agn25

Well-Known Member
Nov 20, 2017
1,186
2,765
1) 8 endings ( u missed DM`s post)
2) Remove Farm+Marcus? If its not in patreon whitelist its not removed from game ( - dogs pigs etc)
3) good ones endings will have lesser count than bad ones.
4) if you read i mentioned that Mel can have good one - as one of characters in revenge plot.
Dm has updated his expected endings count with a message to Patreon only this morning. This is the relevant quote;
" Episode 4 is the final episode!! Several storylines intertwine with each other, leading to one possible ending. This grand saga will culminate in 13 endings, some of which will be revealed in upcoming updates! The quality of the content we produce continues to grow, and we hope you'll be satisfied with what we've got in store for you!"

So we have a few more possibilities to speculate about.

Wow! So this is what it is like to be well known.
 

TheLecher

Well-Known Member
Nov 21, 2018
1,520
2,630
Dm has updated his expected endings count with a message to Patreon only this morning. This is the relevant quote;
" Episode 4 is the final episode!! Several storylines intertwine with each other, leading to one possible ending. This grand saga will culminate in 13 endings, some of which will be revealed in upcoming updates! The quality of the content we produce continues to grow, and we hope you'll be satisfied with what we've got in store for you!"

So we have a few more possibilities to speculate about.

Wow! So this is what it is like to be well known.
Congrats on your 1,000th post. Bookmark it. (I took a screenshot of mine.)
 
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kannagi12

Newbie
Aug 26, 2019
53
108
Never really liked the idea of multiple endings. Its a visual novel anyway and Monica needs a canonical ending , whether the end player likes it or not. By having multiple you take away the immersion out of it , Monica lives in parallel universes or what actually happens to Monica doesn't count because she has another ending available.
 

Ostego

Engaged Member
Jul 30, 2018
2,065
3,464
Never really liked the idea of multiple endings. Its a visual novel anyway and Monica needs a canonical ending , whether the end player likes it or not. By having multiple you take away the immersion out of it , Monica lives in parallel universes or what actually happens to Monica doesn't count because she has another ending available.
having multiple routes already broke immersion, like street whoring parallel with escort or FB magazine leading
 
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Ruffy2010

Member
Jul 9, 2017
399
180
In episode 3, when I'm trying to convince Phillip to invest, he says he doesn't like that Monica ran away when he showed her the basement, but Monica didn't run away and now he's asking me to spend a week in his basement.

I thought it was a bug in my save file so I replayed episode 3, but now he's back to saying I ran away even though I didn't.

Is it a game bug that he says I ran away?
 
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wildride69

Well-Known Member
Jan 5, 2023
1,527
3,746
Never really liked the idea of multiple endings. Its a visual novel anyway and Monica needs a canonical ending , whether the end player likes it or not. By having multiple you take away the immersion out of it , Monica lives in parallel universes or what actually happens to Monica doesn't count because she has another ending available.
Totally disagree, some are waiting for her complete downfall, some want a redemption arc, neither choice is right or wrong and the only thing breaking immersion is your NEED to see what other possible routes you could have taken. If you don't go down the other paths then how that breaks immersion for you is a mystery to me.
 

kannagi12

Newbie
Aug 26, 2019
53
108
Totally disagree, some are waiting for her complete downfall, some want a redemption arc, neither choice is right or wrong and the only thing breaking immersion is your NEED to see what other possible routes you could have taken. If you don't go down the other paths then how that breaks immersion for you is a mystery to me.
Cuz a player playing knows there are multiple choices and multiple endings when playing it and the author revealing that in one form or another, even through an announcement. See, i get why there are multiple endings. I'm not questioning the motive of that which is to satisfy all the different kinds of players. I just think/wish Monica should be ended the way DM thinks it should be ended rather than a multi consensus of players. Let the creator create. Art needn't be diluted at the altar of whims of the audience. Van gogh never painted multiple versions of his paintings so that every kind of audience can pick one of them. It isn't a sandbox game like Minecraft either where the environment is defined and the player is co creating after the creator sets the world.
 
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Ruffy2010

Member
Jul 9, 2017
399
180
In episode 3, when I'm trying to convince Phillip to invest, he says he doesn't like that Monica ran away when he showed her the basement, but Monica didn't run away and now he's asking me to spend a week in his basement.

I thought it was a bug in my save file so I replayed episode 3, but now he's back to saying I ran away even though I didn't.

Is it a game bug that he says I ran away?
So can no one tell me if it's a game bug or if it was the same for you? :(
 

Stan5851

Engaged Member
Oct 18, 2019
3,098
6,424
So can no one tell me if it's a game bug or if it was the same for you? :(
This is the first time I've heard of such a mistake. My Monica's was fine - you could either agree to spend a week in the basement, give up and pay $30,000 in exchange for agreeing to invest, or refuse the basement but in exchange for some favor Monica would have to do for Philly in the future.

Try to describe the whole situation in an email (what you've already done in a post here), then attach the save file and send it to decentmonkeybox@gmail.com. Maybe DM will be able to help you.
 
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Vibesy

Member
Nov 19, 2023
143
313
Cuz a player playing knows there are multiple choices and multiple endings when playing it and the author revealing that in one form or another, even through an announcement. See, i get why there are multiple endings. I'm not questioning the motive of that which is to satisfy all the different kinds of players. I just think/wish Monica should be ended the way DM thinks it should be ended rather than a multi consensus of players. Let the creator create. Art needn't be diluted at the altar of whims of the audience. Van gogh never painted multiple versions of his paintings so that every kind of audience can pick one of them. It isn't a sandbox game like Minecraft either where the environment is defined and the player is co creating after the creator sets the world.
Van Gogh was essentially destitute his entire life and had to be supported by his brother. If Van Gogh had been on Patreon, he would have probably been doing polls on what color paint to use and whether he should keep painting sunflowers. And yes, he would have been doing multiple versions of his paintings based on patron feedback. Most artists do that inherently anyway, because at the end of the day they need to eat and therefore respond to market/dealer feedback on what sells. Regarding DM, the second he started a Patreon page and accepted donations he was implicitly accountable for responding to patron demands because they are his meal ticket. If he wants to create without any "dilution" from the "audience" then he should close down his Patreon and self fund his creation.

Edit: And if you really want to argue that DM is an artist immune to pressure who should be free to create, then explain to me where Bardie is today!
 

Ruffy2010

Member
Jul 9, 2017
399
180
This is the first time I've heard of such a mistake. My Monica's was fine - you could either agree to spend a week in the basement, give up and pay $30,000 in exchange for agreeing to invest, or refuse the basement but in exchange for some favor Monica would have to do for Philly in the future.

Try to describe the whole situation in an email (what you've already done in a post here), then attach the save file and send it to decentmonkeybox@gmail.com. Maybe DM will be able to help you.
I can decide whether to go to the basement or not, but he says that the first time I went to the basement, I ran away.

So I replayed episode 3, but he still says I ran away, even though that's not true.

And that kind of bothers me if it's a bug, but if it's like that with you all, then I'd just keep playing.
 

Stan5851

Engaged Member
Oct 18, 2019
3,098
6,424
Cuz a player playing knows there are multiple choices and multiple endings when playing it and the author revealing that in one form or another, even through an announcement. See, i get why there are multiple endings. I'm not questioning the motive of that which is to satisfy all the different kinds of players. I just think/wish Monica should be ended the way DM thinks it should be ended rather than a multi consensus of players. Let the creator create. Art needn't be diluted at the altar of whims of the audience. Van gogh never painted multiple versions of his paintings so that every kind of audience can pick one of them. It isn't a sandbox game like Minecraft either where the environment is defined and the player is co creating after the creator sets the world.
The DecentMonkey is already doing what he wants, and it has been said many times (by himself) that the whole Monica thing will end the way he originally intended. As for multiple endings, this was done in keeping with the original concept of the game, which was to have multiple routes independent of each other, each of which would lead the player to a different ending. And in doing so, the player could only choose the route(s) that suited them.

Yes, as we know, not everything worked out as intended, and some routes did end up connected (like VIP Excort, Falling Path, and Shiny Hole), but globally this separation still works. Monica doesn't have to prostitute herself or work at the VIP Escort, but she can still move through the main storyline (Office/Photoshoots)...Likewise, no one forces the player to move through Julia's storyline. All in all, it more or less works (albeit with caveats)..

Now, about how to end the game so that no one leaves disappointed, given the completely polar opinions on how the story should end...
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