I don't know Crush's plans in this regard, but I can definitely see room for it once we get to the sandboxy part. Not yet though.Are there any female romance options here?
I don't know Crush's plans in this regard, but I can definitely see room for it once we get to the sandboxy part. Not yet though.Are there any female romance options here?
Release title is a clear reference to the MC having sex with Connor, which was caught on security camerasI think the release title has to do with the club's security cameras, some photos taken by customers while she's coyoting, and Sam's filming of the oil wrestling on stage. There's no specific videoing of the MC.
So, nothing with either of the bar girls the agent befriends.I don't know Crush's plans in this regard, but I can definitely see room for it once we get to the sandboxy part. Not yet though.
So? I like the game, the paper doll system, the setting, the whole shabang. I don't care about its meagre premise though, which barely features so far anyways. For months the entire game didn't even come close to tackling the agent aspect, so I don't get where your confusion is, revamping exists.Huh? Entire premise is about being agent, I mean it is in its name.
i vote GTA 6 final answerGTA 6 or Female Agent Alpha, who will come first?
Don't forget the clothes, and choice for breakfast, and decorations for your own room, that's going to be sooo exciting. The idea that you can choose your own personal bedsheet. Cannot wait.Yep, and you need to add the Crushstation variable here. Crush may decide to get back to the Lifepath, add a side mission or add some more choices to the existing Bangkok content.
Here you goDoes anyone know if theres a link to the patron version of 1.6.3 wit its content unlocked ?
And the color of modessDon't forget the clothes, and choice for breakfast, and decorations for your own room, that's going to be sooo exciting. The idea that you can choose your own personal bedsheet. Cannot wait.
While I agree with you that the monthly donation model is problematic for making games, I don't think that's the issue here. The game in theory is ideal for prolonging it as long as possible. The whole idea of a sandbox where you can almost indefinitely add missions, clients etc. is basically every patreon dev's dream. You can even rely on the community to help with adding content. And I can also see the appeal for potential patrons. If done well, it could be one hell of a game. After all, there must be a reason why this game is still financially successfull despite its abysmal track record.Unfortunately, the patreon model incentivizes developers to prolonge the completion of a project. If you're a dev, you'll effectively make more money if you take 6 months to finish a game as opposed to 3 months. As a result of this, >90% of projects on this site never finish or are in a never ending development cycle.
From week 8, the main plot developments stayed, but I totally changed the execution. That improved the episode a lot, but it took more time.I played through it again today and frankly it's just not that sexy. ☹ I'm not happy with it, especially as a follow up to the previous episode. Frankly...it's kind of boring.
Well he wanted to bring it back, although I can't see how on earth it would connect with what we have right now. That is one, if not the biggest problem of the game. You get traits and mechanics and never use them. All you ever do is roll the dice and apart from the fact that you can simply savescum until you succeed, the outcome doesn't even change anything.I wish they'd kept the backstory feature