- Jan 19, 2020
- 267
- 332
Have the one from patreon here and it is 0.16a - But with added functionality.i will try the patreon links, i just started the new update still 0.16a
View attachment 1049157
New-01 did you forget to change the build nr?
Have the one from patreon here and it is 0.16a - But with added functionality.i will try the patreon links, i just started the new update still 0.16a
View attachment 1049157
New-01 did you forget to change the build nr?
He didn't change the build nr in gameHave the one from patreon here and it is 0.16a - But with added functionality.
Yup. My bad. Version is a variable which should automatically update when I build. Have to check that. But patreon and itch posts are actually 0.2He didn't change the build nr in game
It's a major overhaul on the base logic. Previous version saves may not be compatible. But you can edit the save file. It's unencryptedNot sure why but I lost all progress from 0.16a to 0.2 only the money and some food stock came over?
Employess, upgrades, reciepes all gone.
Products list will be implemented as a scrollable menu.So far no hard bugs.
Some text and icons are offset:
View attachment 1050054
View attachment 1050055
The "products" list does not have a scrollbar, the cook list has one.
Scrollwheel support would be nice for:
- Scrolling lists
- Set the amount of stuff to cook (eg: click into the box and scroll up/down)
The waiter could get a task / upgrade to "auto serve" guests as long as food is in stock.
The cook could get a task / action to keep a stock of at least 15 items. (Auto cook if below and enough money)
Day/Night cycle should end/start a day.
I like this (non toon) more. But I suppose others won't so if you can, give it an option in the game settingsURP default shader. shall i stick to this or revert back to toon shader (which i used before) ?
View attachment 1050494
im not sure if unity can change the shader while game is running. but will try.I like this (non toon) more. But I suppose others won't so if you can, give it an option in the game settings
player have to buy cloths.why don't they change clothes?
Looks and works good.0.21 published for patrons. it uses unity URP default shader for char models and added another customer.
dialogue is still disabled since it needs more work.
0.21 will be available for free on 26th Feb 2021 unless new major bugs reported on 0.2.
Yup. It's because I copied the customer brain to the new model from existing one. Variables may be referring to the other one.Maybe one more bug. Sometimes clicking the green bubble at the counter does not do anything.
Like here:
View attachment 1051509
I clicked it like 10 times, the customer did not get anything and did not leave. (Stock was 49)
As soon as a second customer came to the counter, asking for pizza, clicking its bubble resulted in the other customer being served as well.
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Oh and now I just had the opposite thing:
3 customers were waiting in line. I served 2 of them and the third left without me clicking the bubble.
I think it is the new customer model that is buggy, its bubble / events are wired to the other blonde girl.
Lack of readme or tutorial is really a bummer. I'll address that soon.Can someone please provide instructions? The game just throws you in. So far I figured out how to prepare food but I can't figure out how to actually give it to the customer.
Edit: Just realized the customer is supposed to just get the meal. I have like 3 customers standing here who won't take food that's ready. This game seems flawed.