- Aug 30, 2019
- 4
- 1
I want to be that guy and just point outFWIW while I'm saying they lack gameplay I do try some of them myself so I'm not just talking out of my ass, though if you consider puzzles and dating sims as gameplay we probably just disagree on what counts as gameplay. Just for clarification I'm not referring to games like Hero Party Must Fall, The Imperial Gatekeeper, Flower Charm Sequel, etc that obviously have gameplay loops. If you take a look at the 3dcg tag right now it's mostly full of Ren'Py games that are purely dialogue with no additonal mechanics other than point and click or sandbox at best, but even then, sandbox in these types of games amount to opening a map to click on and load into a different area - no creation/exploration. You can just read the tags for the games to see this. 2dcg games suffer from this to a lesser extent, but then again there are almost 2x more 2dcg games than 3dcg so I can understand why this wouldn't seem the case if you don't scroll through the pages or are more lenient on what counts as gameplay.
