- May 12, 2017
- 1,156
- 1,056
I really feel the same. There are so many stats now, how can allof these stats be of use? And I really don't like that you can't even see these stats after they pop up for a second, so can't even keep track what you achieved - or did I miss the button that shows the results of my choices? Even if there was some kind of a plan about the many stats it is pretty obvious that it is far to complicated, and the basically simple but very nice story can't be continued with too many branches. It's a sad thing, because the game so far is really fun to play, but it seems pretty obvious that this willlead nowhere. I really hope the DEVs will surprise us (in a positive way). Let's hope they get it done.In a foreseeable future I won’t expect any Bangkok content. He milks his patrons as much as Newlife’s developer, however they agree with his politics and pledge even more. This is not one-man army project, but a team of 3/4 people, while the Sex Engine is a lot of worse than that implemented in Newlife. He constantly complicates the game and adds unnecessary elements (getting exp in First Aid or Turkisch language - how and when it will matter? Will it make a difference to the story if MC’s father died or if MC has a loving or distant relationship with her mother? Why bother implementing something like that?). My prediction is that in 2019 there will be updates to NPC generator and Avatar (the back view), maybe the Sex Engine too - 1 or 2 months sprint to some ‚major’ update, after that 1 month sprint with bugfixes and so on. Late 2019 we may see an ultra early begining of Bangkok (arriving at the airport), but a playable content will be in late 2020, because for sure he will have to rework something that has been already reworked a few months ago - the same like he’s doing now with NPC generator or Sex Engine or Avatar. Bi action/threesome/group sex (it’s not even implemented in Newlife) might be done in 2021 or never if this project will collapse sooner.
1.4. was very buggy by the way, game breaking bugs, so I had to give up half way. Still the new content was fun to read. Thanks for that.