f96zonetrooper

Engaged Member
Dec 21, 2018
2,399
2,342
Why is there only the html-file in the download?
This version of the game has to load images from " " when playing.

The dev provided a download version (v1.17.1 ca 205 MB) on patreon :

(Edit : Unfortunately this version does not work offline since it still uses online resources, even if the resources are in the downloaded media-folder.)


Download versions usually have the advantage that they still work even when the internet resources are already gone.

Edit :
Sorry. This "offline-version" still loads (some) images from the net, e.g. the changelog-banner, the country-flags, the character sprites, ... When I disconnect from internet, the "offline-version" is not playable at all and stalls after the version overview when clicking on character creation. So it is more a download of the game resources but not a playable version.
 
Last edited:
  • Like
Reactions: Crushstation

TheDeviant

Member
Aug 7, 2017
149
359
wth has he been doing for 2 weeks lol
If he took 2.5 weeks off for Christmas and stuff and only started working, as it sounds like, a day before this report - that would be okay. Then why does he apologise for the late report?!?
 

Nope

Active Member
Aug 5, 2016
729
1,372
If he took 2.5 weeks off for Christmas and stuff and only started working, as it sounds like, a day before this report - that would be okay. Then why does he apologise for the late report?!?
Yea, you would think he might just say "I have taken a bit of time off for Christmas/New Years" rather than post about doing a few hours work over the course of a week.
 

vicaddict

Member
Sep 29, 2019
203
420
To be honest, I don't see anything wrong with his latest status update. If a small interlude makes more sense to him in order to set up the episodes that he wanted to do, fine. What bugs me is the fact that he didn't adress the fact that these episodes were supposed to be ready weeks, if not months ago and he barely started working on them.

By his own track record we should get the mentioned side quests + the interlude by the end of 2023 and probably no more than that when we should have gotten them by the end of 2022. A full year of delay is probably a new standard for this site and even for Crush. Looking into opening up the code seems promising as it would allow others to contribute, then again, as I just learned from another thread on this site, opening up the code usually means that the creator is out of ideas and doesn't know what direction to take the story in. Now, who would say something linke that about FA?!
 
  • Like
Reactions: mathias and junlop

Arkady

Member
May 15, 2018
223
409
To be honest, I don't see anything wrong with his latest status update.
Try reading it as "I wasted four months on 'perfecting' an episode that ultimately isn't good enough to set up the side stories it was supposed to set up".

To be fair, inserting a quick transitional episode would be absolutely okay if a halfway decent writer that delivers decent content in a timely manner did it. A slackadaisical writer falling obviously short of the perfection he keeps talking about, I find it hard to cut any more slack.
 

greenballoon

New Member
Dec 6, 2022
12
17
I haven't played or followed this game for years, and so at first I was a bit disappointed that the early life part and the club part in scotland was removed, but I quickly got over it as the content of finally getting to bangkok was quite good. Perhaps this game creator should have more content after so many years of writing, but what he has made is quite good and I hope he does not get discouraged and continues on faithfully. It was quite amusing to see the "thai thai thai thai" parts that had not been translated, and I appreciate the honesty of the game creator leaving that there, and carrying on with the story, I think it does show a self consciousness about their slow pace, which while not ideal, is encouraging. Quite a few choices have the same responses, however, it still allows the players to customize how they want their agent to be, which I find makes them meaningful despite the lack of material effect on the game. The parts with noodle are quite cute, and it made me wonder if there was a hidden counter for how you called him, which may affect your relationship as you go on. I doubt it, but it would still be nice and I hope there is, although how it may affect, I'm not sure, perhaps inspiring confidence or insecurity in noodle depending on choices made. So while, as it is with most game creators, there is a lot to be desired in relation to development speed, the content that is there is good, and thick, and I spent much more time than I expected on this game, so I hope it continues... and the speed of production picks up so we can appreciate the repercussions of our agents actions more fully :p
 
  • Like
Reactions: Crushstation

ffive

Conversation Conqueror
Jun 19, 2022
6,528
15,360
The parts with noodle are quite cute, and it made me wonder if there was a hidden counter for how you called him
There's no counter; the game just remembers the last nickname you called him, so it can use it as part of MC's speech/thoughts.
 
  • Like
Reactions: afc2112

Deniz31

Well-Known Member
Jul 25, 2017
1,334
3,449

(This is the free version. If you're a patron, get the enhanced version .)
Hi guys! Here is a small update to Girls' Night Out.
This version has a couple of scene improvements – you can now avoid the BJ with Kob, and there's a new option for exhibitionist heroines to join in with Zoe and Amanda when they take topless selfies at the skybar (written by The Lost Engineer).
There are also some minor bug fixes, and the offline version is now working.


 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,121
Looking into opening up the code seems promising as it would allow others to contribute, then again, as I just learned from another thread on this site, opening up the code usually means that the creator is out of ideas and doesn't know what direction to take the story in. Now, who would say something linke that about FA?!
Actually, I have the opposite problem, way more ideas than I'm able to implement. :(
 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,121
If he took 2.5 weeks off for Christmas and stuff and only started working, as it sounds like, a day before this report - that would be okay. Then why does he apologise for the late report?!?
Yea, you would think he might just say "I have taken a bit of time off for Christmas/New Years" rather than post about doing a few hours work over the course of a week.
:geek: but that wouldn't have been true! i took like 2 days off or something at christmas.
 
  • Like
Reactions: pace675

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,121
Edit :
Sorry. This "offline-version" still loads (some) images from the net, e.g. the changelog-banner, the country-flags, the character sprites, ... When I disconnect from internet, the "offline-version" is not playable at all and stalls after the version overview when clicking on character creation. So it is more a download of the game resources but not a playable version.
Sorry, this error is now fixed in the offline version of 1.17.2 available (206MB MEGA)
 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,121
Been fun shooting the shit guys, but after yet another non-update week from Crush I'd personally rather watch another thread. Hope one day he decides to build better habits like say, show up to update regularly on Patreon? I feel bad for anyone still subscribed there, hope they get their money's worth on Discord chat about the game they wished he is making.
This is a fair criticism (although the fact you're being a bit of a dick made me nearly miss it). I have sometimes let more than a week go by without a progress report. The reason for this is usually that I feel like I'm nearly but not quite at a milestone, and achieving the milestone will make for a better report.

This is usually the wrong decision. I'll try to remember that in the future.

Boggles my mind that Elden Ring can sell at retail for about the money that Crush would charge for one year at his lowest tier (now on year 5), because I recall that someone else in the thread shared how much manpower (and I assume payroll?) would be involved in such a big project.
It's a AAA game, it probably had a budget of tens of millions and a whole studio working on it for years. Of course they can make a bigger game faster and sell it at a low cost per unit.
 
  • Like
Reactions: boobthief

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,121
Oh I´m up for this sugarcube tutorials. The current ones often sucks for newbs:love::cool:
You don't have permission to view the spoiler content. Log in or register now.
This is how I learned Sugarcube! Later we did some more complex stuff by moving out of the Twine editor. If anybody ever wants advice on this they can reach out to me on Discord! Also the Twine Discord and Reddits are very helpful and noob friendly.
 
  • Heart
Reactions: KopretCZ

ffive

Conversation Conqueror
Jun 19, 2022
6,528
15,360
This is a fair criticism (although the fact you're being a bit of a dick made me nearly miss it). I have sometimes let more than a week go by without a progress report. The reason for this is usually that I feel like I'm nearly but not quite at a milestone, and achieving the milestone will make for a better report.

This is usually the wrong decision. I'll try to remember that in the future.
It's one of these "damned if you do, damned if you don't" cases. Not updating religiously every week on the dot? "Look at this lazy ass, can't provide his patron with what they pay for". Updating religiously every week on the dot? "Look at this lazy ass, he wastes time on updates instead of producing content his patrons pay him for".

There's no wrong decision here. Or rather, all are wrong if someone is determined to complain.
 
3.50 star(s) 123 Votes