WalkTheEdge

Newbie
Nov 29, 2017
74
105
I think the release title has to do with the club's security cameras, some photos taken by customers while she's coyoting, and Sam's filming of the oil wrestling on stage. There's no specific videoing of the MC.
Release title is a clear reference to the MC having sex with Connor, which was caught on security cameras
 

menatv

Active Member
Dec 6, 2019
854
868
Haven't played the latest version. But the one of the releases before it this bar mission in Bangkok was to me basically a glorified version of the training session in the bar from one of the earliest versions of this game. All that is missing is the wet T-shirt contest.

At least we're getting updates. As far and as far inbetween as they are.
 
Apr 8, 2022
4
10
Huh? Entire premise is about being agent, I mean it is in its name.
So? I like the game, the paper doll system, the setting, the whole shabang. I don't care about its meagre premise though, which barely features so far anyways. For months the entire game didn't even come close to tackling the agent aspect, so I don't get where your confusion is, revamping exists.
 

ScarletCrow

Newbie
Mar 14, 2017
91
109
Yep, and you need to add the Crushstation variable here. Crush may decide to get back to the Lifepath, add a side mission or add some more choices to the existing Bangkok content.
Don't forget the clothes, and choice for breakfast, and decorations for your own room, that's going to be sooo exciting. The idea that you can choose your own personal bedsheet. Cannot wait.
 

berny

Active Member
Jun 8, 2017
576
1,161
Unfortunately, the patreon model incentivizes developers to prolonge the completion of a project. If you're a dev, you'll effectively make more money if you take 6 months to finish a game as opposed to 3 months. As a result of this, >90% of projects on this site never finish or are in a never ending development cycle.
While I agree with you that the monthly donation model is problematic for making games, I don't think that's the issue here. The game in theory is ideal for prolonging it as long as possible. The whole idea of a sandbox where you can almost indefinitely add missions, clients etc. is basically every patreon dev's dream. You can even rely on the community to help with adding content. And I can also see the appeal for potential patrons. If done well, it could be one hell of a game. After all, there must be a reason why this game is still financially successfull despite its abysmal track record.
The problem however is that crush just gets nothing done.
 
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zuulan

Member
Oct 12, 2020
182
165
Game Looks realy good and i would have been good life simulation game, but realy too much forced choices without unknown or unpredictable outcomes, Its more like VN than game. but visual and statistic overview is very nice.
 

TheDeviant

Member
Aug 7, 2017
149
359


Spoilers for 1.15 in this report.
The main reason was a rewrite in week 7. I was struggling and struggling to make the first version of this episode work, but as I reported in that week:

I played through it again today and frankly it's just not that sexy. ☹ I'm not happy with it, especially as a follow up to the previous episode. Frankly...it's kind of boring.
From week 8, the main plot developments stayed, but I totally changed the execution. That improved the episode a lot, but it took more time.

Why did it need a rewrite?

I’ve reflected on this, and I think the main problem was that I didn’t have a clear enough picture in advance of what would make the episode sexy. I think I expected the hotness just to spring up organically when she went back to the club, but that didn’t happen.
In the end I was satisfied with the hotness of 1.15 (especially when compared with the first, unreleased version). I would have liked more time to spice it up, but it had taken too long already.

Ch-ch-changes

To prevent this happening again (), I tried something different this week.
I had a rough framework for the structure of episode 1.16 written out. Normally I just jump straight into writing, because I’m eager to make progress. But this week I forced myself not to.
Instead, I spent a lot longer than I normally do on scene planning. I tried to think through the player experience of each scene, and what would make the scenes hot and novel and interesting.
The details won't come out until the writing, so at this stage it's hard to be sure how helpful this was. But I feel like I have a much clearer idea of how to make the scenes work, so hopefully it won't need any major rewrites this time.

Next steps
The next objective is to create a rough storyboard for the episode. I'll report back on progress next week.
Okay, that's all for this report. Have a lovely weekend, guys, and I'll see y'all on Discord or here next week.
 

vicaddict

Member
Sep 29, 2019
203
420
I wish they'd kept the backstory feature
Well he wanted to bring it back, although I can't see how on earth it would connect with what we have right now. That is one, if not the biggest problem of the game. You get traits and mechanics and never use them. All you ever do is roll the dice and apart from the fact that you can simply savescum until you succeed, the outcome doesn't even change anything.

I mean, at least we are getting content every couple of months, but it doesn't change the fact that he has no idea what the big picture is supposed to be like. At this point it is as linear as it gets. I have to admit that I don't even read some of the texts, because there is a lot of it and some of it doesn't even mean anything. Why would I want do chose between breakfast items? Why do I have to chose outfits for different scenes when it doesn't even play into the scene?

I am not accusing him of scamming people, but after all these years he still doesn't know where he wants to take the game or how to focus his time. I am not a writer and I believe that it is hard to force yourself to write something, but it's not like he is writing a book every three months. It's like a few pages at most. Why can't you do that within a week?

It really is frustrating, because the game really had potential. He wants to create a storyboard now. Okay. Does a storyboard exist for like the entire game? One would suspect that you have some sort of an outline of what plots, chapters or events you want to include and how one plays into another?
 
3.50 star(s) 123 Votes