Thank you for trying it out.
I do not feel like this is a prototype, and hopefully I can help clarify some things:
You can watch the current energy status of all workers in a building in the manage buildings screen.
You can see the average skill the worker has for the profession in the profession selection menu.
The inspiration is Whoremaster, and I have tried to improve that UI, and clarify it.
If you have any feedback on how to make things clearer, or design ideas, feel free to share them!
That's correct., but only because you told me to look here.
It will be more user-friendly if you actually had the energy stats directly in the workers panel
"You can see the worker’s average skill for a profession in the profession selection menu."
Yes, as I said initially: “You have to click each worker individually just to check their energy level, and the same goes for assigning them.” The profession part is still a UI problem. I still need to click each worker individually to see who is the best fit for Bartender, for example.
So if I have Worker 1 and Worker 2, and Worker 1 has an average skill of 43/100 while Worker 2 has 50/100, I will obviously prefer Worker 2. But to figure that out, I have to browse through the entire worker list manually to find the best fit.
That’s not a big issue when you only have two workers, but the hard limit for bartenders is 99, and for entertainers it’s 3. Imagine managing that, especially when you also have multiple buildings.
TL;DR: at a macro level (late game / endgame), managing this will become a nightmare.
I mentioned
Brothel King because I’ve wasted a few hours on it, and it uses the same game engine. Its UI helps you quickly understand which worker is the best fit for each profession. But Brothel King is a pure “brothel manager” and that’s it. Your game is more like a
tavern/restaurant/brothel/casino/guild manager, and each worker has traits and different stats that make them better for different roles.
I highly suggest making the
management side more intuitive first, and focusing on the
NSFW content later. I know this is an NSFW website and the main theme is adult content, but games like these must be solid on the mechanics part first. While other game genres which are more "mainstream" focus on right-handed control first.
Games which i can suggest you to explore in getting more inspiration about what i'm saying: Brothel King (what lady can use what kind of "service" for guys), Porn Empire (what lady can do the best job, photoshooting, nightclub etc.), Shady Deals (a html game which if you ignore the porn part it's a gang management where you can understand which punk can do it's best job where)