Heya everyone! Long time no post in awhile, still been busy with my other project and personal business but recently i haven’t been feeling as motivated to draw so I thought this would be a good opportunity to work on this project some more, in addition to most of the things I listed out for the next update previously, some additional things will be part of the release:
-some events tied to personality types that raise/lower training progress for certain titles, I’ve been thinking about adding something like this for the revamp for the training system I planned on doing at some point in the future, but i think this is a good start and should make things more interesting during the training process. An example of this would be a himedere having an event describes her naturally resisting being submissive and losing progress, on the other side a dandere might have an event where it increases her progress, I think about 6 positive and 6 negatives for each personality type would be good for a starter, in addition to this I'm still thinking of whether to have varying degrees of increases/decreases as well as having previous factors influence as well but I want to playtest things a bit more. Additionally these events will not trigger if a slave is fully trained in that title already so no worries about having to regain a title every 5 seconds, I want things to be fun, not tedious haha
-A new training/title for training your own Maids/Butlers This is for the implementation of the west wing addition to your estate,
This title will be prerequisuite to assign a slave to the westwing, for now I'm having them reduce the expenses of your other slaves. There will be a few combo titles like sissy maid or something so looking forward to that!
-A new training for slaves after they've been domesticated to earn the "Pet" title which will be one of the qualifiers for the eastwing where slaves with certain titles can be assigned special positions or holding areas for requests
-A sissy check for male/masculine check for wearing female clothes, some of the framework was already implemented in my last update so hopefully this doesn't take too much time and will hopefully make the implementation of the other thing I want to do easier as well. But basically how this works is depending on the clothes and how feminine they are a slave will refuse to wear them, however the issue can be forced if you want to, causing a decrease in trust/affection and raise in sissification progress, you may even be able to get away without decreases if the slave's submission is high enough. This action will obviously have some cooldown but I think its a fun addition to the whole training process if you're into sissification training! I also want to implement it in a way that it scales with sissification progress but we'll see how far that goes haha
-A slut check for slaves basically sissy check but instead for more lewder clothes

I might have to work a little harder for this since I have to go back and edit all the slave sheets to implement a lewdness value to clothes but it should be worth it for more flavor and fun
-Lewder Clothes- As it seems the clothing system hasn't exploded, I can go about adding more clothes! If you have any suggestions feel free to let me know
-A job/request system to send out your slave to accomplish odd jobs for income based on their available title, This will be the beginning framework of what I plan to implement later so only the lowest tier of jobs will be available, these will require specific titles and impossible to fail but later rank jobs will be more open-ended, for better and for worse
-The next tier of Slyvine's business relationship with you, training requests, these function similarly to the guild version except
Slyvine will pay more than the guild and also building rapport with her like this will unlock the next stage of your partnership where you unlock the ability to train slaves for the maid/butler title.
-Some initial sex toy introduction
-Further implementation of the clothes inspection system and also possibly making the current clothing system look nicer, maybe with a chart system or something of that nature
And that's what's planned! As for as release date. . . I don't know! I don't want to give a definitive date because I'm 100% sure I will miss that deadline by a long shot and I don't want to get anyone hyped up for nothing but I just wanted to let you guys know whats on the horizon.
I've been thinking of whether to make a seperate thread for this as well, if anyone is interested in that, let me know and I'll begin the process I suppose. And if anyone still playing has encountered that numbers quirk where their money is a really long decimal I would definitely appreciate if you could upload your save here, sadly none of the previous saves on here is compatible with my current build of the game so maybe a fresher one would work.
Ty for reading and hope you have a nice day!