you think it might be the case. Not present it as gospel, while talking down. Amazing how some of you dismiss things you don't care about as "not important", then are daft enough to call it arrogant for someone to have a different opinion, one which happens to have facts. Ironic much?

In the rare cases where it can directly screw with physics, some modder usually fixes it with little effort like the hair physics in The Witcher 3. Honestly why is that "iT's PhYsIcS TiEd!" line so common every single time, when it's wrong almost every time? What made you think there was any sort of link?
 
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5532738

New Member
Mar 15, 2019
3
0
Need help, I use asus laptop have i5-6198du, 4gb ram, nvidia gerforce 920mx, updated all last video driver and cant play this game because fatal error. How can I fix it?
 

Mr.Shark

Member
May 5, 2017
103
95
Need help, I use asus laptop have i5-6198du, 4gb ram, nvidia gerforce 920mx, updated all last video driver and cant play this game because fatal error. How can I fix it?
I would suggest posting your error message if you want real help instead of generic advices.
 
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tamanwah

New Member
Feb 25, 2020
1
0
Hi, I am new here. Nice to meet u guys.
I am not IT elite..
May I know the following specs can play this game smoothly?

PROCESSOR : AMD RYZEN 3 3200G MOBO : GALAX A320M
RAM : GALAX GAMER II RGB 8GB 3000MHZ + extra 8gb = 16GB Ram
GPU : GALAX GTX 1650 EX (1-Click OC) 4GB GDDR5
SSD : GALAX GAMER L 240GB SATA

Thanks.
 

icaicos

New Member
Nov 4, 2019
10
41
Hi, I am new here. Nice to meet u guys.
I am not IT elite..
May I know the following specs can play this game smoothly?

PROCESSOR : AMD RYZEN 3 3200G MOBO : GALAX A320M
RAM : GALAX GAMER II RGB 8GB 3000MHZ + extra 8gb = 16GB Ram
GPU : GALAX GTX 1650 EX (1-Click OC) 4GB GDDR5
SSD : GALAX GAMER L 240GB SATA

Thanks.
I used to play on E3+1080,that works fine.
 

Goshtic

Member
Oct 22, 2019
108
443
Hi, I am new here. Nice to meet u guys.
I am not IT elite..
May I know the following specs can play this game smoothly?

PROCESSOR : AMD RYZEN 3 3200G MOBO : GALAX A320M
RAM : GALAX GAMER II RGB 8GB 3000MHZ + extra 8gb = 16GB Ram
GPU : GALAX GTX 1650 EX (1-Click OC) 4GB GDDR5
SSD : GALAX GAMER L 240GB SATA

Thanks.
Those specs look fine for 1080p. However, the game isn't that well optimized. Playing around with the "T", "S", and "U" key causes major performance issues. I'm on a 2080 Ti running 4K res, and this game still can't maintain 60fps+
 
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VLindemann

Member
Apr 25, 2018
153
262
Operation Lovecraft 0.23 Changelog


Additions:

New enemy: Deep One Hybrid

10 new sex scenes:
Erika-Dreamer
Erika-Spawn of Basatan
Erika-Great Race of Yith
Erika-Hound of Tindalos
Erika-Mi-go Nymph
Alet-Deep One Hybrid
Alet-Dreamer

Motion blur effects

Skin pressing effects



Improvements:

Enable POV switch among multiple actors

Added confirmation check for resolution change



Fixes:

Textures become blurry with low graphic quality setting

Model clipping with Erika's stealthsuit

Animation and sound effect fixes

Fixed a rare crash issue

Fixed lighting flickers
 

NeriEU

Shillien Templar
Donor
Sep 9, 2018
59
157
For a simple pose game in 3D and a pretty basic one - it has some god awful optimization.
Seriously Wild Life and VAM run better on my PC than this. What the?
 
3.80 star(s) 63 Votes