Once you load the save, press the "go back in game history" button. The < symbol on top left.where is the new content? if I start the game from the last save, it finishes right away. I dont want to restart the game every time there is an update.
Once you load the save, press the "go back in game history" button. The < symbol on top left.where is the new content? if I start the game from the last save, it finishes right away. I dont want to restart the game every time there is an update.
Disagree totally...Like them both...But The pace of development makes this one hard to stay interested in. This new update was almost not worth the download... The chicken out with the VIPs just sucks...and the blackbag job was okay...So bored with Conner scenes... Girl Spy's author Lobsterman has done decently fast development on The Good Son...If he decided to develop Girl Spy that would be amazing..The premise alone makes this "parody" much, much worse.
It's been nearly 7 months since The Good Son was last updated, and it's likely going to stay this way for a while yet because author is busy with other stuff. I suspect it's in part due to getting burnt out (and hence spending time on Girl Spy) So, maybe beware what you wish for.Girl Spy's author Lobsterman has done decently fast development on The Good Son...If he decided to develop Girl Spy that would be amazing..
Most games get the author/audience burn out at some point and I think The Good Son was kinda there after the auction I think that's especially true of slice of life HTML games...But Girl Spy could handle several updates before it hits the slow grind..at least thats the hope...The Good Son often had big content updates in the day ...at least in hind sight thats what I remember... But I'd far rather see Girl Spy hit Rome than a new Good Son update... Maybe just meIt's been nearly 7 months since The Good Son was last updated, and it's likely going to stay this way for a while yet because author is busy with other stuff. I suspect it's in part due to getting burnt out (and hence spending time on Girl Spy) So, maybe beware what you wish for.
The Chicken out or not option could have turned this around... If you have played her as an egger slut then turn do 50,000 Baht it just seemed forced and left me thinking the Bargirls would question that more than they would be pissed at the overstep... It was just a lazy railroaded step... Like when the guy tried to buy her panties but the other barmaid agreed ...Where's our slut optionsthe last update was kinda small, but in my opinion, the back bag job was ok and nice for the story, the VIP lounge bit would have been a good place to at least give you the option to chicken out or not. Connor however is getting repetitive.
I fear this forum doesn't have a facepalm big enough. IIRC he's dropped half-done lifepath because people were increasingly annoyed the game wasn't getting anywhere near main quest. Now he's going to drop half-done main quest because people who can't let go of the most pointless character creator ever are apparently getting too annoyed they aren't getting their way. At this rate, guess what will happen another 1-2 years down the road of tinkering with the lifepath with no end in sight.So the official position is that I do plan to revisit, improve and integrate the Lifepath. However: doing that will, of course, mean we’ll have to work on that instead of the main quest. I think that, for now, it makes sense to push forward until at least the point in the main story where the heroine’s established as a bargirl before we jump back to the Lifepath and start adding width.
I read it as the opposite, Crush will continue with Bangkok. Then when Bangkok is say 60% done will go back to the Lifepath. In reality I would expect the next 12 months to be all on Bangkok at least. Nothing that the cutover point is when the agent is an out and out prostitute and probably when the Bangkok section starts getting a little repetitive.I fear this forum doesn't have a facepalm big enough. IIRC he's dropped half-done lifepath because people were increasingly annoyed the game wasn't getting anywhere near main quest. Now he's going to drop half-done main quest because people who can't let go of the most pointless character creator ever are apparently getting too annoyed they aren't getting their way
Then i don't think we read it as the opposite. I'm not saying he'll drop it immediately, just when he does it the main mission will be left nowhere near finished. Then he'll proceed to dabble with the lifepath, and spend another 1-2 years on it without bringing it to close either. End effect, few years down the road (still) nothing will be finished or anywhere close to it.I read it as the opposite, Crush will continue with Bangkok. Then when Bangkok is say 60% done will go back to the Lifepath.
Why on earth would we go back to the Lifepath... We have main story, side quests, and current character development to work on ...Lifepath was fun 3 years or so ago... but Thailand is where its at now..Maybe after Thailand wrapsThen i don't think we read it as the opposite. I'm not saying he'll drop it immediately, just when he does it the main mission will be left nowhere near finished. Then he'll proceed to dabble with the lifepath, and spend another 1-2 years on it without bringing it to close either. End effect, few years down the road (still) nothing will be finished or anywhere close to it.
It's just a lot more JS in the Sugarcube code. Still the same baselineThis is really irrelevant to the discussion, but does anyone know which engine this game is built on? It looks different compared to most other interactive games which are usually made on Twine.
It's Twine+Surgacube game (you can see it in the header of .html file) but just doesn't use the same base/visuals code 95% of them do.This is really irrelevant to the discussion, but does anyone know which engine this game is built on? It looks different compared to most other interactive games which are usually made on Twine.
At least he's not fixing the body parts shade not consistent thing. That'll take another two years. And he might come up with a totally new avatar system at the end.Here's the timeline:
- He'll spend 2023 writing the three optional side quests (White Russian, Big Mac, Boothbabe),
- 2024 getting to the point where MC becomes a bar girl,
- 2025-27 integrating the life path to the rest.
I think that you are reading far too much into this. There are no current plans to restart on the life path, just an intention to do so at some point (at least" does not mean "at most"). I have always argued on the Patreon and Discord (though didn't weigh in on the latest discussion) that the life path can't be redone until the quest plays out enough to see what skills the FA will actually use in the main quest. No sense developing a life path skill in, say, Russian language unless it is going to be used in Bangkok.I fear this forum doesn't have a facepalm big enough. IIRC he's dropped half-done lifepath because people were increasingly annoyed the game wasn't getting anywhere near main quest. Now he's going to drop half-done main quest because people who can't let go of the most pointless character creator ever are apparently getting too annoyed they aren't getting their way. At this rate, guess what will happen another 1-2 years down the road of tinkering with the lifepath with no end in sight.
Finish one thing, then think of finishing the other. This way there's at least a minuscule chance some of it will actually get completed.