- Aug 31, 2017
- 191
- 227
Not a bad update in itself, it's just 24-36 months too late
The problem is that creator of Female Agent doesn't know if his previous framowork would work or not... because he never built actual game that would use his previous framework. All we had is a character creator with whole bunch of skills that were barely used during lifepath portion. They were supposed to be used during Bangkok portion, but since he never built Bangkok he had no idea if it would work or not.If the creator of Female Agent feels like if previous frameworks doesn't work in the long-run and he can improve everything thanks to what he learned, who are you to crap on his intent of improving ?
he is not incompetenteither Crushstation is completely incompetent or is a scammer.
Very clear to state the developer IS quite incompetent. Nothing in the older systems should have been incompatible with the Bangkok portion, even if you had never actually planned for the system to do open-world. It's a text-based game. Nothing about how the character data is stored should be capable of causing poor interactions with an open-world section. At worst you'd have to add new variables to the character later as 'derived' statistics based on the existing ones.The problem is that creator of Female Agent doesn't know if his previous framowork would work or not... because he never built actual game that would use his previous framework. All we had is a character creator with whole bunch of skills that were barely used during lifepath portion. They were supposed to be used during Bangkok portion, but since he never built Bangkok he had no idea if it would work or not.
Scrapping months of development that doesn't work is one thing, scrapping months of development before you had a chance to see if it works or not is another... to then spend another several months of development reworking that same character creation only to drop it completely so you could do Bangkok portion means that either Crushstation is completely incompetent or is a scammer.
In the end, it doesn't really matter which of those two options is true because either way this game will never go anywhere and will never be anywhere close to completed.
Actually, I was just thinking about that. The game would literally be better if he stuck this Bangkok update at the end of the old 1.6 content (not even mentioning that I prefer the old style). This means since the system overhaul Crush has done NOTHING but code his game's system. (Until now where he wrote the SCENARIO for Bangkok - Which btw confirms my previous statement months -years ?- ago that I thought he didn't know where he was going to go once Bangkok started which is why he was delaying so much)Impressive how this game gets less content with every update.
They spend month for a fun creation process and origin story, just to can all of that to get where they should have been month (years ago).
With the money they get, there is NO excuse for that.
But probably they had to take a trip to Bangkok for 1-2 month to see how it is there and how to implement that into the game. Field study ans stuff.... but then they should have less placeholder images.
I really liked the game and premise. And even the version up to 1.6 was fun and ready to dive into the Bangkok stuff.
It is impressive that we are now more or less where the 1.6 version was, just with LESS content.
I do not make games for that reason. Or partly that reason. I know I lose interest in any project after a while. I couldn't guarantee the commitment required.How about, if you hate it so much, you start making your own game and wait for other to do that to you, hm ?