kinda crazy, how we got string alone for what? 6+ year? with Sketches and shit, not even one single screenshot of the so call campaign and still 13k sub
Their Patreon launched September 2016, literally the instant Patreon changed their community guidelines to allow adult content, so nearly seven years.
That's not including the fact that it was already in development before the Patreon launch so realistically it's probably closer to eight or nine years if you go from the first previews of "Daisy in Summer." That fits with the timeline of them starting pretty much the moment Epic launched UE4 with a public license too.
If we take their claims at face value that means 9 years for a very limited and buggy tech demo. According to Helius they've completed the script, voice acting, level design, ux design and mocap for campaign multiple times but just... never released anything.
It's what makes this project so fascinating. They can do the absolute minimum to create a functional tech demo, make bold faced lies repeatedly and thanks to the design of sites like Patreon they can keep it going for years as the developers themselves have absolute power to hide feedback, there's no oversight of their marketing and they can even delete their prior statements if they want to walk stuff back.