This update actually came with a visual improvement/performance boost option. Which allow the user to manage performance boost for the cost of visual quality and vise versa. So people that had lower spec hardware that couldn't run it well, can now play around with the
Screen Resolution Scaling in the setting menu. The default value is 0.4. So lowering it will boost performance, but then, the game will look like a blur mess.
1280x720, Details: Low, AA: None, SSAO: 0, Screen Scaling: 0.
What you are seeing is the lowest possible game settings with Screen Scaling set to 0. While the game should be running smoothly (for low end hardware)... there isn't much to see and enjoy, lol
![ROFL :ROFLMAO: :ROFLMAO:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
. Scaling set to 0.1 isn't any better, but at 0.2, you get some details back. At least that patreon logo still render clearly.
On the reverse side, the highest end of the spectrum, 8K resolutions finally doesn't crash on me. Before, I couldn't get to the menu screen at that resolution, as it always end in a fatal memory error momentarily later.
Just a note, imgur's compression is going to reduce the quality and the original images are 40-80MB each.
And yes, performance is very cinematic-like and eventually it even becomes a slide show.
![Laugh :LOL: :LOL:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The game locks up at 7680x4320 with scaling set at 0.6. I wonder if a 3080 Ti can handle it at 1.0 scaling at these resolutions.
Anyway, I find this is a very nice new feature, as it allows people with 1080P monitor to reach 4K level of texture detail, even if it isn't 3840x2160 display resolution. I highly recommend adjusting it higher than the value of 0.4 if you have a high-end graphic card, but not the display monitor to take advantage of it. This being a scene viewer, you don't need it over 100fps, unless you're on VR.
I believe this does it better than AMD/Nvidia's Dynamic Super Resolution scaling, as well. Normally, when you increase the resolution, you get a sharper image, but it's not often the case for the game's textures. It only get stretched. Here, with the in-game setting, the textures also scale internally, giving it a much more crisp and defined detail.
The texture detail of the bra and her skin is more defined. It'll probably be a subtle difference for the untrained eye though.
Anyway, my post getting too big again, so I'll end it here with a few more 4K images at 1.0 scaling.