TL
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
R, but okay okay, I skimmed so I read a little bit. I think you make some good points about taking courses, watching youtube videos etc. Crushstation actually talked to professional game writers and got advice from them over the phone. That's when I saw a big improvement in update times. I think I agree with you that he's not a professional writer and he could benefit from taking a course. With that said, not all writers started out with a university degree in writing. Many literally started by loving what they do and writing at home.
I don't think Crush is a scammer. And let me put this out there so other people who are considering developing a game and milking understand... Scamming/milking doesn't actually work as a business model. You do not make more money, the amount of money for work pay off is very bad, and there actually is no such thing as sitting on your ass doing nothing and getting paid. And most people who are true scammers usually get a lot of money at once, it lasts for a short time, and then they abandon the project or disappear, that is how a con works. You don't stick around forever.
The best way to make money is to make a good game. Crush's patreon $$ jumped from 3000 a month to 8000 the second he started improving the game and the update times. If he could get even faster update times he could probably hit 12,000$. The best way to make a lot of money is to have a solid reputation, not a reputation as a scammer, or a bad developer. The best way to make a lot of money is to finish a game. The completed game acts as free advertising for your next project, something that shows you complete the things you start and are less likely a scammer. The best way to develop is to complete a game. You don't want to spend 10 years on a project and your love for it becomes stale. You want to finish and work on other ideas. There's no such thing as 1 good idea, and it's the only idea that will ever make you money. This is the "logic" behind saying people are milking... but the 'grass is green wherever you water it'... there are many HTML games people would love to play and see existing, not just one about spy women. You can complete a game, and make tons of money, and you don't have to work your life away doing it. A slightly above average effort could achieve all of this, vs. sitting around doing nothing. You will feel happier, you will spend time doing things which as someone who spent 90% of their life doing nothing I can tell you spending time working feels better so long as you leave some room for other things in life. But the main point is that you can do this without being a workaholic, and it's way better than 'milking' as a lifestyle.
That being said I don't believe anything anyone says about themselves on the internet " I AM A LURKER FOR 1 YEAR AND I JUST HAD TO POST" sure buddy, and I am mother teressa. Please, refrain from telling me about yourself. I try and avoid making any claims about myself, because people would be fucking dumb to believe me if they are smart. As far as I am concerned you are part of a conspiracy to hate on this dev and bring the game down and you're not a lurker, you have 100 other accounts here and post incessantly about how bad the dev is. Of course it's not true, but in light of the fact that there will never be fucking facts on who you are or why you chose to post, it might as well be as true as the bullshit line you just fed us about yourself.
I think your bias is showing. Crush makes mistakes, is he a writer? that's debatable, the update times went from 1 year in between, to 3-4 months now. Could he improve? hell yeah. Did he basically re-make the game and we were all frustrated? yes. Is the newer version of the game better? arguably yes, i prefer it over the old one at least personally. Is crush still not making anything but a kinetic novel without life path integration? yes, it's still an issue, but given how much time it takes to add multiple paths I am willing to overlook that until more of the game is written... paths *CAN* be added in later. All in all the record is spotty, but I feel crush is more self aware than other developers on this platform, and I've seen him trying to take steps to improve whereas everyone else just shrugs off their critics and changes nothing. Am I as bias as you are? Hell no. Not *as* bias. I am capable of slightly more objectivity or maybe generosity.
In my opinion the dev grew over time and improved, there is always the chance they take a step backwards, but I haven't seen real significant steps backward. The past mistakes haven't really repeated themselves. He didn't say "hey I am remaking the game yet again" or "hey the next update will take 8 months" or "hey we're still waiting to enter bangkok"... No, I would argue the developer grew, and it was a long frustrating process for us and annoying, but he wasn't born a good developer... he literally was just some guy who thought "I want to make a game, and all I know is a little programming and maybe that writing course I took in college will help". Heck, even big game companies fucking fail to meet my standards, name a game and I guaruntee you I can shit all over it.