gymnopedies

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Dec 28, 2019
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He was a government employee and lived for decades with a single project that was never finished, probably a municipal program for electric scooters without locks where you had to put money in a little box on the handlebars that also had no lock. He bought locks but the boxes did not have rings for the locks.

With a closed budget, he had the goal of connecting the entire city but in the end he could only go from point A to point B, two inconspicuous points of the city that almost no one wanted to go to.
He worked there until he retired and now he works here lol:rolleyes:
 

cleanfeel

Active Member
Jun 16, 2017
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Character sheet, skills and stats system and complete lifepath already existed in version 1.6.x which he scrapped in early 2020 (mostly because he didn't have a clue as to how to use it in his game). He then spent about a year developing a significantly nerfed and reduced version of it before he finally scrapped it during summer of 2021 (because he still had no clue how to use it all in game).

This will be third version of lifepath, skills and stat system and I seriously doubt he fixed the main problem with it: figuring out how to use it in his game! Meaning you can expect him to scrap it completely by some point in late 2025 or early 2026...

Main problem is that he have no idea how to actually use them in his game... which is why they play no role in actual game (even if they did play a some minor role during 1.6.x version!).


Well, he did made a claim that he left his job so he could focus on FA full time... I personally think he got fired due to incompetence and potentially even costing his firm major penalties for not meeting deadline on a project.
Oof that's not good...This game is on my radar now so I'll definitely see if he delivers. From his Patreon posts, he seems to be organized, eloquent, and has a team?

It looked better than most game Patreons. To be frank, the game itself also seems exceedingly polished compared to other games. It's disappointing of this is indeed the kind of delivery he has. It's not enough his game is good, he needs to stick with a system and go through with it.
 
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cleanfeel

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Jun 16, 2017
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A big problem with those systems is that they play next to no role in the actual game. It doesn't matter what stats you start with or how much you have. Every scene can only progress in one way. You don't actually get branching paths, what you get is: - Yes (enthusiastically)
- Yes (but deep down you really wanted to say no)
leading into the exact same scene with the exact same outcome. The stats thing is just another excuse he developed to delay any progress. He's having trouble writing ONE scene, you think he'll add scene variations and branching paths any time soon?

If he were authentic and actually trying to develop a game instead of milking his supporters, he'd knuckle down and flesh out the first path from start to finish. Even if it's only through placeholders, at least have 1 path and ending done. Variations/reworks should be left to the end.

Honestly this game is now just more HTML vn slop, and even those low effort webm recyclers can get a decent gameplay loop up and running in less time

It's still funny to me that this guy used to be a Project Manager
Oh wow...seriously? I haven't gone down another life path (the 3 sex traits) and tried different options yet.

I did try to replay the Connor initial scene where she "interviewed" for the job. I could not find a way to proceed without getting raped, or get raped differently. ie, finish Connor in her mouth rather than get raw dogged. Not good!

I think the dev is more than a PM. He seems to know how to code as well.
 

cleanfeel

Active Member
Jun 16, 2017
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White Russian got finished in November 2023. He made a quick stand alone game called Zero Kate Thirty that had no lewd content in the end of 2023. From 2024 on he was working on the Big Mac update, but during the middle of it got the idea to revamp the whole game, released a partially finished Big Mac update in the end of May, and then has worked on the life path style changes ever since.

The idea of upgrading the engines and systems is fine in theory but the problem is that the pace of development has already been painfully slow. It is a linear text based game with minimal art and no branching that gets two maybe three updates a year. The updates have one to two sex scenes in them. Now he wants to overhaul the whole game, adding a bunch of features that only compound the development time for each update.

The real reason for the overhaul is pretty clear, extend the life and profits of Female Agent. The MC has done everything there is to do as a just a bartender. Tons of shifts where she gets shamelessly horny, fucked her boss like 5 times now, fucked the owner of the bar, blown the cocktail instructor, and completed 2/3 side plots. It is time to transition her to full blow prostitute and complete corruption. Instead of committing to this key moment that signals the beginning of the end for the game, Crush has a devised a way to redo everything and extend the life of Female Agent for another 3-5 years, although that is may even underestimate his incredible milking ability.
Thanks for the explanation. I was looking for something like this to explain it all. Reading the past threads it was all complaints without much context.

Gosh maybe I'm still in the denial phase, but this is quite upsetting and I almost don't want to believe it. It does seem like he's written himself into a corner and there's not that much sex stuff left.

I guess one positive note is she isn't fucking everyone like every other game. The negative is the spy story (I actually care about the missing girls LOL) and further corruption seems stalled.
 

Ripe

Active Member
Jun 30, 2017
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Oof that's not good...This game is on my radar now so I'll definitely see if he delivers. From his Patreon posts, he seems to be organized, eloquent, and has a team?

It looked better than most game Patreons. To be frank, the game itself also seems exceedingly polished compared to other games. It's disappointing of this is indeed the kind of delivery he has. It's not enough his game is good, he needs to stick with a system and go through with it.
He won't. This will be his 4th restart of the game in seven years. His 3rd version of lifepath and skill system, after he scrapped first two versions of it because he had no idea how to use them in-game.

And I can't even remember how different "development systems" he went through, each time claiming that it will help him develop game faster.
 
Apr 3, 2019
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Oof that's not good...This game is on my radar now so I'll definitely see if he delivers. From his Patreon posts, he seems to be organized, eloquent, and has a team?

It looked better than most game Patreons. To be frank, the game itself also seems exceedingly polished compared to other games. It's disappointing of this is indeed the kind of delivery he has. It's not enough his game is good, he needs to stick with a system and go through with it.
That is his main talent. He makes it seem like he's organized, and he is very eloquent. But being eloquent doesn't mean you're good at either technical or creative things, it just means you can convince people that you are.

Just to be clear, I do think it's a genuine talent, and one that many people (myself included) wished they have, it doesn't necessarily have to be used with nefarious means.
 

deathgothic

Newbie
May 18, 2018
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I dont think that she isnt hustling, be clear that most adult games posted here are almost always work in progress and have long development cycle. Granted most games dont shift engines during develpment, but does happen.

Other than that this is a good game in the Female Fantasy and Feminist Porn catagory. This is a good Visual Novel (albeit very linear) and RPG
 
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vicaddict

Member
Sep 29, 2019
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The "worst" thing is that he keeps inventing and introducing new mechanics and never uses them again. Dice rolls, skills, traits, xp, some sort of trust-system, the like/dislike system. It never leads to anything and it is barely used again, ever.

It is all just for show. Which is sad. The positive thing is that other developers have taken on the idea of where the story or the game could go and have started doing their own thing.
 

deathgothic

Newbie
May 18, 2018
54
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The "worst" thing is that he keeps inventing and introducing new mechanics and never uses them again. Dice rolls, skills, traits, xp, some sort of trust-system, the like/dislike system. It never leads to anything and it is barely used again, ever.

It is all just for show. Which is sad. The positive thing is that other developers have taken on the idea of where the story or the game could go and have started doing their own thing.
Most of theses systems is underutalised yes, but as far as i can see the story isn't in its mid point yet. As such i can't say anything about it
 
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robin312

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Jul 6, 2023
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Most of theses systems is underutalised yes, but as far as i can see the story isn't in its mid point yet. As such i can't say anything about it
lol, really? After more than 7 years of development the story isn’t in its mid point yet
Are you blind?
From my point of view it speaks about everything
Crush is just another one yandere-dev. Or yandere-dev is another crush?
 

deathgothic

Newbie
May 18, 2018
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lol, really? After more than 7 years of development the story isn’t in its mid point yet
Are you blind?
No i am not, i am a realist. Many adult games are in this kind of dev cycle, due to being worked by people during their off-time. And given the story seem also be using a somewhat realistic approach to espoinage. In reality, the MC most likely spend at least several weeks if not months to build a rapport with Lauren and the others at the level she is in. Infiltration is an exception in the spy world not the norm.

I do admit if it wasnt the variouis mid engine shifts during the development, we might have seen the full story by now.
 

orellion

Member
May 12, 2023
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No i am not, i am a realist. Many adult games are in this kind of dev cycle, due to being worked by people during their off-time. And given the story seem also be using a somewhat realistic approach to espoinage. In reality, the MC most likely spend at least several weeks if not months to build a rapport with Lauren and the others at the level she is in. Infiltration is an exception in the spy world not the norm.

I do admit if it wasnt the variouis mid engine shifts during the development, we might have seen the full story by now.
A lot of the hostility toward Crush stems from the idea is he is making some king's ransom in earnings from the game. It's hardly the case though once you do some critical thinking on par of a ten year old.

Let's assume Crush receives $6000/m between Patreon and SStar.
Victoria's cut? Probably 50%
Earnings now at $3000
What's that? Taxes and Patreon fees?
Earnings now at $2000
A basic health and dental plan runs $500 a month.
Earnings now at $1500

So, assuming he is from the US, $1500 is about the bare minimum to live on even in the cheapest parts of the country.
 
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robin312

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Jul 6, 2023
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Many adult games are in this kind of dev cycle, due to being worked by people during their off-time.
Crush working on his VN full time for 5(?) years
Person made stardew valley for a less time without a dedicated painter, because he learned how to draw and write music along game development in parallel

A lot of the hostility toward Crush stems from the idea is he is making some king's ransom in earnings from the game
No one really care about crush's earning
The main issue here in his lies. He is constantly make promises and then drops deadlines for months, excludes promised content and makes thing no one him instead of progressing the game further
There were multiple attempts to help him, expand the team with 1-2 people who will help to setup processes of development (he was PM himself btw) and help with writing (programming extremely easy in this game)

He refused everything

This game is neverending story, because the purpose of this game making money and milk patrons, not creating a good VN
 

deathgothic

Newbie
May 18, 2018
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Crush working on his VN full time for 5(?) years
Person made stardew valley for a less time without a dedicated painter, because he learned how to draw and write music along game development in parallel


No one really care about crush's earning
The main issue here in his lies. He is constantly make promises and then drops deadlines for months, excludes promised content and makes thing no one him instead of progressing the game further
There were multiple attempts to help him, expand the team with 1-2 people who will help to setup processes of development (he was PM himself btw) and help with writing (programming extremely easy in this game)

He refused everything

This game is neverending story, because the purpose of this game making money and milk patrons, not creating a good VN
I can see point your point
 

Ravnen

Active Member
Dec 25, 2020
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Yeah I gave up on this game a while back. One things is the constant forced sexual scenes with ugly fat dudes, the other is the fact that game has been rebooted I dont know how many times..
 

Sharpx23

Member
Aug 15, 2022
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What I don't get is lots of bitching, but nobody is making their own game. The spin offs all suck for various reasons imo, from writing to graphics/under utilization of features. Blue swallow is 2 page read every time you click next you're met with wall of text and a scroll bar, with sub par paperdoll and visuals. Future agent is good but fast paced, written by foreigner, so with some english mistakes, and last updated 2 months ago. Also the art again is sub par.

Crush is slow and unfocused, sometimes rewriting a scene or just delaying updates. But the features he's adding are good for a game and when in a good development cycle - provided people can steal them and use them, or provided they are open source? If this is the case, that it's all open source basically, than just use his character sheet, the paper doll, and make a better game with all these features. I am good in photoshop, from editing alone I could copy basically everything in FA, and apply to a new game. Heck I could probably make my own game.

Basically the great boon here is all the time crush and vic wasted on features. Use it in your own games.
 

ffive

Devoted Member
Jun 19, 2022
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What I don't get is lots of bitching, but nobody is making their own game. The spin offs all suck for various reasons imo, from writing to graphics/under utilization of features.
You're contradicting yourself from one sentence to another there. If no one was making their own game there would be no spin-offs for you to bitch about.

And if these spin-offs aren't up to your standards... well, like you said, you could probably make your own. Knock yourself out.

Also, i don't think anything Crush has made is really open source? Certainly doesn't seem to have anything on his site along the lines of "take all my shit and make your own game if you want".
 
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Sharpx23

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Aug 15, 2022
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You're contradicting yourself from one sentence to another there. If no one was making their own game there would be no spin-offs for you to bitch about.

And if these spin-offs aren't up to your standards... well, like you said, you could probably make your own. Knock yourself out.

Also, i don't think anything Crush has made is really open source? Certainly doesn't seem to have anything on his site along the lines of "take all my shit and make your own game if you want".
He should open source it IMO. I didn't contradict myself, 2 spin offs in 7 years isn't amazing compared to the 1000 people bitching about the game over that time. There should have been 500 spin offs, with better developers than the one for blue swallow or future agent. I'm sure some talented people bitched here who could actually make a good game, but they'd rather bitch than do it themselves I guess. Also the only value crush adds to anything is if he open sources the features of the game... since we can't expect to play FA in another 10 years, this is the only value of his work - that he developed an infrastructure/avatar system with victoria that's easy to replicate for other html porn games to use. This way in 10 years we don't get only FA out of the bargain but maybe 20 other games, and some of them are actually being developed or finished.
 
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