lol. Reached Bangkok? It went in reverse instead. Less content, more dice rolling over the t
The game development certainly has gone round in circles (and reversed), and just to put that in perspective read the 31 Dec 2018 year review:
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At the time the objective for 2019 was getting too Bangkok but it needed (results in brackets)
(i) Better Avatars (Built in 2019, and then binned in 2020 as too complex)
(ii) Improved Sex Engine (Built one in 2018 but it was no good, then built a new version for Dubai in 2020 which was too complex)
(iii) Random NPC generator needed for Bangkok customers (Still struggling with)
Sadly every year always has this or similar as reflection "
I’ve worked hard on the game this year, but the progress has been much slower than expected" (from above link). Now I believe Crush puts in a solid amount of hours into the game but just constantly over complicates the game and gets stuck.
2019 saw more complexity with SURPS and a 'background' to the character turned into the Lifepath and at the year end review..... "
I've been thinking seriously about how to increase the development speed". 2019 review here:
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2020 started with the new Sex Engine (
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) and ended with MFAGA and the sex engine scene not completed. The sex engine ballooned into a monster and Crush was out by 1000% on his time estimation (see the number of pomos in the Jan post) after thinking seriously about development speed.
I'm still a fan of the game though, but the development path is torturous.