I don't think Helius is looking at suggestions, at least not any more than he was before, he's just using it as a way of deflecting criticism. Making the game less grindy was meant to be a large part of phase 2
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so it's not like he just wasn't aware of the feedback:
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Instead of the above he made it
more grindy and the only reason he's reversing a tiny, and I really do mean tiny, bit now is because he needs to try and put on a PR show as the game started getting bad press and Patreon subs flatlined.
The depressing part is going to be if this little PR push actually works. That seems to be Helius' MO down to a T. He'll implement the low hanging fruit, like putting VR back in an animation viewer UE project, but he'll drag it out and in 12 months time this project will be in largely the same position it is now
maybe with a VR version of Harem mode tacked on. Then he'll do a UE5 "rebuild" and you're back at square one and all the while he's raking in ~$100k a month via Patreon.
It really is quite disappointing that nearly a decade on this mess continues to take in quite a lot of money that could be going toward real developers working on real projects that are actually going somewhere.