Dracis3D

Member
Game Developer
Nov 16, 2017
264
402
The Agent barely arrived in Thailand, got herself a job, is no longer forced to whore herself out, but immediately gets raped, has no problem with it and installs cameras at the club so that her story is basically done. She can let the SWAT team do the rest.
Most of the setup was simply geared to set a 'Secret Service Agent' up as a whore in a brothel where she carries out more and more degrading acts. I number of years back Crush had a whole collection of very good sex scenes sketched out at high level. I talked to him about it as I preferred the Dubai style event and a good storyline, but they were good. The people wanting a clever spy story (i.e. myself) are in the minority!

Open world I doubt he can pull it off (I've told him), but the existing storyline is easy to branch off/expand at a later date. The latter would make a good game if you could set up scenarios such as playing the flirt/tease to get the job (good attractive agent is not going to sleep with anyone for a bar job) then losing control. But before anyone says it, I accept the depressing reality of timescales and no-one else has the time to work on something similar.
 

Arkady

Member
May 15, 2018
223
409
The latter would make a good game if you could set up scenarios such as playing the flirt/tease to get the job (good attractive agent is not going to sleep with anyone for a bar job) then losing control.
I really hope Crush reads this and gets why it is a great idea. Branching the "Bangkok prologue" like that would be the bare minimum it'd take to suggest to me (and probably a number of others) he may actually still be trying to deliver a RPG experience, as opposed to having settled for a low-visual VN with irrelevant pseudo-choices.
 

Dracis3D

Member
Game Developer
Nov 16, 2017
264
402
Branching the "Bangkok prologue" like that would be the bare minimum it'd take to suggest to me (and probably a number of others) he may actually still be trying to deliver a RPG experience, as opposed to having settled for a low-visual VN with irrelevant pseudo-choices.
Crush wants the RPG experience, but here is the dilemma. Every branching scene takes double the time to write, and need a lot more planning as you need to consider how the outcomes of event 1, will affect event 2 or even event 3 or 4. Crush will pivot at some point on RPG mechanics but I actually think branching off a linear already written story is better for Crush. But hey, I don't know if Crush will pivot to the Lifepath, Sandbox, Sex Engine v3 or more meaningful choices in the current Bangkok experience.
 
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Arkady

Member
May 15, 2018
223
409
I'm trying to come up with something, anything, that could get through to what passes for the mind of something that "thinks" the average indie porn game developers on Steam makes millions. I got nothing.

Fun fact: Crush's Patreon earnings to date would put him in the top quartile of Steam indie developers (mainstream and porn) by lifetime gross revenue. There's reasons good porn game developers only use Steam as a secondary revenue stream with an actual (mostly) finished product.
 

Mwanted

Well-Known Member
Oct 1, 2017
1,256
1,468


Hey guys! Sorry for another late report. I normally work 8-10 hours per day on the game, but occasionally I have a burst of mania when everything is just flowing, and I feel like I can work and work without my brain getting exhausted.
Someone should notify him of this typo, I think he meant 8-10 hours per week.
 

Vengeance_11

Newbie
Game Developer
May 14, 2019
89
227
Someone should notify him of this typo, I think he meant 8-10 hours per week.
Translation:
"I just realized that I'm close to the end of my 3 month deadline and still haven't finished writing a handful of basic text scenes, so I'm now rushing to cram it all in."
He claims to have spent nearly 17 hours polishing one scene while adding "extra stuff" to it because he was "inspired."
Yeah right
 

Severla

New Member
May 1, 2020
1
0
Anyone got a link to the 1.6.3 version with supporter unlocks? Or can point out how to unlock them with the browser dev tool?
 

vicaddict

Member
Sep 29, 2019
203
420
Crush wants the RPG experience, but here is the dilemma. Every branching scene takes double the time to write, and need a lot more planning as you need to consider how the outcomes of event 1, will affect event 2 or even event 3 or 4. Crush will pivot at some point on RPG mechanics but I actually think branching off a linear already written story is better for Crush. But hey, I don't know if Crush will pivot to the Lifepath, Sandbox, Sex Engine v3 or more meaningful choices in the current Bangkok experience.
That is what I meant. I don't expect an Agatha Christie like crime novel or spy story. I am perfectly fine with a smaller project if it's well done. In this case however, the game is all over the pace. He still doesn't know what he wants to do or what he actually can do in a timely fashion. Like I said, if you don't have the time or creativity to implement multiple choice decisions and branching decisions then don't try to force them into the game. Nobody wants choices in a game and then only decide on food. While the avatar system is done well, I don't see the benefit as clothes change nothing in regards to the outcome of a scene.

He is spending resources on features that do nothing and add nothing.
 

WalkTheEdge

Newbie
Nov 29, 2017
74
105
Would be great if he manages to keep that release schedule tbh, even if the episodes are shorter.

Will he be able to do that though? My generous guess is the first one is on schedule, then after that it's delays.
 
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Nope

Active Member
Aug 5, 2016
729
1,371
So the post before last he was talking about the update being finished in 3 weeks. Now, a week later, he says "to get it to you quicker" he's releasing it in 2 parts over 5 and a half weeks?
 
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3.50 star(s) 123 Votes